Ravenfield

Ravenfield

[EA25] [COD] Skidrow
38 Comments
April068 28 Aug, 2024 @ 8:00am 
The barrels don't have collision :/
shady 7 Jun, 2024 @ 6:08am 
monkey business
redvulture 24 Oct, 2023 @ 5:20pm 
Skidrow from Little Shop of Horrors?
Faceless Moron 26 Apr, 2023 @ 2:35am 
EA26 remake?
Blank The Gamer 8 Sep, 2022 @ 4:58am 
nice
SPEEDANDPOWER 22 Nov, 2021 @ 1:59am 
PLEASE MAKE A MW3 MAP I PLAY MW3
Huey230 26 Aug, 2021 @ 8:07pm 
"Yeah im cutting through history class"
Concordio 6 Mar, 2021 @ 6:36pm 
"GET UP PRIVATE ALLEN RANGERS LEAD THE WAY"
Mod Tester 28 Nov, 2020 @ 9:33am 
Ricky was a young boy
He had a heart of stone ...
Game? More like Grift. 24 Oct, 2020 @ 10:44pm 
No sorry I didn't even think to open the map and see where I was, sorry.
SudoName  [author] 24 Oct, 2020 @ 10:36pm 
i'm gonna make a new update to fix that issue and I also noticed that the forklifts look they've been charred so that's something i'll also be looking into fixing.
SudoName  [author] 24 Oct, 2020 @ 10:30pm 
huh.. do you happen to know which flag it was?
Game? More like Grift. 24 Oct, 2020 @ 10:19pm 
Hey SourDoughName :) seriously though...I just was playing this and was spawned outside the map "inside" some building structures.
sabathyus 29 Sep, 2020 @ 1:01pm 
Amazing place! Not good for large battles with 100+ bots, but great Spec Ops Place!
Redarmy 24 Sep, 2020 @ 9:39pm 
Hahaha fair enough man.Ye good point about the bots capping by the base of the flag,i had issues with my own map with that until i realised the issue.

Playground area for the flag is fine anyhow,thanks again mate,really fun map.
SudoName  [author] 24 Sep, 2020 @ 5:20pm 
Having indoor flags is definitely possible; the apartment hallway flag is indoors for example.

The issue is that bots capture flags depending on whether or not the base of the flag is accessible. If I did leave the flag inside the apartment, players wouldn't see the flag's color from a glance because the top of the flag would be inside the ceiling. Ideally, moving the flag outside should also help with Spec Ops compatibility in case an ammo cache mission is assigned to the playground.

Most important of all, I'm lazy and didn't want to put in that much effort of problem solving :p
Redarmy 24 Sep, 2020 @ 4:24pm 
Thanks for updating it.

Though i think its still maybe possible to leave the flag inside the appartment and just increase the capture floor and ceiling heights

If they couldnt get indoors(i think eagle couldnt either) i think you could try using a pahlinking box in the area closest to the appartment entrance and setting it to be not one way,AI should freely move in and out.
SudoName  [author] 24 Sep, 2020 @ 9:38am 
@Redarmy: being able to spawn trap enemies? Sounds like an authentic Call of Duty experience.

Jokes aside, It seems Raven is unable to capture the playground flag because it is indoors and the base of the flag is underneath the floor. I've moved the playground flag to actually be in the playground and Raven do capture it now. Update and changes will also be made to the Night Mode version.
Redarmy 24 Sep, 2020 @ 6:57am 
Hi SudoName i like the map,i usually dont play CQB maps but this is broken up well.

However there is a serious balance issue. Red are always on the loosing side,they cannot seem to attack the southern flags in the building directly from their spawn at least and its causing them to get incircled by eagle team and massacred.

Did you set up the neighbors correctly to allow them to cap these points? If yes then something seems to stop them from attempting to. Perhaps you could look into it,thank you.
Windows 7 19 Sep, 2020 @ 2:18pm 
Love this map, the ai isn't borked AF and it flows very well, good work
Huitzilopochtli 18 Sep, 2020 @ 3:58pm 
This is my favorite map now.
Wow so much fun, cute design with apartments higher up, and makes for a very good battle if you give the enemy a large bonus on the balance slider, and no lag at all.
Amazing design!
SudoName  [author] 18 Sep, 2020 @ 9:43am 
Latest update was for Light optimization. I, by all correct uses of the word, literally optimized the lighting and reduced file size from 62 MB to 34 MB. Thanks a ton to Tug/Red Boat Guy for the help!
Azeras 17 Sep, 2020 @ 1:46am 
Didn't expect to like it as much as I did. I hope to see even better content from you. :-)
eggs bacon beans 16 Sep, 2020 @ 8:33am 
Best mw2 map imo
Firestarter 16 Sep, 2020 @ 7:34am 
the guy before me tells the truth that mutator is necssaary
P L A N K 16 Sep, 2020 @ 4:24am 
Now all we need is a MW2 Lobby mutator to immerse ourselves.
Game? More like Grift. 15 Sep, 2020 @ 2:12pm 
Sanke, I suppose with how everyone is doing maps now the fact there is a "night mode" for each map no longer matters. I really wish user selectable TOD was a thing, I requested it years ago.
SudoName  [author] 15 Sep, 2020 @ 12:22pm 
Davy Crockett 15 Sep, 2020 @ 7:57am 
These maps are so amazing
KYR0_BlindMan 15 Sep, 2020 @ 7:21am 
yes pripyat please
K O M Z E R 15 Sep, 2020 @ 6:46am 
Pripyat please
Tritonics 15 Sep, 2020 @ 5:50am 
spicy
Game? More like Grift. 14 Sep, 2020 @ 11:38pm 
Just tried at night but night is about the same as day heh. This would be a great little zombie map with the glow stick marked rooms and urban setting but there is no night to get spooky with!
Lukeb999 14 Sep, 2020 @ 9:09pm 
could you make a bf1 map?
Matheus Paiva 14 Sep, 2020 @ 6:09pm 
Top:steamhappy:
Game? More like Grift. 14 Sep, 2020 @ 5:59pm 
Nice man, keep it up. Kinda scared to see if this one has the same wonky behavior for spec ops (which is about all I play RF for).
matt 14 Sep, 2020 @ 5:56pm 
cold of duty
Redarmy 14 Sep, 2020 @ 5:39pm 
Thank you for the map it looks Great