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Rapporter et oversættelsesproblem
Also decrease your battle difficulty in campaign options.
Tried it on VH at first, then Normal. Same thing happened.
Pack 1. Lite version (equalises the experience against the increased difficulty of the base mod, covers a lot what the most popular "easy mode" mods players use)
1. No negative general's traits.
2. Buffed edicts.
3. Sack and all diplomatic options.
4. Send diplomat option allowed.
5. No negative technology effects.
6. More food.
7. Less bad seasons.
8. Dilemmas chances halved.
9. Public order buffed.
10.Increased base income.
Pack 2. Soft version (Makes the game significantly easier)
1. Supply effects halved and attrition excluded.
2. Halved imperium penalties.
3. Doubled unit caps.
4. Technology times reduced on 35%.
5. Pirates chance decreased to 15%.
6. All cities and towns could be demolished.
7. Small conversion's cost and time.
8. Removed area of recruitment (AOR) system for most units.
9. AI should recruit less units.
10. Increased base income.
No negative general's traits.
Buffed edicts.
Halved imperium penalties.
Sack and all diplomatic options.
More food.
No negative technology effects.
All cities and towns could be demolished.
Supply effects halved and attrition excluded.
Technology times reduced on 35%.
that's changes are nice, but rest turns the game so easily, there´s form to cancel the other buffs?
(thanks for the mod anyways)
- technology_effects_junction_tables
- diplomatic_action_subculture_restrictions_tables (if I get u right about diplomacy)