Sid Meier's Civilization V

Sid Meier's Civilization V

Zolton's Tweaks - Anti-Tank Changes
3 Comments
rotsenjm95 9 Feb, 2024 @ 8:06pm 
More realistic
Dodo Rider  [author] 13 Oct, 2020 @ 2:33pm 
Glad to hear it xub313!
G-Man 12 Oct, 2020 @ 6:12pm 
Nice. I was just about to make a mod that made anti-tank guns have 2 range. Hopefully now they'll actually be a threat to tanks. They never got to fight as melee units since they're slow and tanks are fast and can retreat.