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Yep! Note I couldn't get any engines to do anything terribly dramatic that actually threaten the function of the ship, so if you fly around enough it's a self correcting problem as all the misplaced thrusters explode. After that it's fine, at least that's how I dealt with it!
https://i.imgur.com/wd8goQK.png
@reishen1116 Thank you. Retro braking script needs to be run with the argument "on".