Company of Heroes 2

Company of Heroes 2

(6-8) Troubled Waters [200popcap]
59 Comments
YAMI[AI Test] 15 Oct, 2022 @ 8:33am 
Why are there no victory points on this map?:steamsad:
Lenetisg(GR) 20 Jun, 2021 @ 5:27am 
my favorite map i played maybe thousand of times ,but now its full of bugs .My game crashes over 20 times.I must unsubscribe it.
gencrusher 26 Aug, 2020 @ 11:36am 
This is the best map for CoH2 so far. Excellent work. Each time games play out differently on this one in multiplayer 1 vs 1.
Skeggia 16 Jun, 2019 @ 7:07pm 
it is a shit map for the 3 spawn point
Squash 6 Apr, 2018 @ 3:40pm 
@ Hillsee Great map love it! :-D

Is there a way to remove the maps popuiation cap so we can play with gameplay mods?

Note:

If you save a skirmish, the pop cap tied with the map will override any gameplay mods with alternative populatioon caps upon loading a saved skirmish. The map seems to be overiding the gameplay mods.
Salty 27 Dec, 2016 @ 9:37am 
looks fantastic i cant wait to try it out.
PRAETORIAN 4 Apr, 2016 @ 6:44pm 
Your tick marker wasn't working. Captured and controlled all but one of the victory points/objectives, yet the opposition's tick marker didn't move from 1000 all game. Otherwise, had fun on your map.
rphillips1986 2 Mar, 2016 @ 1:29pm 
Still my favorite map
Hillsee  [author] 2 Jan, 2015 @ 8:09am 
Thanks for the post....
Super Mean Agent 28 Dec, 2014 @ 2:40am 
great map mate gj
x_Motorhead_x 1 May, 2014 @ 4:26pm 
bummer
big j 3 Apr, 2014 @ 10:38am 
good map
2πNoScope 18 Mar, 2014 @ 2:47pm 
awesome map \(*.*)/
mrbooyeah 18 Mar, 2014 @ 4:43am 
awesome map ... cheers
CHALLENGE yourself 17 Mar, 2014 @ 4:56am 
most popular map in coh1 is the scheldt,bottom team favored but base 6 is weak point,2nd is hockwald gap,again bottom team is favored but strong axis or allies can come straight down middle make 2 similar please
Hillsee  [author] 16 Mar, 2014 @ 8:55am 
Updated Map
- Added ruined castle to German side, overlooking dry ravine and river.
- Added small village to foot of new castle and revised capture point.
- Fixed some random territory errors.
-Tweak object details/ positions to improve path finding.
Robdino13 16 Mar, 2014 @ 8:28am 
super
Yanek 16 Mar, 2014 @ 1:04am 
Интерестная карта, спасибо за нее!!
CaptRudy 15 Mar, 2014 @ 7:29pm 
I love the map, such size with such a large population cap creates a huge battle worth fighting, and it never ends to quickly.
hetsvakeshet 15 Mar, 2014 @ 5:29pm 
Excellent map with lots of tactical issues. Indirect roads and access keep you on your toes. Because I like heavy arty, I found that there are areas where you can sit back and blast at least one or two of the oppossing HQs with relative impunity, making the game less challenging. All in all, one of my favorite maps. Nice work.
Totenhoser 15 Mar, 2014 @ 4:41pm 
This is a fantastic map and huge...One of the best - if not the best I have played...The fact that the AI finally repairs bridges sure helps...Great job!!
Hillsee  [author] 15 Mar, 2014 @ 3:19pm 
on the map click subscribe.. Steam will automatically download it. Its the same for all custom maps in the workshop. Then within game click custom game.
Bigpink 15 Mar, 2014 @ 3:14pm 
how do i get this map?
ex.4f 15 Mar, 2014 @ 12:55pm 
bom
Ebolate (Swe) 14 Mar, 2014 @ 7:02pm 
Good work , easily on my top 3 maps :D
Sapper 14 Mar, 2014 @ 4:07pm 
Excellent map, I enjoyed playing it.
whiskyone 14 Mar, 2014 @ 3:22pm 
This are one off the best maps! Good work!
AxFluffyxMuffin 14 Mar, 2014 @ 12:32pm 
Good map, liked it, challeging to hold islands.
CrazyShooter 14 Mar, 2014 @ 11:23am 
how do i play it on mp?
Hillsee  [author] 14 Mar, 2014 @ 10:14am 
Oh yeah definately.....
CrazyShooter 14 Mar, 2014 @ 3:02am 
is it possible to play it online?
R3D 13 Mar, 2014 @ 2:36pm 
Not to BIg Not to Small Map Nice Map to Play With
sobik_ 12 Mar, 2014 @ 11:11pm 
Cool
mink12huls 12 Mar, 2014 @ 3:44pm 
cool thnx
Hillsee  [author] 12 Mar, 2014 @ 12:24pm 
Thanks will add screen shots and sort foot bridges.

Thanks for comments.
Furedo70 12 Mar, 2014 @ 12:23pm 
So far one of my favorite maps... Good job on it!
Maxnwil 11 Mar, 2014 @ 11:40pm 
Definitely should add screenshots for the workshop file! Great map, though! Really enjoyed it. That said, I noticed that on several bridges, units could cross despite the bridge being destroyed. Mostly foot bridges.
Nomal 11 Mar, 2014 @ 7:41pm 
goooooood i like it
Derteufel 11 Mar, 2014 @ 1:13pm 
Map looks interesting but screens would be nice.
Hillsee  [author] 11 Mar, 2014 @ 12:43pm 
Glad you loving the new updated map, yeah i think update has improved map quite a lot. thanks Rphillips1986 for advice... I think the new low level entrance on to town island from russian side has improved game play for players 1, 2 & 3. Player 3 was postitioned near middle of map on purposed to help defend the town or help push on to the town. But not to near to enemy bases that he could arty from his base.

If anyone has any other comments please let me know. Right gonna go play map ...

Gonna av to think of a new map idea.... :)
maximusmax 11 Mar, 2014 @ 11:11am 
Die karte ist echt gut! aber nach aktualisierung, ist sie nicht mehr gut. mann kann auch keine Brücken mehr zerstören!!!! ?????
Starship Pooper 11 Mar, 2014 @ 10:56am 
Best map so far. Really love it. Lots of chokepoints and open areas as well. Good Popcap
rphillips1986 11 Mar, 2014 @ 10:14am 
That bridge fix made a huge differnce, thanks. Every time I play I find something else about this Map I like.
dabestev3risme 11 Mar, 2014 @ 9:53am 
Great map! I've only played one battle on it but, boy, was that fun. Map runs really smoothly for me, without those frustrating moments that many workshop maps have (tanks and vehicles getting stuck akwardly in villages). The map is really aesthetically pleasing as well, allowing for varied gameplay.

I would love to see more maps by you!
Crispy Calamari Enjoyer 11 Mar, 2014 @ 9:31am 
it looks al really nice, but why is player three positioned nearly the center of the map? when i first took a look on it it seemed a bit weird to me, but little bit later it seems to me quite ok because the other team is able to caputer a bit more groud because it can easily secure the city. but with player three in the middle their is a bit more competition. i don't know if it was an accident but you might could keep it the same if it was. do you have more maps? anyway keep up the good work!
Démogorgon 11 Mar, 2014 @ 8:54am 
map ok
Hillsee  [author] 10 Mar, 2014 @ 12:31pm 
rphillips ive noticed the not being able to shoot over middle bridge walls (in town) aswell. I will change them... Will change dry ravine bridge aswell....
Thanks for post. (posting helps development)

Tristanxh I will try add a road bridge in near foot bridge or just change completly to a road bridge of some sort..

Rights guys im gonna be doing updates to map tonight so hopefully it will resave over tonight...

THANKS for all posts....
rphillips1986 10 Mar, 2014 @ 8:23am 
I love the high ground on this map. An Elephant Tank parked on the cliff overlooking the top most bridge (bottom bridge in the pic above) was brutal. Just a couple of things, the tresstle bridge by the dry ravine, once destroyed can't be fixed. I mean, my engineers repaired it, but it was still broken up at the bottom the the river there. I've seen this on a couple other maps with these bridges. Maybe you could use a different bridge or just make it indestructable. Also, I noticed that the land bridge going into the town in the center of the map, my units can see over those rock walls but they can't shoot over them. They won't even try, its like it registers as a tall solid wall. Just a minor nusence really, but something you might consider.
BlueWater85 9 Mar, 2014 @ 6:45pm 
Nice Job. 200 pop cap seems just right for this map.
Tristanxh 9 Mar, 2014 @ 4:46pm 
There is only one bridge that runs staight into town for Russia which is a small foot bridge while Germany has 2x bridges (terrain and foot allowing for tanks) making it impossible for Russians to take town until they move around the damn which the Germans can enter and ambush making it dead near impossible to get support for your troops in the town. So if you make another bridge for Russia (Destructible of course because we all know the Germans will have a million panzers lined up) straight into town it would make the game more balanced.