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the experimental version is avaible on workshop
tell me if something is wrong
I will try to mess with it on weekend
soory for my bad english :c
in the mc mod is it only one block where you can feed it with energy and on the second block of the same type you can anywhere you want witdraw energy
here i got a toturial for the tesseract
https://www.youtube.com/watch?v=6AIEyyaqWN4
would love to see something like this for energy in fortresscraft :3
"teleports energy to every point i want?"
I think it should be possible to create machine that power up all machines in the world (or only machines in the same segment)
the one powering whole world would be performance hungry I think
but machine that powers only selected machines
I have 2 ideas how to create such thing
- one idea is beyond my abilities~~
- second idea would require listing all power using machines (just so I know which ones to look at) and then I would just add button to them "look at machine and press some button combination like ctrl+shift+g so the mod machine delivers power there"
also, you mean machine that would generate energy from the void and just instantly set machines to max power?
or machine that stores power and then distributes it across machines?
>the machine which instantly sets machines to max power is easier<
ahm did u have te ability to make a mod for energy transfer like a minecraft tessaract that teleports energy to every point i want? would be cool to know if someone can do something like that, i would do it by my self if i could program mods like this :c
"Surface" thingie is just mod name
As description says ">Falcor Bombers< placed on surface target wasps!"
which means that
when you build it on surface of your world then it attacks wasps
when you build it underground then it works default way (attack cryoplasm)
2 days and no results
>Asking because I will forget about it soon<
But now it should be on workshop
But just in case unsubscribe the universal cloning machine and subscribe it again to force steam to upate it
I’m trying to think twice now
(I don't know how to tell difference)
If you don't know which one it is and second test fails... then I have idea for last test (test3)
If test3 fails then issue is in different place
So test1 failed, there is still test2, I will write there when it's ready
(remember that only universal cloning machine is tested, ONLY one GAC)
>>even if ummm your outside of a the chunks the Falcor landing pads are
1) I would have to save segments with bombers in some special place
2) then at startup load whole segments
3) segments would load the machines
4) then machines would start loading all attached segments
5) and then drones with bombs would load all segments which they pass throught
I'm totally not interested in creating whole new save/load system to save/load all the segments with bomber ;D
The game
1) loads CPH and player
2) then they load everything around themself
---once surrounding segments are loaded
3) game starts loading all segments connected to loaded segments (connected by machines that require loaded segments, like laser energy transmitters or conveyors)
Like a controller of sort
And I have to say... this drone is hella fast o_O
(steam might take 5-10min to update)
It sees the segment with mob inside as null
Going to find a fix for that
nah, the manufacturing mod doesn't need more bonuses which don't apply to description already
you can use "Fast Items - Ingredients" for ingredients
I didn't add it because mod is in testing phase :V
It aims only the wasps that spawn with the attack waves and tunnel nukers
Mob controller can spawn other wasps too, you probably spawned one of those