Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
now i know nothing about coding yet however can you fix this error
Root node: <FactionDef ParentName="FactionBase"><defName>LotRD_HillClans</defName><label>dwarf hill clans</label><fixedName>Dwarven Hill Clans</fixedName><description>.</description><pawnsPlural>hill dwarves</pawnsPlural><settlementGenerationWeight>0.2</settlementGenerationWeight>
... seeing as dwarves generally live underground, this is a bit ironic. But also troublesome. Could this be fixed please?
Animals are fun: recreational animal interactions
and the Giddy up stuff
Not sure if it's directly related to this mod but since it happened to a race added by it I decided to report it anyway.
This thread seems to detail a similar problem that happened for different reasons to my case
https://ludeon.com/forums/index.php?topic=31264.0
https://gist.github.com/97aaa93f7cdc574f59616d3aeaee81aa
Here's the screenshot of the funeral pyre: https://postimg.cc/QF7rGnwW