Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

[Cities only] Competitive Space Marines
9 Comments
EvilChaosKnight 11 May, 2022 @ 3:42pm 
Found a bug. Thunderfires are still on T2 as per on the full version of the mod instead of T6. Makes playing both PvP and coop rather... predictable, esp. when I tried AM.
Cursed Hawkins 18 Apr, 2022 @ 6:20pm 
How exactly do you deploy the other fortresses (city) when you unlock them? Because I just researched the second fortress deployment but can't actually deploy it because the button's still greyed out saying 0/1 charges.
Morten 14 Jan, 2022 @ 8:15pm 
Dont know how or why, but when im playing multiplayer with this mod, i can place down unlimited cities (still need the requisition and influence, ore cost for a city is like 4 or 5), before even reaching the tech which should allow me to place down the 2nd city. Meanwhile there are no issues in singleplayer. besides this mod i got gladius+ & voice mod - too many voices activated, if that should matter
BlackenAsh 15 Oct, 2021 @ 4:53pm 
Great Mod. I'm glad I get to play the Space Marines like a normal city building faction. However, it'd be nice if the Space Marines Ai behaved correctly. As CTDemon says, the AI doesn't deploy cities with this mod. At the very least it's an upgrade because now I can play as Space Marine.
CTDemon 8 Aug, 2021 @ 9:12pm 
Only problem I have with this is that the AI SM players don't deploy their city at all for whatever reason...
Sabre  [author] 8 Mar, 2021 @ 2:37pm 
No luck so far, I will keep looking later on in the week :)
Tal'Raziid 5 Mar, 2021 @ 1:16pm 
Thanks!
Sabre  [author] 5 Mar, 2021 @ 1:05pm 
I'll have a look over the weekend
Tal'Raziid 5 Mar, 2021 @ 12:53pm 
Are you able to make this work with that Chapters mod that adds a few more chapters as factions?