RimWorld
Argón's Tribal Medicine
251 件のコメント
Anthaderas 3月27日 14時57分 
Nooooooo, you didn't name it InsaniTea !!! xD
Game_Wizard213 2023年11月24日 23時18分 
please update
Argón  [作成者] 2023年7月21日 0時27分 
Maybe the meals/ingredients have already been infected and are just spreading it
Seti 2023年7月15日 15時03分 
my characters now constantly get broot poisoning, i even put them in a separate storage now, happens anyway
Leo Atreides 2023年2月21日 16時14分 
I cant say if i will have time in the next days, but i joined your discord just in case i find some time (and most/maybe all links show "no access" to me).
Argón  [作成者] 2023年2月21日 13時44分 
I will upload the rework soon. It only needs testing, but nobody has done it yet. You can do so at the Vanilla Testing Expanded Discord server
Leo Atreides 2023年2月21日 12時28分 
I am just exited. Every time i want to play rimworld i check if this mod got an update. ;)
Argón  [作成者] 2023年2月21日 9時42分 
This is literally Leo worshipping Leo as it it were Leo
Leo Atreides 2023年2月20日 12時56分 
Argón noster, qui es in caelis:
sanctificetur nomen tuum.
Adveniat regnum tuum.
Fiat voluntas tua,
sicut in caelo, et in terra.
Panem nostrum supersubstantialem da nobis hodie.
Et dimitte nobis debita nostra,
sicut et nos dimittimus debitoribus nostris.
Et ne nos inducas in tentationem,
sed libera nos a malo.

Amen. ;)
Argón  [作成者] 2023年2月18日 14時02分 
Check out the rework when it comes out! Currently available for testing in the Vanilla Testing Expanded Discord
Overfox 2023年2月18日 11時16分 
It should be InsaniTea, 0/10 completely unplayable /s
Leo Atreides 2023年1月22日 8時19分 
@pgames-food:

The last time a warden tried to calm me down it was because of the "eating without a table" i experienced once.
pgames-food 2023年1月10日 19時09分 
leo this mod can help you a bit in the meantime :o)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1319782555&searchtext=snap+out

"Leo Atreides 1 hour ago
*sobbing uncontrollably*"
Leo Atreides 2023年1月10日 17時27分 
*sobbing uncontrollably*
HIVEMIND 2022年12月28日 7時25分 
wtf wake up samurai :'D
hoopybees 2022年12月12日 14時36分 
Love this mod. So appreciative that you're taking the time to update. It must be such thankless work making sure every new version doesn't just break all your hard work. You're a superstar.
Leo Atreides 2022年12月8日 0時13分 
Sounds great. ;)
Argón  [作成者] 2022年12月5日 16時31分 
The rework is of course still in the workbench, just it had been paused for a while. School is already done for me, so expect to have it soon. I just want to take the necessary time to deliver you a well-done mod. It may be difficult when you're working on your own, but it's like geometry dash, it's always worth the long wait xd (Altough I don't plan to take as long as gd takes o.O)
Leo Atreides 2022年12月5日 9時07分 
Edit: With anoying i mean anoying when people ask for a new version again and again.
Leo Atreides 2022年12月5日 9時06分 
Seriously, this mod is soooo important for us tribal players.

I know it can be anoying, but a lot of us really miss this mod, it is basically essential for our rimworld-multiplayer rounds because it gives you good realistic ingame options for stuff that can hurt colonists at random (the loss of a single pawn is huge in multiplayer when everyone basically has his/her own pawn).

Please, we need 1.4 ;)
Я з Донбасу 2022年12月4日 17時24分 
1.4 plz
Argón  [作成者] 2022年11月9日 15時35分 
It had some bugs in 1.3, so I doubt it would entirely work in 1.4. You can test it though if you want, but I recommend you to back up your save. In a few dayss I'll be able to resume all the work on my pending mods and stuff.
NoctisTheBogWitch 2022年11月9日 7時33分 
Does this work out of the box in 1.4 or nah? Anyone tested it instead of whining?
Argón  [作成者] 2022年10月26日 23時07分 
It's so nice to read such nice comments! :D I surely hope you will like the reworked version and I assure you it will be worth the wait.
fitznorway 2022年10月26日 21時36分 
I didnt know how wonderful this mod was until I couldnt use it!
KatWitch 2022年10月26日 6時17分 
Ouu now I'm excited to see what you have planned for the end of the year updates.

Bit of a love letter for you. But the way you executed this mod adds so much richness to the game play. I've enjoyed it for years. I like the fact that you can't stockpile all the cures. You gotta make them as needed for effectiveness. The herbs take time to forage and the downsides of the cures are appropriate to the benefits. They add such a neat alternative for certain ailments. And it feels rewarding to pull them off. Stomach flu cures for early game have saved my ass so many times!
ₘₑₗₒₙ🍈 2022年10月24日 19時56分 
Can't wait for those updates, ahhh! This is one of my most favourite mods! Thanks again! :burgzone:
ArtisticFumbles 2022年10月24日 3時30分 
Great mod, looking forward to the end of year updates! :steamthumbsup:
Argón  [作成者] 2022年10月22日 16時52分 
I'm pretty sure your patience will be well rewarded, the rework I have planned for this (and several others) of my mods for 1.4 are really awesome in my opinion. Currently I'm having little time available in this month, but I believe on November I'll start having more and more until December when the holidays begin and I will have full time to work on the updates.
Polandra 2022年10月22日 16時33分 
Hey Argón - I absolutely love this mod and if you plan on re-working it for 1.4 I will be so happy. Running a tribal start is one of my fave scenarios and your mod is in my top 5 for must have mods. Looking forward to seeing what you come up with.
Argón  [作成者] 2022年10月15日 9時33分 
It has been broken for some time since some RW updates, I may deprecate this mod once I release the remake soon-ish. The year is coming to an end, and I planned some releases once I finish with the school thingie, probably somewhere after November 15th
Lobanych 2022年10月15日 8時58分 
Maaan, i just launched Core, DLC's and that mod. Aaand... Immunity tea still dont work, i dunno why, log are empty. HALP ME
Argón  [作成者] 2022年10月14日 17時17分 
Curative tea reduces the percentage of a lethal illness or infection, that's it.
Lobanych 2022年10月14日 11時15分 
About second question: nevermind, it just some sort of bugs, just needed to start a new game and after that go back into main game i guess(but it pnly helps on second try)
Lobanych 2022年10月14日 10時46分 
I have 2 questions
First one: How Curative Tea works? What it do? Explain it to me as to non-english speaker please
Second: Immunity Tea stopped working for some reason. The immunity buff just does not appear in the pawn's stats and is not taken into account when calculating immunity, but there is an effect in the health tab. Why and how it can be fixed?
ShoWel 2022年9月10日 9時14分 
I timed it, seems to be exactly 24 hours
Argón  [作成者] 2022年9月10日 9時09分 
Hmm... a couple of hours maybe, I don't quite remember, but I made it to be more like a temporary effect, so maybe one per day should be enough
ShoWel 2022年9月10日 5時08分 
Hey, how long do the effects of digestive tea last exactly? I'm considering to make my whole colony to constantly take it, like penoxycyline.
Argón  [作成者] 2022年8月1日 16時09分 
Nice ideas, I'm a bit slow with modding now due to school and the odd schedule I have, but I can say for sure that the projects are by no means forgotten and will come out eventually
Dietrich 2022年7月31日 22時05分 
I look forwards to the remake of the tribal medicine, and hope to see some sort of ambrosia+psychoid whatever else tea / pill-ball that gives back psyfocus similar to another mod like Psiamin but with side effects. It'd give some Tribal-only colonies with psycasters a chance compared to an industrial/spacer psycaster with stocks of Go-Juice and Psiamin.
Argón  [作成者] 2022年7月31日 10時04分 
Probably gonna use that name in the remake.
Princess Autobalance 2022年7月30日 23時09分 
Maaan. Completely missed opportunity to call it "InsaniTea" XD
Argón  [作成者] 2022年7月2日 16時46分 
The reason is that I'm working on a remake but it's delayed because I'm doing so much stuff at the same time and also dealing with school rn ;-;
Bartholomew Marmalade 2022年7月2日 14時53分 
I love this mod, but how has it been discussed for nearly half a year about having patches to allow for growth in custom modded biomes, yet there still isn't one yet. Is there a reason?
Argón  [作成者] 2022年6月28日 17時59分 
Yes, it seems the mod broke with a given game update and I have made some attempts at fixing it but I hadn't been successful ;-; Hopefully I'll find a way to fix it soon
Hamacelos 2022年6月28日 17時55分 
something is not working with the insanity tea, it gives neither type of mood bonus and gives this error: https://gist.github.com/298475c1ddab43ea00c76248abed233f
Argón  [作成者] 2022年6月19日 14時24分 
It should start already when you use tribals, unless there's some bug going on or the tag isn't working anymore
Panacea 2022年6月19日 13時33分 
@pearific
Thank you for your response. For some reason steam never told me there was a reply, so I'm sorry for not responding. I am doing what you suggested, I still would like to solve the issue though.
Argón  [作成者] 2022年6月18日 12時12分 
Also tribals start with it already unlocked iirc