Arma 3
ArmA Containment Breach - Music & Sounds
44 Comments
chim 25 Dec, 2024 @ 8:44am 
hey @blarcy i can turn them all into sounds for free, chim42 on disc
MrCheese 24 Dec, 2024 @ 1:49pm 
any chance that these will ever be sounds?
blarcy  [author] 30 Apr, 2023 @ 7:44pm 
@andrewstiefer06
It's working fine on my end, are you running a bunch of other mods? I think I have experienced mod confliction issues with this before
andrewstiefer06 30 Apr, 2023 @ 5:31pm 
how do i enable in zuez? i have no option for the sound ive looked through everything
Predator14 28 Jan, 2023 @ 7:17am 
translate french ?
Popsi 22 Jul, 2022 @ 10:58am 
Hey, is it possible you could add more or maybe even all Overlord soundtracks? I have them all in .OGG, so hmu if youre interested.
TehF0cus 25 Jun, 2022 @ 10:03am 
Hey, they are still not placeable via zeus, sadly making this unusuable for myself. An update would be greatly appreciated
Cassius 20 Jan, 2022 @ 10:58am 
Hey! Can this mod be signed? Thanks!
blarcy  [author] 16 Sep, 2021 @ 3:44pm 
@Spicy
Already been requested lots and is on my to-do list :)
Spicy 16 Sep, 2021 @ 2:16am 
Instead of music, they should be under Sound in zeus so you can get the 3D effect instead of it playing clientside for everyone.
blarcy  [author] 3 Aug, 2021 @ 5:55pm 
@Zwounk
Added to my desktop note, I'll do what I can to have it included with the next update :)
Zwounk 3 Aug, 2021 @ 2:53pm 
Is it possible to add the ETA-10 Entry PA Announcement?
blarcy  [author] 25 Jun, 2021 @ 10:56am 
@SSyllauf
I've fixed the issue that broke the overlapping audio, so you're safe to run both mods now, and I'll look into Overlord's soundtrack
Boba Fett 25 Jun, 2021 @ 5:19am 
Yeas that worked, you should add some SCP overlord music stuff I find that the best for missions :p:medkit:
blarcy  [author] 17 Jun, 2021 @ 3:56pm 
@SSyllauf
Did you run this mod with the original Arma Containment Breach mod? Because in the past I've been told that running both can cause issues to arise.
So if you haven't already, try running this mod on it's own, otherwise I'll definitely have to dig into things and see if I made a mistake with the config, since all 79 audio files are definitely in there.
Boba Fett 17 Jun, 2021 @ 2:34pm 
@Darcy So with the music pack etc there aren't as many sounds as you said there were not that you didn't add many sounds and songs but SCP: Dollhouse Isn't there so Im not so sure what to actually do but there are some sounds like the coms and announcements. :soldieryeah:
blarcy  [author] 17 Jun, 2021 @ 2:08pm 
@chim
For sure, I'll have that added for you in the next patch!

@SSyllauf
I'm not quite sure what you're having trouble with, could you elaborate a bit more? Would love to help out
chim 17 Jun, 2021 @ 1:55pm 
Hey darcy could you add the SCP-608 scream/sound? Would absolutely love to have some massive sounding entity to spook the players along with eartquakes. Like the SCP-608 or any sound replicating something absolutely huge would be lovely.
Boba Fett 17 Jun, 2021 @ 1:50pm 
Im not so sure what I happening with the mod but It seems like not all the mods are there, Have I done something wrong?
blarcy  [author] 5 Jun, 2021 @ 10:52am 
@TheRealBulba
@chim
Gonna be honest I've got no idea how to do that, but it definitely would be nice to have I agree, so I'll have to look into how sound modules work and see if I can figure it out.
I'm not home until the end of the week but I'll definitely give it a shot when I'm back :)
chim 5 Jun, 2021 @ 4:11am 
Yeah if we could place it down with the sound module iaswell that would help a lot
Bulba 4 Jun, 2021 @ 4:42pm 
Is there any plan to add these to the "Audio -> Sound" Module as an addition to the "Music" module ? Since I wanted to let the players have some ambient radio sound etc while moving past specific rooms. Since it is with the Music module there is no way to make it dynamic.
blarcy  [author] 5 Mar, 2021 @ 11:52am 
@⭐kosma111⭐
Glad to hear you got it working.
Also that is a gold mine, will definitely be pulling some stuff outta there
kosma111 5 Mar, 2021 @ 8:39am 
ok, its working now, my bad, can u please add more of these sounds

https://www.soundboard.com/sb/SCPsound
blarcy  [author] 4 Mar, 2021 @ 3:56pm 
@⭐kosma111⭐
That's weird, I can't say I've found the same issue, best advice I can give before looking into it more is just reinstalling, but I assume you've already tried that.
I'll have a look within the next couple days to see if something's up with the config or anything :)
kosma111 4 Mar, 2021 @ 11:49am 
Most of the sounds are not working for me :/:FIA:
blarcy  [author] 1 Mar, 2021 @ 7:20pm 
@Papa Handsome
Yep, just place the Music module from the zeus interface and everything oughta be there for you to play :)
Papa Handsome 1 Mar, 2021 @ 5:11pm 
can you place these in zeus?
Loupyboy ( ͡° ͜ʖ ͡°) 3 Feb, 2021 @ 2:37am 
"******** on Discord, good luck!"

Well, thanks!
blarcy  [author] 31 Jan, 2021 @ 4:02pm 
@Wimba
Wasn't aware of that- I'll check it out this evening and see if I get the same problem!
Wimba 30 Jan, 2021 @ 6:56pm 
Some of the audio files don't play, is there a fix for this?
blarcy  [author] 25 Jan, 2021 @ 1:54pm 
@chim
Ahh I gotcha, I can get those in for ya I'm sure!
chim 25 Jan, 2021 @ 1:46pm 
im happy you replied so fast, i had the femur breaker scream in mind, but the SCp 096 scream could also work but i think having the femur breaker sound could spook the players by a lot.
blarcy  [author] 25 Jan, 2021 @ 1:43pm 
@chim
Which screams do you have in mind exactly?
chim 25 Jan, 2021 @ 11:25am 
is there a way you could add the screams?
blarcy  [author] 21 Dec, 2020 @ 10:54am 
@Mattjamco
First of all no problem, always happy to improve usability, I can probably have this one good to go with the next update I drop for it.
As for the original SCP mod, I may opt to leave that one for the time being to focus on the new one that will be releasing in the future, however if it is super simple I don't see why not. :)
Thanks for sharing!
Mattjamco 21 Dec, 2020 @ 10:42am 
@Darcy Much appreciated, and thanks for the quick response! If it turns out as easy as the guide said, would you be able to for your SCP in ArmA III one too? Would love to do a mission with them :D
blarcy  [author] 21 Dec, 2020 @ 10:40am 
@Mattjamco
Oh nice, I'll try that right now.
Mattjamco 21 Dec, 2020 @ 10:37am 
@Darcy Super easy to do apparently, quick guide here :) https://forums.bohemia.net/forums/topic/174126-dear-mod-makers-sign-your-mods-its-easy/
blarcy  [author] 21 Dec, 2020 @ 10:35am 
@Mattjamco
I could look into it, for sure, not sure how confident I am in my ability to figure it out though lol
Mattjamco 21 Dec, 2020 @ 9:31am 
Hey, is there a possibility you could create a multiplayer key for this?
blarcy  [author] 17 Dec, 2020 @ 10:20am 
Should also add that as of now weapons, vehicles, gear etc, will be retextures, since I'm not good enough of at modelling.
blarcy  [author] 17 Dec, 2020 @ 10:10am 
@Alkanet(smörgåstårta)
While I don't wanna speak too much on the final project just yet, the other mods that will be released will include some equipment, vehicles, weapons, and more than likely some SCPs, etc.
How this will be organised is yet to be decided, as in, I'm not sure if equipment vehicles and weapons will all be one mod, or if they'll be released separately.
As of now, it'll most likely come down to however I can best stay organised.
Alkanet_smörgåstårta 16 Dec, 2020 @ 7:52am 
This looks promising. What will the other series of mods contain?