Arma 3
Checkpoint_tower
28 Comments
Ģ◊иℤ◊⚡ℤ∀муpΛй 22 Sep, 2021 @ 4:30pm 
How can i prevent the clipping issues when spawning with zeus, i have problems with all custom compositions like this, they have clipping issues of objects and i have to set them back to their normal state, this can be very frustating and time consuming on larger compositions.
NOFACE SPECTRO 1911  [author] 7 Sep, 2021 @ 11:57am 
I will be immensely grateful.
:)))
shadowhunter388 7 Sep, 2021 @ 9:43am 
I know there was a few mods, (Gotta find it) that allowed you to spawn comp stuff in game, via zeus, I can't remember how they did it, ill ask and let ya know :3
NOFACE SPECTRO 1911  [author] 2 Sep, 2021 @ 1:41pm 
unfortunately they created the composition system...but what you create cannot be called in a mission that is running with zeus in real time...to do this you have to create a library or commands with sqf... .and I don't know how to do that...the day someone teaches me I start to make compositions more practical...however...we can't group objects...so depending on what you do, composition if you call it on the server...when you rotate or place it in the scenario, you will have problems...the one I recommend is:

1. Structures that you believe are essential as part of the scenario, do it in the editor

2. structures with zeus in real time use simple things
NOFACE SPECTRO 1911  [author] 2 Sep, 2021 @ 1:37pm 
shadowhunter388 2 Sep, 2021 @ 1:54am 
How do you spawn these in Zeus?
JediSith1981 10 Jul, 2021 @ 7:52pm 
pretty B-) thx for the comp!
NOFACE SPECTRO 1911  [author] 24 Dec, 2020 @ 7:10pm 
what never worked ... arma3 or xmas? haha ha
axons 24 Dec, 2020 @ 6:13pm 
merry xmas.. thing never work for me tho
NOFACE SPECTRO 1911  [author] 24 Dec, 2020 @ 5:58pm 
The day I learn yes ... I do .... but what I did is open for anyone to do whatever they want ... if you want to create a mod or module feel free ... as I say what I create or I do is for the community ... always feel free to assemble ... disassemble ... throw away ... re-create ... the idea is to create concepts and inspire others to create too!

Thank you for the message, a merry Christmas, a prosperous new year and a lot of health to all.
MrPākehā 24 Dec, 2020 @ 4:02pm 
Any chance of having all of your comps in one mod? Thanks for the hard work
axons 27 Nov, 2020 @ 6:53pm 
'graffiti' section on the editor if im not mistaken
ICEM4N 27 Nov, 2020 @ 9:33am 
Hi there, ¿what objets are you using for the dirt effect and the dirts dunes?
ULTRAMARINES Cannard Royale 27 Nov, 2020 @ 3:13am 
why all the composition i download messed up when i spawn them ?
Curious 27 Nov, 2020 @ 2:45am 
No Element as its just a composition of base-game assets.
Nate 26 Nov, 2020 @ 12:35pm 
if i where Zeus would the other players have to download it? to see this
cubyblue 26 Nov, 2020 @ 3:12am 
good job :)
Face-Sitting Assassin 24 Nov, 2020 @ 8:16pm 
cant get enough of these. help so much for zues missions. keep it up
Comrade Cody 23 Nov, 2020 @ 1:51pm 
yeah i logged in and tried to use them and was a bit surprised when a ball of random things just formed
O B S E R V E R 23 Nov, 2020 @ 11:21am 
Muito bem tche!
NOFACE SPECTRO 1911  [author] 23 Nov, 2020 @ 11:14am 
thanks @noobbody
Play3r 23 Nov, 2020 @ 10:11am 
Comrade Cody 23 Nov, 2020 @ 9:45am 
how do I place these down?
Reckless 22 Nov, 2020 @ 2:42pm 
The detail in this is absolutely amazing. High five
Predator14 21 Nov, 2020 @ 4:01pm 
Ha ok, I understand your point of view, I'm also passionate about level design;) small survival compositions won't hurt! ;)
Crack Jack 21 Nov, 2020 @ 3:48pm 
Nice lad
NOFACE SPECTRO 1911  [author] 21 Nov, 2020 @ 3:27pm 
Many players complain about the constructions I make being too big or of little use due to the number of objects, so I'm creating small modular compositions so that whoever wants to go connecting one to the other, for now everything is going very loose and flowing more into the field of creativity that the search for something real or close to the military world.
Predator14 21 Nov, 2020 @ 2:47pm 
Very nice ! ;)
Made of composition for survival or vertical infiltration bases?