Arma 3
Improved Melee System
1.409 kommentarer
Warhero5566 25. sep. kl. 6:39 
If i may ask, do i have to use the Melee AI for this to work? im making a faction and i want some of the AI to use melees, however i notice the Melee Ai die in three or so shots while normal AI take at least a mag. i am running the ace mod.
Cap 1. sep. kl. 6:20 
Not entirely sure, but I suspect that the stealth execution only works in single player unfortunately, I couldn't get it working in a multiplayer environment nor could I find a CBA setting to enable/disable it.
Critic 24. aug. kl. 17:42 
Any way to disable/turn off the whole "Mana" Hud on the screen?
Mudokon 18. aug. kl. 4:55 
@jTyler @alexandermapoo Go to configure --> controls --> down below there should be an option to change mod keybinds (left of the OK button)
Lockheed 13. aug. kl. 9:41 
Hi, Im looking into create a compat mod, but I need the variable name for hits from IMS, what would it be?
alexandermapoo 1. aug. kl. 13:01 
how do you change the bind off of space?
jTyler 1. aug. kl. 12:32 
how do you change the dodge bind off of space?
Pol 30. juli kl. 19:55 
Theres a bug where when the player equips a melee, it wont swing and cant switch off it without respawning.
Auto-Deist 19. juli kl. 0:46 
holy fuck i just shidded in here ewwww stinky
igorpc 12. juli kl. 10:19 
How do you heal melee damage?
fortnitebotgvk 11. juli kl. 9:31 
how do i fix binocular showing up in my hand when i equip any melee??
HBAOplus 4. juli kl. 1:08 
Hello everyone, just wanna know:
1 does all the primary weapons' buttstock strikes have the same power (eg, 3 hits to kill enemy) and hit range (eg. can only hurt enemys 0.6m away)?
2 does all the handguns' grip strikes have the same power (eg, 3 hits to kill enemy) and hit range (eg. can only hurt enemys 0.3m away)?
3 does all the rifles' fixed bayonet strikes have the same power (eg, 3 hits to kill enemy) and hit range (eg. can only hurt enemys 1m away)?
The Don 13. juni kl. 9:57 
I know I can use Zeus to tell units to charge, and you can edit the range of which a unit decides to melee. But I wish there was a way to order my squad or ally units to "switch" to melee behavior
crashlanders075 28. maj kl. 15:50 
hello! im having trouble with the stealth melee takedown in multiplayer, when me or my friends try to stealth kill an AI player, nothing happens. can someone help?
Deadeye 8. maj kl. 17:12 
Is there any way to change the block button?
Goblinkeeper7 13. apr. kl. 9:58 
melee ai cannot move after combat
󠀡󠀡 13. apr. kl. 7:41 
how does the stealth option works? we cant even crouch when that mode is enabled
Nico45 7. apr. kl. 14:18 
@Lowdawg the keybinds are in your addons keybinds in the parametres. Hope that helps.
Lowdawg 7. apr. kl. 13:44 
hi, I am new to Arma and this mod. What are the keybinds that allow me to perform melee with my buttstock or how would I find them? Thanks!
_ÅPØPHĪŠ_ 30. mar. kl. 8:03 
Anybody know why the melee animations are broken for me? Like when me or ai try to do a buttstock kill, it plays the successful animation but the ai simply gets back up and then it starts an inifnite melee loop
[1stAL]Dimitrius 23. mar. kl. 5:51 
How does the Stealth Kill option work?
RangerLeafYT 19. mar. kl. 4:08 
Is there any chance we can get a steel chair added?
retiredsock 12. mar. kl. 17:36 
is there any way to stop the melee weapons pulling out the binoculars? Purely for aesthetic reasons
Little French 8. mar. kl. 8:06 
Kuro! 6. mar. kl. 14:05 
DCO compat?
Qwerty2jam 25. feb. kl. 21:09 
Hey Webknight, a thought for if you get around to doing more work on this;
- Some sort of UI that allows us to edit the damage dealt and damage received on a per person basis would be amazing, something tied to the models attributes menu maybe?
- In the same vein, either the ability to edit an individual units stamina (either total amount of consumption rate)

The idea here being I want to have a Knight that can take more blows in his plate armour than a Man-at-Arms does, given it's scripted damage though I cannot find a mod/piece of code that would allow me to do that.

Cheers!
HBAOplus 25. feb. kl. 18:27 
@donza
try unbinded its keybinding
donza 23. feb. kl. 14:02 
Is there any way to disable dodging with the melee weapons?

On a mission I am making you will fall through the object and I don't see any other option in the addon settings beside disable dodge with a rifle.
Ehauntym 23. feb. kl. 3:54 
I found a small solution to the "save game problem" in single player. It's a bit complicated but it works. Before you restart the game, copy the saved game you need to another folder.

Detailed instructions:
You can find the save file under
documents -> Arma-otherprofiles -> "yourname" -> Saved -> missions -> "scenarioname"

There you will find all your saved games. Copy that one you want to keep into another folder where you can find it again.

Then you start the game and the mission NEW. Do not load a game. You will receive a message that all your saves will be deleted. That's ok. The game starts and melee combat works again. Then copy the save game from the other folder back into the folder:
documents -> Arma-otherprofiles -> "yourname" -> Saved -> missions -> "scenarioname"

Now in the game you can click on “load” and the old save will be back. You load it and everything works.
OneBadger51 19. feb. kl. 7:36 
Is there any way to turn off the knockdown animation when hitting someone with fists?
Typhoeus 5. feb. kl. 18:13 
any chance we can get an ace medical compatability patch?
[WELS] Žár 5. feb. kl. 16:41 
a additional mod with a little more realistic sounds would be nice, because nobody would be able to simply kick someones head in
gia.huynh.07 5. feb. kl. 2:47 
To whom maybe concern you just need go to option then set up key blind on his mod you will enjoy so much as a Hollywood movie !
ItzZenza 3. feb. kl. 18:08 
How do i run with my bayonet pointed out?
DrakoMT 2. feb. kl. 5:37 
Anyone Knows how to reload the mod on a resumed Save?
Only the Regular Melee swing attacks aren't working.
Dodging and everything else works fine on resume
PolitePo 1. feb. kl. 17:22 
Disregard my last comment. I forgot that I had to load lambs with it for the stealth kill to work.
PolitePo 1. feb. kl. 16:31 
So I've had this mod for several months and, when I first tried it, the stealth kill worked. I didn't use it for a while, but I've recently enabled it again and now the stealth kill doesn't work. I noticed your last update was related to the stealth kill. Is it correct to understand we must copy that script to the player before they can perform a stealth kill?
LEE O C 31. jan. kl. 14:05 
boss mod, epic showdowns haha. how do i kick? the kick/ nudge button nudges, but i see ai kicking with same weapon i have on
SaWools 29. jan. kl. 20:51 
Cannot stealth kill or even hit enemies that are on statics like machine guns, any way to fix?
gia.huynh.07 26. jan. kl. 17:52 
I can only melee with weapon has bayonet otherwise nothing happens can you show the way please !?
(Goth Mommy) GHOST_023 25. jan. kl. 9:14 
For some reason whenever i use any one handed weapon my character holds their binoculars in their offhand its incredibly jarring and random if anyone knows how to fix this please let me know
Jaden Vance 12. jan. kl. 15:36 
Is it possible when using "Project Injury Reaction", to send a playable and/or a player unit to unconscious PiR state instead of killing it instantly?
Pounder 3. jan. kl. 7:29 
LET ME REBIND MY BLOCK KEY, THANKS. I WALK FORWARD WITH MB2
42halomaster42 25. dec. 2024 kl. 19:17 
can you hit someone with a weapon stock ? and how do you punch without any weapon i didnt see any key bind unless i missed it
sheepdog.server 23. dec. 2024 kl. 18:33 
G'day WebKnight,

Could you please advise which animations are used by a character carrying a knife. I would like to add them to the whitelist for the advanced walking speed mod.

Thank you
jkimmel1975 21. dec. 2024 kl. 7:47 
when i try to open a door i jump for no reason please fix
SovietWildHunt 20. dec. 2024 kl. 17:34 
is there a way to stealth kill players
Jolly Fat Groomer 20. dec. 2024 kl. 14:01 
is there any way i could make the melee ai invicble?
Mira 20. dec. 2024 kl. 13:12 
How do i turn off the "Tilde" button inspecting weapons?
Captain501 15. dec. 2024 kl. 0:28 
Hello there, I don't know if its a setting but when I have two ai facing off against another other ai will not stop trying to shoot the enemy ai while a friendly is in a melee fight, usually that friendly dies to friendly fire :/