Darkest Dungeon®

Darkest Dungeon®

The Chaplain
77 Comments
the real pinocchio 28 Jan @ 12:15pm 
wasnt there a sister mod that used a similar skin to this one?
Piqkin Piqpa 26 Aug, 2024 @ 1:41am 
I LOVE THIS MOD
Mo 24 Apr, 2024 @ 7:46pm 
Trying to replace the boy.
Silent Service 7 Feb, 2024 @ 12:14pm 
too strong
MBC 17 Aug, 2023 @ 10:56pm 
So nice. Thank you <3
Happy Thoughts 28 Feb, 2023 @ 6:11pm 
Oh and of course, putting some cooldowns on her abilities.
Happy Thoughts 28 Feb, 2023 @ 6:00pm 
Love the concept.The problem with her balance is that she's too versatile in any position. You could make it so that she could only use Heavenly Wrath or Paragon's pact in the 1st or 2nd position, locking in her in an agressive playstyle and giving her a weakness to shuffles and push/pull moves. Moreso, her more supportive abilities like Fortify and Martyr could only be used from the 3rd or 4th positions. In combination with the changes to HW or PP, you have either a solid suport that can dish out some damage from the 3rd position, or a powerful tank for the 1st and 2nd. Same for her mark ability. If you were to restrict Heavenly wrath to the 1st position and Radiance to the 2nd to 4th positions, you have a split between sustainability or raw power.

Other than that I just wishes her helmet looked a bit different from the Crusader's, but that's just a nitpick from me. Great mod dude.
Badger  [author] 17 Jan, 2023 @ 9:53am 
Rehtael made a rework for her, you might want to check that out.
Tantalum 17 Jan, 2023 @ 9:50am 
Ameliorate needs to be 5 camping points 4 minimum. Mortality debuffs are too valuable in a dungeon. I would love to see a bit of a rebalance for her as others would.
Voidwalker 20 Aug, 2022 @ 4:55am 
A decent class, with no major flaws, but no flavor as well, 7\10 from me.
uberskilz 30 Aug, 2021 @ 6:20pm 
okay one,this is overpowered,and two,her crimson court trinket set is really contradictory. instead of -20% health i'd make it +20% health and give her either a speed or dodge nerf,to really send home the whole 'martyr' thing
🩸 Нюк 🩸 2 Jun, 2021 @ 5:46am 
Имбалансная героиня , но хорошая =) жаль анимации не все доработаны >_>
big ron 29 May, 2021 @ 9:05pm 
Ist very good but its way to op
Gandrake 15 Mar, 2021 @ 12:27pm 
I like the name and there's more polish, but I think I'm going to have to stick with Cerebralcloud92's "Female Crusader" class instead for now until this gets a little more balanced out.
At it is, it's pretty powerful while the other feels more comparable to the regular Crusader with a different emphasis.
Wolfentanyl 10 Mar, 2021 @ 7:17am 
UNLIMITED CRITICAL, UNLIMITED HEALTHHHHHHHHHHHHHH!!!!!!!!

Her crit heal is utterly ridiculous. Paragon's Pact combined with Heavenly Wrath can fully heal her, which is very broken. Being able to give shield every single turn without any drawback is also very very powerful. There's many way to balanced this hero, give her skill cooldown or limited use for example. Lower her crit heal or disable it completely will also make her far less op.

Her base stats and the other skill is fine. I especially love the Martyr's brand, but please without balancing this hero is too powerful.
martylundin 4 Mar, 2021 @ 10:35am 
Enjoyed the class very much, and I'm really impressed with the character appearance. Any chance you could make a skin for the crusader with this appearance?
Носителя 18 Feb, 2021 @ 3:43am 
Simply broken
Dentedhelm 16 Feb, 2021 @ 9:29pm 
Fun but sadly must uninstall. Way too op
Zao 10 Feb, 2021 @ 2:53pm 
Medic's Satchel tooltip is messed up
InkBleeder 31 Jan, 2021 @ 5:12pm 
Noticed one bug, other than Audio not playing on some skills, and that's her Color of Madness trinket: Overflowing Chalice. There's a skill name error with the refresh skill, currently saying [<effect_refresh_skill_uses>].
KubaRady 29 Jan, 2021 @ 4:13pm 
The sound effects of her abilities seem to be broken, i have played with her for a while now and it just doesn't seem to work and that is indeed kinda unfortunate, not as big of an issue as her balancing because after using her for a while i just decided to kinda put her aside because it just seemed too easy with her, with good trinkets she's basically unkillable monster. The fact that her sound effects don't work and it makes using her and kill stuff less satisfying is a big problem though, some people might not care but sounds are big part of this game in my opinion. But besides these two big problems, the character is well designed, fits with the vanilla crew and is a good mod to be subscribed to, i will be looking forward to her changes in the future and after a small nerf and the sound fix i will be definitely using her more!
Steel 26 Jan, 2021 @ 10:49pm 
PT 1:

Hi. I love the chaplain conceptually, she's the perfect paladin I've always dreamed of, but yes, too strong in her current iteration. Others have commented in regards to her stacking up against base game heroes, but here's the changes I'd personally make to each ability so she can better function with other mod-added classes.

- Radiance, Thrust and Mordhau are all fine. I might personally remove the mark mechanic from radiance and thrust, and replace it with a +torchlight mechanic to radiance and a riposte-breaker on thrust to better illustrate her role as a front-line self-healing character that leads by example and to reduce the overall number of 'setup' two-ability combos she has, but that's just me personally.
Steel 26 Jan, 2021 @ 10:49pm 
PT 2:

- Paragon's Pact: Problematic because it can allow crit-based characters to have no RNG for their abilities turn after turn. It would work better as a +50% crit buff to both characters, to only have a 75% success chance for each, or to make this a 1/battle power.

- Heavenly Wrath (and Crit Effect): Wrath is an incredibly strong skill on it's own that is only truly a problem because the rest of the character's kit is also so strong. Right now her normal turn order would be to buff an ally with Pact and then get a guaranteed mega-aoe crit, healing FAR too much with no rng component to it. There's a couple ways this could be fixed. You could make Heavely Wrath a small restoration-based heal to self (like 4/5/6/7/8 points/rnd for 1 round) and keep the flat 10% max hp heal on crit, or you could drastically lower the reliability. You could accomplish this by either nerfing the accuracy or only providing the heal on kill.
Steel 26 Jan, 2021 @ 10:48pm 
PT 3:

- Fortify: Much like Paragon's Pact, consider limiting this to once per battle. Then, consider making it an aoe that also causes stress to the Chaplain. Being able to strip off every debuff is amazing, but becomes an issue when paired with characters like the Guqin, Paracausalist, or so many others who are self-debuffing damage dealers. When fortify can be spammed, it also means the Chaplain easily falls into the role of a single-button support to help one damage-dealer be overpowered, and that's the antithesis of her overall design and kit. Shielding all of her allies and negating one batch of debuffs would feel like a huge, impactful button where it's all about waiting for the right moment.
Steel 26 Jan, 2021 @ 10:48pm 
PT 4:

- Move Skill: Currently, the character's only real weakness is her mobility if she's ever pushed to the back lines, and as a result a back 1/forward 1 would help an awful lot with situational balance.

Thanks for reading this. I dig her as a three-position support and self-healing tank, and I want to use her in every single playthrough. Right now, it's hard to justify that.
Allah's Strongest Soldier 26 Jan, 2021 @ 1:02am 
Good class but needs a nerf.
absolute 21 Jan, 2021 @ 3:37pm 
Class definitely feels stronger then vanilla. Would suggest making a comment thread to debate and or have people suggest balances. But otherwise thank you for this mod
kono dio da 21 Jan, 2021 @ 12:00am 
she's to op. She can give broken healing(#CritAnd20healing) to whole team and deal incredible damage with skills who can be used from 3/4 places on your team comp, additionnaly she has giant hp pool and healing from crits what make her best second tank. If you want to balance her pls: lower the damage, rework supporting healing and make her 1 or 2 position champion. I really love this class, but i cannot use it beacause of her gamebreaking op skills
Gock Stock 20 Jan, 2021 @ 5:35pm 
Damn. Thanks for responding though!
Badger  [author] 20 Jan, 2021 @ 5:34pm 
No, this class uses different animations from the crusader.
Gock Stock 20 Jan, 2021 @ 10:19am 
Is there a chance that this could be made into a crusader skin?
It'sKaj 13 Jan, 2021 @ 3:58am 
Love the mod bro, good work.
Alonidas 5 Jan, 2021 @ 5:09pm 
Amazing Work, Love the mod.
Badger  [author] 5 Jan, 2021 @ 10:12am 
Updated the strings.
Badger  [author] 5 Jan, 2021 @ 8:57am 
@Svyatoslav28 Can you post a screenshot of the blue string?
Xavi-Da-Imp 4 Jan, 2021 @ 6:53am 
So it is that Female Crusader mod, but out of beta?

If only there was a Darkest Sizes mod for it. I wonder if the Sizes mod for Female Crusader would work with this one :)
Svyatoslav28 4 Jan, 2021 @ 4:39am 
Her CoM trinket has blue string, and just want to say, that i absolutely love your class mods.
MarunouchiSa 3 Jan, 2021 @ 9:13am 
First off I wanna say I'm lovin the mod.
But I think its a bit too powerful for mine own good.

I feel like these skills feel OP

Thrusts ability to hit the third.. spot? (Usually where the skelly alcoholic and arbalest chills) Whatever it is feels very stronk. But I'm not really sure how you can patch that so you can ignore this.

Mordhau's damage mod is very minor compared to her male counterpart. Increase it to -40% perhaps?

Radiance I feel is overpowered in that it is guaranteed. I feel like it should be chance based, similar to the houndmasters stress heal.

It's thanks to both Thrust and Radiance I was able to pull off some wack stuff. (Like fixing afflictions, no longer getting irl heart attacks when encountering skeleton wine tasters.)
But I feel like its making the game too easy.

But.. your the expert, and I'd trust you know best on how to treat this.

Uh, Merry Christmas I guess.
CylisMagic 1 Jan, 2021 @ 8:39pm 
Is there any lore you can share about the Chaplian?
coatl 31 Dec, 2020 @ 1:26pm 
Cool mod! Was expecting to see her face a little bit more though to further distinguish her from crusader, at least during her scroll animations. Perhaps an alternative version?
Sawshin 30 Dec, 2020 @ 10:51pm 
Seems like a good design but seems a bit OP.
Serdz Wrath 30 Dec, 2020 @ 2:09am 
@Badger
Bug report: Skill "Thrust" does not make any sound if used
Bug report: Skill "Mordhau" does not make any sound if used

Overall i'm enjoying so much with this mod! Very cool!
Loganxia8 30 Dec, 2020 @ 12:11am 
Good design
Steel 27 Dec, 2020 @ 1:22pm 
Still seems to have the regular Crusader art when hit by a trap.

I enjoy this class a ton.
Badger  [author] 26 Dec, 2020 @ 6:00pm 
@sinlawks Unfortunately there's no way to fix it. This is a limitation of the actordot mechanic which the skill uses.
order me food ty 26 Dec, 2020 @ 2:41pm 
Not sure if others would consider this a bug, but Martyr's Brand does NOT heal the party if the person with the buff kills the last enemy. It just ends combat with no heal, which can be crippling when you're trying to use the heal in a tough spot. I would really appreciate a patch to fix this, so that the heal can be more consistently used.
F R E A K S H O W 26 Dec, 2020 @ 12:36pm 
I knew this mod would be in the showcase, it's too beautiful not to be. Keep up the good work!
Xei 25 Dec, 2020 @ 9:58pm 
Got it, thanks mate
Badger  [author] 25 Dec, 2020 @ 5:45pm 
That class is the Itinerant Cook.