Portal 2

Portal 2

Mystery; Part 4
11 Comments
fakefaek 12 Apr, 2015 @ 2:49am 
@Mr Fraggle search for it under custom visuals tag, it'll be there.
fakefaek 12 Apr, 2015 @ 2:49am 
I thought this would be about going through the facility, completely mislead me, and what was the thing about 'Don't lose this'?
ZAEROS 14 Feb, 2014 @ 4:58am 
Good fun map,a bit dark for my taste but a lot of fun, Thank you.
Mr Fraggle (UK) 13 Feb, 2014 @ 1:16am 
Anyone got a link for 12 Angry Tests?
DeathWish808 12 Feb, 2014 @ 12:47pm 
All good man! haha. I personally dislike 90% of my own maps. Although, I have a short simple map I just made you might like.

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=227207738
Tactical Shrubbery  [author] 12 Feb, 2014 @ 12:45pm 
To quote Turret #347, "No hard feelings".
DeathWish808 12 Feb, 2014 @ 12:25pm 
Played the 12 Angry Tests way back when. Those were very good. So, yeah, you can see why this would be a disappointment. ;-)
Tactical Shrubbery  [author] 12 Feb, 2014 @ 12:23pm 
Every time I add a cube dropper, it doesnt drop. I link it to a trigger, nothing. Im still working on that, though. And these are my first forays into hammer, so I don't know enough to make super complex things like the 12 angry tests (which I recommend you play). I will give the entire mystery series a complete overhaul when my skills have improved.
DeathWish808 12 Feb, 2014 @ 9:25am 
Add a cube dropper. What's so hard about that? Besides that, this was a disappoinment. I thought it was going somewhere and then it was over before it got started. A shame.
Mr Fraggle (UK) 12 Feb, 2014 @ 4:05am 
I did not ubderstand the point of the message "do not lose this" how was that even possible?
phage 10 Feb, 2014 @ 10:20am 
Ensuring that the player either cannot lose, or better yet can get another block is the responsibility of level designer.