Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Nod Mission 1 - Rise of the Fallen
13 Comments
igi 7 May, 2022 @ 8:57am 
Fun mission with working win/loss triggers and AI, including a bunch of infantry reinforcements.
Crashes when capturing the War Factory in the south east base.
Volkov 14 Apr, 2022 @ 7:18pm 
i just played it there very good map i like it keep up the good work m8:Tiberium::Tiberium::KaneLives::KaneLives::Havoc:
Caleidian 18 Sep, 2020 @ 10:43am 
Oh this is winnable for sure. No doubt about that. Destroying everything is easier. haha.. I'm just a bit concerned why the crashes keep happening. This is not only on your map though.. I recently encounter some other user maps that also crashing here and there.. But you maps specifically seems to be always triggered by WF being captured..
Aceypaul  [author] 18 Sep, 2020 @ 9:24am 
hmmm, nice testing work sir, its appreciated. I do remember seeing on another chat somwehere about someone mentioning the same thing about having both Airstrip and WF. The destruction of these is not essential to complete this mission. Once you have destroyed the 3 comm centres you win the mission. Perhaps try that and see how you get on.
Caleidian 18 Sep, 2020 @ 6:04am 
There's also possibility that there might be a conflict by having both airstrip and WF, because I also found that sometimes, when having both of them, the airstrip won't deliver the finished nod vehicles. And just stuck in 'ready' status. But it usually just stuck problem. Not crashing... this is the first time I encounter crashing by capturing WF..

I think you can also regenerate the crash by capturing the WF and wait for a while.
Caleidian 18 Sep, 2020 @ 5:57am 
Yep confirmed again. So I destroyed the leftover WF, and proceed with attacking the middle base, and I did the same, captured everything but the WF, and scout around, spending some time, and save. After saved, I captured the leftover WF, and it crashed again..
So, I think this confirms there;s something with the WF. Not the barracks. I captured the barracks and just fine.
Caleidian 18 Sep, 2020 @ 5:26am 
Hi so what I've tried was: I deleted and redownload the latest version, but didn't restart yet, and just loaded from the last save point instead (when all AGTs at the bottom right base has been destroyed), and I tried to capture everything in the base, and just leaving the WF alone. I then scout a bit, here and there, and basically wait a while, and it didn't crashed yet. But then after a while, I saved again, and capture the left alone WF. And soon like a few seconds after it was captured, it crashed....

So at this point, I'm quite convinced that there might be something with the WF...

I'll try later to destroy the WF, and if still failed, restarting the game.
Aceypaul  [author] 18 Sep, 2020 @ 4:48am 
OK so now i have updated this. The only other thing i can suggest now is to unsubscribe, resubscribe but start a fresh go just in case the save file still shows some of the corrupt scripting perhaps? Let me know how you get on mate. Cheers!
Aceypaul  [author] 18 Sep, 2020 @ 4:45am 
Thats really strange. Im not aware of any issues capturing things in any user made maps. That sounds to me like a genuine scripting issue from the game. What i will try and do is remove the 2 AGTs to the bottom left where the comm centre is and replace them with some MLRS.
Caleidian 17 Sep, 2020 @ 9:55am 
OK just tried the updated version, deleted the old map and redownload from the in-game menu, and I loaded from the previously save point that created when I played the old map.
The left AGT already destroyed, and I just proceed with destroying the 2 AGT at the entrance, and captured the barracks. When I was about to capture the WF, it crashed...

Creating crash report...
Saving crash report...
Writing dump file...
Contacting crash reporting server: http://crashserviceext.petroglyphgames.com:6570/
Packaging report for upload...
Zip: C:\Users\.....\CnCRemastered\InstanceServerG-exe_2020-09-17_23-51-37-000_4644.zip, Created: 1
Sending crash report
4194304 sent.
Caleidian 17 Sep, 2020 @ 9:37am 
hi thanks for the update. I'll try this and report back after.

So I tried twice, from the same save point.

The first time, I destroyed the 2 GT and 2 AGT at the base entrance (of the bottom right base), and proceed with capturing the WF and refinery. Then I proceed with destroying the third AGT to the left side of the base. And it crashed.

The second time, I tried to destroy the left AGT first, and then proceed to destroy 2 GT and 2 AGT at the entrance, while at the same time capturing barracks and WF. And a few seconds after I destroyed the last AGT at the right of the entrance, it crashed also.

So, my preliminary assumption became maybe there's something to do with the AGT and or the capturing..
Aceypaul  [author] 17 Sep, 2020 @ 9:05am 
HI Caleidian, thanks for the feedback mate, its appreciated. Very off on that error you were coming across. What buildings where you capturing out of interest? There shouldnt be any issues with you doing this.
I have just made a few minor adjustments to the mission. It may or may not resolve the issue, but perhaps play through without capturing just to test. (You will need to resubscribe) I have tested this map many times and i havent run into a crash error as of yet. Keep me posted mate as to how you get on. Thanks
Caleidian 16 Sep, 2020 @ 10:20pm 
Hi thanks for the great uploads. But lately there're so many maps crashing..
And I find this one also crashing at particular point in game. Regardless the save point.

So what happen is, in this particular mission, as soon as I start attacking the lower right base and destroying the 3 AGTs, the game always crashed at around the last AGT and as soon as I captured an enemy building. Not sure what happened...

Petro Crash Link:
http://eoncrashservice.pg.loc:8080/MMORTSCrashViewer/ClientGetFile?id=811728&type=report