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honestly that just seems hilarious. love it. Could be pretty unbalanced but I feel like it's a good "if I go down i'm taking you with me" button. Also, this mod in general just seems... Super cool. If I had to give a suggestion, make the powered versions of the units have the selection art of the other version, but add an additional upgraded arrow like the one from the plasma grenade.
I haven't thought about adding the alien hunters guys because I don't own the DLC, although that sounds pretty interesting and might try to do that if I end up getting it. Right now I'm trying to learn more about how weapons and abilities are coded so I can fix/balance some of the more broken weapons/abilities in the mod right now, so I haven't planned on doing custom things. However, I am looking for ways to get more utility items into multiplayer and unlock the customization of soldiers so I can move on from the long bulky list and let the player customize their soldiers a la XCOM EW MP.
Uh oh. I haven't run into this issue myself. I know that XCOM 2 MP can do this from time to time naturally b/c it's rough, but that's probably not the case. If you're running other mods, that could be an issue for some reason, so if you haven't already maybe try running without other mods. If that doesn't help, then I don't know unfortunately.
btw any daze affects don't work on mp :(
If you ever need someone to test things out, I'd be happy to help. There are a couple of us on the XCOM discord that like to do mp, and this could be a breath of fresh air for us if it can be polished.
Great to hear it! I didn't know that the Chosen couldn't use her melee, RIP. We just only used her shotgun so we never noticed. Thanks for letting me know!
I once played the MP vs a friend on PS4 when it was free for PS+ but I ragequit because he chose all grenadiers and just spammed grenade launcher because its 100% hit rate guaranteed.
@miku567 So far, I have tried to play multiplayer with these mods on and it did not work (the game did not start turn 1 and we were stuck waiting for ever)
- Stop Wasting my Time (WOTC)
- Gotcha! Flank preview
- Overwatch All/others
- Numeric Health Display
- Cost Based Ability Colors
We didn't specifically test which one(s) caused the issues, but that's all I really know myself. Since most XCOM mods are single player focused, we tend to turn off most of our mods when we play anyway. Sorry, I wish I could be more helpful, but I hope this helps a little bit.
@Hyziant_3000 ok thanks. Is there a list of mods that are known to cause issues in MP?
Couldn't you solve that by replacing the multiplayer-specific MkI variants with their singleplayer ones?
Anyway, this is very neat!