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USNY371, 05.10 2022 19:27:44
NULL pointer to instance
Class: 'ActionTurnOnPoliceLight_PDT'
Function: 'OnExecuteServer'
Stack trace:
CZLTahoePoliceLight/scripts/4_World/action\actionturnonpolicelight_pdt.c:45
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:205
DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\classes\useractionscomponent\actions\animatedactionbase.c:17
scripts/4_World/classes\useractionscomponent\actions\actioninteractbase.c:20
Netter Versuch... aber hab das Steam schon mehrfach erklärt, weil andere Leute auch ohne permission repackt haben...
Btw gibt so nette Workshop Tools, wo man sein Mod angibt und er dir zeigt in welchen Mods es repackt wurde
got the same problem, when Cars allready spawned and then adding my Script :(
got the problem with the DEFENDER Working Lights :(
Class: 'ActionTurnOffPoliceLight_PDT'
Function: 'OnExecuteServer'
Stack trace:
CZLTahoePoliceLight/scripts/4_World/action\actionturnoffpolicelight_pdt.c:39
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:205
scripts/4_World/classes\useractionscomponent\actions\actioninteractbase.c:20
woran könnte dies liegen?
CZLTrafficLights
CZLPoliceSirene
Ja, seit 1.11 hat Bohemia irgendwas in dem internen timer geändert...
könnte es noch schneller machen, aber fand die geschwindigkeit, wie sie nun ist ok
BUT, the color-changing is veeeeeeeeeeeeeeeeeeeeeeeery slow
checking how to speed it up... I changed a line and could speed it up a little... but still not like before
but didn't find out what yet^^