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Could there be a way to exempt specific pawns from the scheduler?
Slaves don't need recreation. Yet most of mine are permanently in recreation/sleep.
There should be a button "ModButtons" in the very lower right corner which pops open a tray with some buttons.
There is a known bug where the tray of buttons might not show the first time you open it, and you gotta open-and-close it an extra time to get the tray of buttons to appear.
This includes all states, examples:
* Mod defaults back to "Disabled"
* Mod forgets Pawns set to MaxMood
* Pawn forgets previous AllowedArea for those currently in Joy/Medi.
* Mod forgets SpoonFeeding/ImmmuneHandling/DoubleEat/DoubleSleep/etc.
If you try the "beta" branch off of Github, it now remembers all of the settings when you Save->Load the game, which makes it much more pleasant/reliable/consistent to use.
Please try the beta branch!
If you have any issues on the "beta" branch, please report them on GitHub (or here, I guess): https://github.com/maarxx/SmarterScheduling/issues
I will be away for ~3 weeks (won't be around to fix any bugs) so I won't push this feature to this Workshop version until after I get back.
I notice people saying that the requirement, mod buttons, crashes the game.
Link for tracking Android issues, which has a link to the beta branch as I update for androids.
Anyone who knows how to install mods from GitHub / outside Workshop, please feel free to check beta branch as I add android support.
When it is done, and if I can get some confirmation that it works correctly without further issue, I can then update master branch / update this Steam version.
I'm guessing that they were on Recreation/Joy just before that and Recreation changed to Sleep and they went to sleep right there, before they noticed change from Joy to Unrestricted.
Might it be possible to change area to Unrestricted a fiew ticks before changing the schedule?