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and i end up back at the german room
fix this plz
wave 1 : over 10 deaths
wave 2 : 0 deaths
wave 3 : 0 deaths
wave 4 : 2 deaths
2. It is very easy to get stuck in the stage before the tunnel by leaving your cube at the hidden stairwell, then walking away and moving your portals. The cube stays there forever with no way to retrieve it / regenerate it.
3. The tunnel of terror doesn't test spatial recognition ability, or even portaling techniques. Rather, it tests your patience with the map authors with the repeated F6-ing.
4. I took the left exit (jumped over the discouragement field) and ended up in the previous room. I assume I was NOT supposed to return there because of the nodraw. Even with intense cheating (noclip and spawning cubes wherever I want), there is no way to progress. Someone's YouTube video with the description "this FREAKIN MAP I SWEAR TO GOD CANT GET ANY MORE ANNOYING" shows that the right exit was the intended route.
tl;dr: A terribly written map prone to getting you stuck, coupled with voice acting which makes your blood boil.
IDK, it's probably just that when I think of Linking-Yellow's stuff I think of specialized world portals. Anyway, good work.
> Inferno: laser fields, red herrings and surprises and trickery of sorts (THIS IS A WARNING TO TEST SUBJECTS WHO WISH TO AVOID FRUSTRATION)...
> Yunas Jet: difficult testing, thinking you don't have enough materials when you really do...
> Linking yellow: ways of using world portals (which kinda makes the gel part seem a bit out of character)...
> Arachnaphob: gravity...
> Lopoi Yoshi (you): the hero. I can't think of a theme for this test other than that...
It's also kinda hard to hear the voices. Loved the tests though.