Rivals of Aether

Rivals of Aether

Scourge the Hedgehog
36 kommentarer
ZENOSHA9THE9CAT 8. sep. kl. 20:39 
Would be fire if you can make it so when he turns into super scourge Hail to the king Song plays
lutethemage 27. aug. kl. 14:15 
Dont listen to the people saying this mod needs a rework hes really fun and awesome rn. if you do rework him please keep this version of him available for download too
diolex 27. sep. 2023 kl. 17:39 
can you add gogeta back
Theodore Masters Peterson 27. sep. 2023 kl. 15:52 
yeah agreed needs buffs
Jax??? 7. apr. 2023 kl. 15:13 
Definitely needs a move set revamp. I like scourge and all but I feel this character really needs it. They mostly do little damage, especially his specials.
404_coffee.exe 26. juli 2022 kl. 11:22 
Character feels a little bit off for a sonic character.
ªfungus 2. juli 2021 kl. 2:28 
Loved the comics and love the character, if you don't mind taking suggestions would it be possible to make a Similar character based on a old sonic show called Sonic Underground? his name is Manic and the only hard part/Problem would be the hair but would love to still see him in Rivals

Again thanks for making this character to begin with this is bad to the bone! <3
diolex 14. dec. 2020 kl. 17:21 
change his dsmash back to gotenks
Wolfshadowj 10. nov. 2020 kl. 14:27 
ImADingus This isn't an oc. This is a character from the archie Sonic comics
Wolfshadowj 10. nov. 2020 kl. 14:26 
Awesome! I am so glad Scourge got some love!
ImADingus 27. okt. 2020 kl. 10:39 
tf is tthis deviant art oc
Xybora 14. okt. 2020 kl. 14:30 
does too little damage and struggle to keep up with the original cast when it comes to damage output to a point where you might as well delete the character as it's a disadvantage to play him
he needs a buff
drawer unit  [ophavsmand] 7. okt. 2020 kl. 7:23 
i got drunk and made his down-smash into gogeta. happens sometimes
superhypersonic2006 5. okt. 2020 kl. 11:00 
yeah, the down smash changed before he added new sprites for it. at least, that's what i'm guessing.
Jack_Waggin 5. okt. 2020 kl. 7:50 
His down strong attack tho...
Zay862 4. okt. 2020 kl. 15:17 
Very Nice character
Do you ever plan on working on a DBS Vegeta?
PhazeFang 3. okt. 2020 kl. 16:12 
Whats happing to his down smash? It's changing to a Gotenks skin?
futurebag 3. okt. 2020 kl. 7:01 
Let's go.
Grey1p 30. sep. 2020 kl. 19:36 
Hi! i really want spider-man in rivals but i dont know how to make a character can you please make a spiderman character it would be gr8
drawer unit  [ophavsmand] 29. sep. 2020 kl. 8:53 
i did want to implement super scourge, actually! unfortunately, i couldn't really find any good sprite sheets
diolex 28. sep. 2020 kl. 18:22 
make jiren please
:yaranaika:
Effdee 28. sep. 2020 kl. 15:19 
jiren
Fearlss 28. sep. 2020 kl. 2:44 
You did my boi Scourge justice, good job! Now, if only someone can implement the Anarchy Beryl into his gameplay
Shadowkiller 27. sep. 2020 kl. 11:27 
2 Kinda much to have a move for only 1 purpose. Personally rather use fair / dair for edge guarding.

4 I think im missing something then. It takes a significant amount of time till im able to get out of the spin dash to do a aerial.

6 Hmm, even at high % i don't it's doing enough knockback. I guess im not seeing the potential. Also after taking a closer look you're right the animations are different.

Thanks for looking at my feedback.
drawer unit  [ophavsmand] 27. sep. 2020 kl. 6:15 
1. his strong attacks are on the weaker side to encourage offstage play more, but i'll keep it in mind-- maybe i made them too weak
2. d-tilt is meant to be used at the ledge for onstage guarding
3. ill consider looking into cancelling jabs into tilts
4. i much prefer spindash only being cancellable into aerials-- i did try out an earlier version which had cancelling into any move but it was jank imo
5. noted, will consider an earlier cancel window for the divekick
6. dash-attack is a pretty strong move that can kill, its not really meant to be exceptionally safe to throw out. also, it's not the same animation as f-tilt at all
Shadowkiller 27. sep. 2020 kl. 5:45 
Down special cancel window to do the dive kick should be the moment you stop rising. Atm it feels kinda clunky.

Dash attack has a lot of end lag which makes it really punishable. Also it's the same animation as ftilt maybe something different could be done about that in the future.
Shadowkiller 27. sep. 2020 kl. 5:45 
Cool character (also a fan of scourge) but i have some issues.

Strong attacks don't have enough knockback which makes killing hard.

Up and down strong have long start ups. Up strong can maybe get away with the animation starting with a back step but in turn needs to be strong enough to justify it. Down strong has no range, which would be fine if the start up would be much faster.

Down tilt is useless. A popup like move would be something id like to see but anything more useful would be fine.

Jabs not being able to be cancelled in to tilts is very annoying. The jab animation is probably the cause for that. Also Jab1 moves you forward, this makes spacing it harder then it needs to be.

Spin dash should be cancellable with any normal attack and up special the moment you release charge. I don't see my self using it much in it's current state where it's only jump cancellable. It's to risky and punishable. It is solid for recovery (spin dash to wall jump off stage).
PhazeFang 27. sep. 2020 kl. 3:21 
I love this! You did a great Job on Scourge!
Scrivo 26. sep. 2020 kl. 19:16 
why is sonic green??
drawer unit  [ophavsmand] 26. sep. 2020 kl. 12:11 
that being said, i could potentially look into cancelling via pressing the special button again
drawer unit  [ophavsmand] 26. sep. 2020 kl. 12:11 
you can cancel the spindash by jumping, when testing i never SD'd and could generally cancel before going off the edge by just double jumping asap
hanahak1 26. sep. 2020 kl. 11:11 
My only real issue with this character is how the Spindash works. More specifically - that it's nigh impossible to hit without flinging yourself off the edge if you charge for more than a second. I definitely think it should be able to be cancelled by pressing the Special button again or at least a turning feature implemented. I'm not sure how hard this would be to code, but overall, the Spindash is the only real issue I have, he's a great character that's really fun to play otherwise.
Kyle "The Dying Light" Crane 25. sep. 2020 kl. 20:11 
the irony of this is i was just reading the comic that Scourge was in
Effdee 25. sep. 2020 kl. 8:35 
can you make jiren
SoulCake 24. sep. 2020 kl. 23:48 
This character is so fun to play and all of the sprite work is really good! Awesome job!
Eggbot 2.0 24. sep. 2020 kl. 23:05 
The only thing so far that's bad about this character is that obnoxious cartwheel he does every time you start running. I'm not good at balancing, but it bothers me every time I see that cartwheel.