Arma 3
Pook ATGM Pack
29 Comments
᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼ 2 Nov, 2023 @ 1:48pm 
when Metis?
mr.jimun.88 3 Apr, 2023 @ 3:19am 
злой проверял на ванильной технике - работает только Корнет .Может уже исправил? Малютка нужна для Вьетнамской миссии.
BIG GUY 13 Mar, 2023 @ 5:17pm 
why does the atgm scopes look so modern?
is there anyway to replace it?
Not Momo 29 Dec, 2021 @ 11:00am 
I managed to get it to work with ACE, CUP, and CFP. You need to add the following command to the unit init: "(_this select 0) addWeaponTurret ['pook_ATGM_(ATGM NAME)wep',[0]];(_this select 0) addMagazineTurret ['pook_ATGM_(ATGM NAME)_mag',[0]];". Apparently the weapons turret gets deleted when using ACE.
Not Momo 24 Dec, 2021 @ 5:33am 
Is there any chance that we will get CUP/ ACE compatibility? :WHII_Dominate:
Fimpen 30 Jul, 2021 @ 7:11pm 
Seems like there is a problem with the ATGM backpacks. They are no longer carried on the back but rather around the ankles. Something to do with 'skeleton' model according to the error.
AA-90 7 Mar, 2021 @ 11:23pm 
I second the other guy's comment. A T-62 would be nice. Lol. Anyway, this is a great mod and I am glad you filled in a lot of gaps left in the addon making community. Really helps with immersion on my custom maps.
Jaeger 4 Mar, 2021 @ 8:44pm 
Would you be able to make this compatible with ACE by any chance? For some reason using them together removes the ammo from the ATGM, and replaces it with SPIKE missile, of which there is 0 loaded
sfc9982 2 Jan, 2021 @ 12:08pm 
Where can I find these ATGMs in game?
Koger 25 Nov, 2020 @ 2:26am 
Does anyone know how the ammo packs work
Colonel Jason 23 Nov, 2020 @ 10:58pm 
Yes please,pook tanks pack sounds good!
Nokhshisho 5G 22 Nov, 2020 @ 1:30pm 
any news on ghost or the VF-1S jet?
flankymanga 22 Nov, 2020 @ 11:11am 
Kornet having top-attack? Definitelly not. I heard that its crews were trained to aim above target so as not to tip of tank crews and aim it down at the last moment - this might create a top attack scenario. But Kornet is a beam rider that means SACLOS. The guidance unit would have to be upgraded to enable this?
hcpookie  [author] 22 Nov, 2020 @ 9:48am 
Noted. I read it had that ability but it can be easily removed
flankymanga 22 Nov, 2020 @ 7:03am 
Kornet missiles land meters off the target when missiles is launched in top-attack mode. So it would be great to fix this issue or turn it off alltogether as Kornet does not have top-attack capability yet?
Six 20 Nov, 2020 @ 10:49am 
Pook 'engineering / logistics' vehicles?

Anyway, nice potato cannons! I am a fan of your works.
Shadow Marshall 20 Nov, 2020 @ 1:04am 
Can you make a "Pook Tanks Pack"??? T-62 or m48 Patton tanks.
hcpookie  [author] 18 Nov, 2020 @ 10:41am 
Indeed! Great movie
FraggerNut 18 Nov, 2020 @ 1:02am 
Hahaha "RPG Kaboom Tank", referring to The Beast yeah?
Madaruchka 17 Nov, 2020 @ 9:27pm 
Finally ! <3
flankymanga 17 Nov, 2020 @ 3:00am 
Modding deity has once again proivided for us! Thanks hcpookie!
Koger 16 Nov, 2020 @ 6:32pm 
The ammo backpack
hcpookie  [author] 16 Nov, 2020 @ 5:35pm 
Pretty basic... "RPG Kaboom Tank"
Koger 16 Nov, 2020 @ 4:46pm 
I don’t really understand how this ammo works
El Berl 16 Nov, 2020 @ 4:35pm 
Nice!
beeper 16 Nov, 2020 @ 11:59am 
May be better make camonets mod optional (not necessary) to this? Great mod anyway.
Buddy Banks 16 Nov, 2020 @ 8:45am 
Thumbs up, thx for this mod.
Ben Dover 15 Nov, 2020 @ 11:37am 
Can't wait for the CUP version :p
GTS 15 Nov, 2020 @ 8:28am 
pls add tanks ! )
you best!