RimWorld

RimWorld

Kurin HAR Edition
1,431 Comments
Sparrows 7 hours ago 
@Spicy Chicken it never been a real dependency, more of a mod to be able to use all stats that this race mod affects
Spicy Chicken 12 hours ago 
The dependency of DeGeneralize Work is removed. Is it no longer needed?
Alchemist Fuer 2 Sep @ 8:02pm 
I really liked the game in version 1.5, but in version 1.6 they don't stop joining the Kurin clan automatically I would like a notification to come out when a new character from the Kurin clan wants to join, since I want a mixed colony of many species not exclusively from this clan
Matsumoto Rise 29 Aug @ 10:48pm 
If only there were genes
hikastar 29 Aug @ 9:26pm 
Awesome!
I'm really looking forward to the update.
Ruuj Rubellite 29 Aug @ 11:22am 
@Hikastar - Industrial Space suits are coming. Please be patient~
hikastar 29 Aug @ 7:26am 
Are there any plans to implement Kurin's spacesuit?
Making power armor for Kurin is difficult and takes longer to make than a standard spacesuit.
However, standard spacesuits don't fit Kurin at all, so I want a spacesuit specifically for Kurin.
紬文德斯Wenders 27 Aug @ 6:45am 
结果sl一下就好了,非常诡异
紬文德斯Wenders 27 Aug @ 6:43am 
@熔岩 我今天遇到了同样的情况,一旦地图上有魅狐,那么地图外就全是蓝色拖影,并且会爆红字,而且魅狐全身材质都丢失了
Amatsumiko 21 Aug @ 4:14am 
I wonder, are you having plan to adding Tails Animation? I really like the Tails Animation in Kurin Lite but I really wish you could add in Kurin HAR
GHOSTDRAGON120 3 Aug @ 12:56pm 
i playing on version =1.5
no other race can wear the cloths can you please
fix or add were other races can use them
Prosak 3 Aug @ 6:20am 
getting 2 "MissingMethodException" errors on start up, link to logs below for reference

https://gist.github.com/HugsLibRecordKeeper/069d73286d34edc0b1d24b1d004cfb20
熔岩 29 Jul @ 7:25am 
当有魅狐在地图上时,地图边缘外会出现看起来就不正常的红色拖影,就算她只在地表,地下仓库的地图外也是一片大红色,真是奇怪。不知道是哪个MOD出了冲突。
Cole628 28 Jul @ 12:46pm 
Thank you for the dedication of continually supporting this great mod!
Ruuj Rubellite 26 Jul @ 3:41am 
Awesome, now I can verify RimWorld to properly force update other mods. I just finished my first run of Odyssey with my own edit to the Power Armors.

Thanks for the update; and I look forward to the Industrial set.
Seioch  [author] 25 Jul @ 12:53pm 
Update pushed. Kurin power armor now has vacuum resistance for Odyssey DLC. Fix for 1.5 Mechinator scenatio
Denys_World 18 Jul @ 6:16am 
bring back the storyteller
Sparrows 15 Jul @ 8:04am 
Less lore answer: Initial creator of mod also had no male Kurin and HAR edition tries to keep it as faithful to original as possible. The original author also never did male body, and creating "males" on female body is just dumb.
Ruuj Rubellite 14 Jul @ 12:26pm 
@Dave the Kittolfo - No; and Lore reasons. Kurins were designermates and are all female for that reason. It was Gloomy's design choice for the Kurins.
Dave The Kittolfo 14 Jul @ 11:59am 
are there males? and if not why
Ruuj Rubellite 14 Jul @ 11:11am 
@Ghostmare - Current plan is to bring back the older RedFox armor to be the earlier tier vac suits. This mod had a recent update that added a lot of new clothing types and a full Mechanitor themed set for them.
Ghostmare 14 Jul @ 10:12am 
Any new clothing for this mod is planned?
mosteraz 11 Jul @ 10:24am 
@Seioch
King
Ruuj Rubellite 11 Jul @ 9:42am 
@Derrakor - No.
Derrakor 11 Jul @ 9:23am 
is there a vanilla like body option?
Seioch  [author] 11 Jul @ 8:40am 
1.6 Version update is now up!
KamiTsune 10 Jul @ 11:35pm 
@Seioch That's amazing, I'm happy with mod being updated to 1.6 alone.
With additional content take as much time as you need.
Thank you for all your hard work on the mod.
Seioch  [author] 10 Jul @ 7:39pm 
@KamiTsune: The 1.6 version is ready to deploy and will be deployed tomorrow. The new content has been delayed until I get more time to work on it. I've been busy getting my studio's game into a demo stage so Kurin additional content has been backburnered.
KamiTsune 10 Jul @ 11:47am 
@Seioch are you able to give us rough timeframe of when we could expect update to be pushed out? week? 3 weeks? month? 2 months+?
Ruuj Rubellite 28 Jun @ 1:52am 
Looking forward to it! Waiting patiently to start up a new rimworld run until this is updated for 1.6.
Seioch  [author] 27 Jun @ 9:19am 
Hi Folks. With the latest announcement, I will be taking a bit of time to adjust the mod for compatibility with the Odyssey DLC. I'm bringing back the old texture of Kurin power armor as the early vacsuit for Kurins, as well as adding an optional space start for the Designer mate and Showcase scenarios. Please wait eagerly for this new content to be created, tested, and released.
Ruuj Rubellite 12 Jun @ 3:24am 
@Seioch - Sounds good. Have quite a bit of time yet for 1.6 to drop officially.

Also really liking the last update!
Wimpypumpkin 11 Jun @ 5:59pm 
@Sparrows With no errors getting thrown. Its a little hard to figure out what the issue is. Otherwise thats the only problem im having.
Seioch  [author] 11 Jun @ 12:04pm 
Kurin for 1.6 will happen once HAR dev is stable and I get a bit of time to work on it.
Sparrows 5 Jun @ 7:07am 
@Wimpypumpkin
most be some mod conflicting with it. there is no issue on my game
Wimpypumpkin 4 Jun @ 12:58pm 
Child birth seems to still be bugged. Been stuck in the Third Trimester for 2 years now.
Ruuj Rubellite 24 May @ 12:01pm 
Nice update! I should do another Kurin Mechanitor run now :)
wolbing 22 May @ 12:48am 
Thx @Blue Star, i got the same and was just wondering what the hacking stat error is
Blue Star 20 May @ 8:51pm 
This creates a harmless error about the hacking stat if Ideology isn't enabled.
destiny akino 20 May @ 4:30am 
Meow? "Why it so big" Meow?
Seioch  [author] 27 Apr @ 6:31pm 
No
Esoteric 26 Apr @ 11:21pm 
Will there be a biotech version?
Ruuj Rubellite 16 Apr @ 3:27am 
@Chapel - It's compatible: As in, the mod shouldn't touch the Kurin body types. They don't use vanilla textures, they use their own body type.
Chapel 12 Apr @ 1:07pm 
This has likely been asked before, but is this mod compatible with some mods that change the shapes of bodies or their textures, like Erin’s Body Retexture ? I don’t personally like the Kurin body design, it stands out too much from normal pawns, but still wish to use the race and its content, so I thought I’d check first before I dove in. Thanks.
Pcspiker 31 Mar @ 4:40pm 
I just came back to let you know to remove better loading. Nice to see an active author. Thanks for the help and enjoy the Rim!
Snow Blood Wolf 31 Mar @ 3:12pm 
@Seioch Removing it did the trick thanks, but i wonder why it suddenly borke, but i'm gonna guess it has something to do with the mod being removed from steam workshop
Seioch  [author] 31 Mar @ 1:56pm 
@Snow Blood Wolf: Looking at your hugslog, it seems like BetterLoading is causing a texture loading error. If you remove that mod, does the same error occur?
Snow Blood Wolf 31 Mar @ 11:16am 
Tried to redownload mod, change load orders, without realistic bodies and editing pawns, sadly none have fixed the issue
Snow Blood Wolf 31 Mar @ 10:12am 
@Ruuj Rubellite I'll try to check with a redownload of the mod, and i did try to edit the character to see, but whatever body i picked there would be nothing changing apart from the ears height, only the head would remain

@Pcspiker Incompatibility would be the most logical as it was working perfectly fine a month ago and nothing changed since then apart from auto update of the other mods (and i see that realistic body is one of them, could be the culprit)
Pcspiker 31 Mar @ 3:24am 
@Snow Blood Wolf - I had the same issue. Thanks for posting that list, im working on comparing it to my mod list and will update if I can figure out what happened but im fairly certain it's either a mod incompatibility issue or was just a load order issue as once I moved the required mods for Kurin near the top of the load order it worked again but it looks like that may have caused other issue.