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These kind of events, they appear way too often.
@KrautCakes! thanks ahah
Kind of a failed project that mod, I thought people would be more interested
@snaiper195ltu I like the idea. Could be the same system with assassination attempt that fails and wounds the leaders.
@CanadianJason that's not really the goal of the mod ahah. It's made more to be not specific to nations
I know it keeps the base ideology thing but maybe because it's a huge thing, it might do stuff..?
I was thinking maybe occupied terrritories should lower stability more.
I just need to put all those idea together
And no, I thought about it. The main goal was more to add more variables on party popularity, stability and political power.
I thought about Assassinations and Civil Wars, but they would be too much game changing. Maybe in specific cases then I could include them. For example if ruling party has low popularity and there is low stability, and then a timed mission would start, with sub-events accelerating or slowing it according to player's choices.
I can't do it immediatly tho, my engineering degree is taking much of my time
@El.bar.de.los.muchachos I would need to check the OWB files for that but I don't think so