RimWorld

RimWorld

Vanilla Brewing Expanded - Coffees and Teas
533 kommentarer
zenii 23. aug. kl. 14:26 
@归于棺中 That was it, thank you!
归于棺中 20. aug. kl. 23:52 
@zenii Do you have Drugs are not Food? I encountered the same issue and discovered that this mod removed all nutritional values from drugs.
zenii 17. aug. kl. 18:26 
I'm having a bug/mod conflict where I can't make any of the recipes for the special teas/coffees even though I have more than enough materials. Anyone know what might cause this issue?
BlazinMonkey 27. juli kl. 18:18 
recipe with 4x would be great. just 4x the values, no "better" efficiency needed with bulk movement of plant resources - just move more product faster given crazy scaling/ratios
around 30 ninjas 25. juli kl. 22:08 
Would absolutely love a matcha latte!
Booksmarts 24. juli kl. 21:33 
Seconding @Decoherent comment about bulk bills. I just sorta wish the option was there, even if I took a hit to efficiency (IE: not 25:5 bean to coffee anymore but like 100:15 for 4x).

I've yet to find another mod that can augment the amount you cook for 1.6 or any other solution but am open to ideas or feedback!
Ghojo 22. juli kl. 3:57 
Sad but understandable, thanks for the mod work anyway!
Sarg Bjornson  [ophavsmand] 22. juli kl. 3:34 
Not possible
Ghojo 22. juli kl. 3:33 
Would be great if this wasn't dependend on Brewing Expanded, since I only want the tea and coffee, not the alcohol.
Sarg Bjornson  [ophavsmand] 19. juli kl. 13:27 
A consequence of RW handling these as drugs
Truth 19. juli kl. 12:41 
Hi. Thanks for the mod. However it seems that colonist with ascetic trait does not receive any bonus from drinking tea (i.e. no Hediff 'drank tea' etc.) Is it a bug or a feature?
ThatBoiNavy 15. juli kl. 1:16 
This is perfect for my British colonial play through🇬🇧🇬🇧🇬🇧🇬🇧🇬🇧
Zhaedri 14. juli kl. 12:49 
Looks like Cannibal Coffee isn't counting as 'human meat' for cannibals anymore.
Sarg Bjornson  [ophavsmand] 2. juli kl. 12:32 
v4.02:

- Updated to RimWorld 1.6
RobotLiker9000 28. juni kl. 11:54 
Suggestion: move it from "drugs" to "drinks"?
ANTI 666 LXIX 27. juni kl. 20:18 
I love this mod and brewing coffee! Thanks!
iredx2i 18. juni kl. 23:30 
also having a issue were people are standing and not gathering the tea once its on the ground
Mushika 9. juni kl. 18:12 
I'm having issue where coffee and chocolate were not counted, since I can't make mocha or any other coffee.
But teas got no issue whatsoever.
The only source of issue I saw my be food texture variety.
I removed it and it's still buggy. Anyone know the fix?
LiterallyBeenVibing 8. juni kl. 11:25 
im having an issue where people will just stand on top of the coffee or at it and just have the "Standing" objective. how can i fix that?
Lord Rugdumph 28. maj kl. 14:58 
Black tea needs... milk? o.O I would've gone with sugar or something. Black tea is specifically tea no milk xD
Sarg Bjornson  [ophavsmand] 27. maj kl. 10:49 
Images are looking fine for me
dozierst 27. maj kl. 10:42 
augh what happened to the images? I feel like I would use this mod a lot more if the in-game descriptions described the different effects, but I have to refer to this page to see them - and now even that's broken.
If the project is on github or something, it's probably not too difficult, assuming I can still see the images somewhere
Troy 15. maj kl. 12:57 
Jo Sarg, I got it to work! Had to reinstall everything. That fixed the issue. Wierd bug though :lunar2020thinkingtiger:
K31R 10. maj kl. 19:14 
Hey, i noticed that there isn't a recipe for psychite tea in the espresso machine or the bar? I think it'd be a good addition for the espresso machine
Sarg Bjornson  [ophavsmand] 25. apr. kl. 14:51 
No problems with graphics at all here
Troy 25. apr. kl. 14:13 
I have a problem with the symbols, no item from this mod is correctly shown ingame. When talking to traders or when crafting, there is just an empty symbol, and when checking with cherry picker there are just pink crosses. Every other mod from vanilla expanded works fine.
Raiseo 24. apr. kl. 5:59 
Ahh, I understand now. One unit of Tea is 0.08 nutrients so I actually needed to have 10 units of Tea in storage to make 10 Black Teas.

Thanks Julian :lunar2020ratinablanket:
Julian333XD 24. apr. kl. 4:34 
This mod needs drugs to have nutrients, so drugs are not food is hard incompatible, look at how much nutrients tea provides so that you know how much tea you need (0.8 nutrition in tea, not 0.8 units of tea)
Raiseo 24. apr. kl. 3:35 
Right, can you help me out to figure out what the problem is? or if anyone had it in the past?
Sarg Bjornson  [ophavsmand] 24. apr. kl. 3:28 
There is no custom code in those bills, so whatever problem you have is a base game one
Raiseo 24. apr. kl. 3:26 
I'm not sure if I'm doing something wrong, just made the espresso machine and I've made Tea.
I'm trying to get to Black Tea, but it says "Cannot make Black Tea: Missing 0.8x tea" even though I made some and have it in storage.
Sarg Bjornson  [ophavsmand] 8. apr. kl. 23:02 
Not interested in tribal, medieval playthroughs
Julian333XD 8. apr. kl. 21:21 
Wait, why is there no hand cranked coffee mill for tribal/pre electronics?
Cayajinge 5. apr. kl. 4:27 
hhhh
Q: CE compatible?
A: Yes.
Sarg Bjornson  [ophavsmand] 16. mar. kl. 8:54 
Then you will have to look for a non-VE mod
Swiggy 16. mar. kl. 8:35 
Yeah but I don't wanna install VFE M2. I just want a wine mod.
Sarg Bjornson  [ophavsmand] 15. mar. kl. 23:58 
Wine is in VFE - Medieval 2
Swiggy 15. mar. kl. 22:42 
can you make a mod that just adds the ability to make wine?
Sarg Bjornson  [ophavsmand] 11. feb. kl. 6:08 
I don't remember, I think so
Vins 11. feb. kl. 6:04 
It is compatible with dubs bad hygiene ?
I mean, does it hydrate the colons like water ?
Aderod 10. feb. kl. 1:16 
Anyone else having trouble selling lemonade? Basically, no merchant wants to buy that stuff.
Haven 28. jan. kl. 11:16 
bruzz can u pls make it so mint spreads and coverings all grass or soil just like it does in real life?
TerrariaGuy 28. jan. kl. 10:15 
C A N N I B A L C O F F E E
Qucumber 2. jan. kl. 19:21 
Or was the Plant pot growing on top of the mint..?
Sarg Bjornson  [ophavsmand] 1. jan. kl. 1:37 
v3.021:

- Fix: Mint was growing beneath plant pots, instead of on top
Sarg Bjornson  [ophavsmand] 22. okt. 2024 kl. 23:11 
Blame Ludeon!
Qucumber 22. okt. 2024 kl. 19:12 
lame gimitation
CashKeks 22. okt. 2024 kl. 14:50 
:(
Sarg Bjornson  [ophavsmand] 22. okt. 2024 kl. 12:08 
Game limitation
CashKeks 22. okt. 2024 kl. 12:03 
Okay, I can still understand that you made the coffee with drugs. BUT WHY IS TEA A DRUG? It's kind of stupid.