Dying Light

Dying Light

CITY OF CORLINA
441 Comments
UQZ78 11 Oct @ 11:11pm 
good job :approve:
AGENT AHMET  [author] 13 Sep @ 10:14am 
@burnbear thank you, appreciate the kind words!
burnbear 8 Sep @ 12:19pm 
So great job!
you made me buy the dyinglight again on Steam,just because of you mod
=_=
Blema57 8 Sep @ 9:50am 
ITaly map?
AGENT AHMET  [author] 8 Sep @ 5:58am 
@Detonador hahaha thank you so much for your enthusiasm. We have ceased development unfortunately!

Feel free to edit the map yourself and make your own version for yourself- I can't stop you!
Detonador 28 Aug @ 12:05pm 
bro i want to contribute and help to this map, you have discord?
Detonador 28 Aug @ 12:05pm 
expand the map
Detonador 26 Aug @ 4:07pm 
nAHHH THIS IS ABSOLUTE FIRE
AGENT AHMET  [author] 24 Aug @ 1:15pm 
@BEEG CHUNGO I am not sure my friend - City of Corlina is not currently being actively developed so I am unsure
BEEG CHUNGO 23 Aug @ 6:51am 
There was a 700mb update today. Would that effect this mod?
AGENT AHMET  [author] 31 Jul @ 9:26am 
@Mad | Aden that's very kind of you to say. We made the DLC we thought everyone would want!
AGENT AHMET  [author] 31 Jul @ 9:25am 
@Friendly thank you so much for your lovely words, glad you are enjoying the game
Aden 17 Jul @ 6:09am 
I Wish there could be a new DLC similar to Corlina
Friendly 27 May @ 8:15am 
The best Dying Light DLC. Everywhere you go, you see how much effort and detail was put to make this a beatiful and believable city.
I've finished my first playthorugh on Beginner today and I'm eager to try it on Regular with friends!
Congratulations, everyone on the Dev Team!
Honk 22 Mar @ 10:44am 
@~Fl0W~ Corlina has no effect on the base game as its a standalone custom map, so theres no reason to make a new save for the campaign.
~Fl0W~ 21 Mar @ 3:49pm 
Should i play from a fresh save or is that not recommended
AGENT AHMET  [author] 11 Mar @ 3:02pm 
@The Space are you sure you are not launching the base game.exe?
The Space 4 Mar @ 9:55am 
It’s not displayed there, even though I’m subscribed
AGENT AHMET  [author] 3 Mar @ 1:39pm 
@The Space you need to launch the game from Steam and select play custom maps
The Space 1 Mar @ 2:52am 
How do I play?
AGENT AHMET  [author] 17 Feb @ 12:42pm 
@nuggetmc05 thank you so much for the kind words!
nuggetmc05 15 Feb @ 5:41pm 
I like this map/mod its so cool :steamthumbsup:
AGENT AHMET  [author] 9 Jan @ 1:09pm 
@Callum29 you must launch from Steam
Callum29 7 Jan @ 12:53pm 
how do i get the option to launch it through a custom game, when i click play it just launches the dying light.exe with no option
AGENT AHMET  [author] 1 Jan @ 12:19pm 
M3RKABNORMAL Thanks for the kind words, glad to hear it's performing well! A lot of time went into optimization!
ABNORMALleviathan 1 Jan @ 10:50am 
just wanted to pop in and say this is an incredible custom map, works flawlessly on my ROG ally
AGENT AHMET  [author] 27 Dec, 2023 @ 11:39am 
@jr.miqell thank you so much
jr.miqell 27 Dec, 2023 @ 12:10am 
This should be DLC. NO JOKING. HAVEN'T EXPERIENCED bug /apart from two instances when Volatile no-clipped trough wall and killed me.....but that happened in official DL1 too.
Most competent community full blown map with altered gameplay I have played . If some White Hat could code game save .....
eldars_gang 3 Nov, 2023 @ 9:27pm 
ok
AGENT AHMET  [author] 3 Nov, 2023 @ 12:26pm 
@I'm not sure. You can try and get some support from the Dying Light Discord servers?
eldars_gang 29 Oct, 2023 @ 9:02am 
i have the tools idk why it doesn't let me
AGENT AHMET  [author] 29 Oct, 2023 @ 8:07am 
@eldars_gang you should be able to edit the map. If you install the Dying Light Developer Tools, you can import City of Corlina when you first launch the tools and edit it from there!
eldars_gang 27 Oct, 2023 @ 3:35pm 
hi i want to edit this map on my own and play by my own but i cant edit it why?
Micropoint 23 Oct, 2023 @ 7:27pm 
Hello :omfg:

Yes its working now thank you !

That map is amazing, the work, the level design, the overall architecture, an absolut gG for the work made here !

Thank you and take care :ICBM:
AGENT AHMET  [author] 23 Oct, 2023 @ 1:15pm 
@Micropoint Hi! Thanks for subscribing!

You want do launch Dying Light from Steam and select the option "Play Dying Light Custom Game". You don't want to boot the main game .exe - you won't be able to play Corlina that way.
Micropoint 23 Oct, 2023 @ 12:22am 
Hello, subscribed to the map, but cant see it in the custom map menu.

Am i doing something wrong ?
AGENT AHMET  [author] 5 Sep, 2023 @ 1:14pm 
@Vegas that is very kind of you to say. I would love to create a large new project in the Dying Light 2 Dev Tools, but unfortunately I will not be able to dedicate enough time to create a project like City of Corlina again. I assume it will be the same for my friend Radioactive Dino.
Vegas 31 Aug, 2023 @ 9:32pm 
Hey, I have another question for you guys. Will there be a City of Corlina in Dying Light 2 or another map that works as a sequel to this one? I really liked this map and wanted to play another one made by you guys in the second game.
AGENT AHMET  [author] 23 Jul, 2023 @ 6:21am 
@El Nino thanks for the comment. One thing I've always wanted to do is imporve the end of the game. Thanks for the feedback.
Nicky Varkatzas 22 Jul, 2023 @ 10:54pm 
I was unable to escape the town... Overall, this map is good, I'll play it again next time!
AGENT AHMET  [author] 26 Jun, 2023 @ 2:52pm 
GAMEPLAY/ BALANCING CHANGES
• New handheld UV lamp which lasts a very long time but does not automatically regenerate and will require batteries to recharge
• Added quantity of items created to the titles of craftplans
• Balanced the quantities created for craftplans
• Updated IED properties
• Some improved and new parkour routes
• An updated lobby menu with some new features!
• A new spawning sequence (which is super awesome and something I'd like to keep a surprise)
• Balanced the trading system so players get better value for things they sell

PLUS many much more still in the works and kept under wraps until release!

Thanks everyone for the years of support and love, it really does mean the world to still have support after this much time 😀
AGENT AHMET  [author] 26 Jun, 2023 @ 2:52pm 
GENERAL IMPROVEMENTS & FIXES
• Multiple improvements to CO-OP compatibility (still not 100%)
• Removed the quest keyboard shortcut to prevent crashes
• General performance optimisations
• Fixed the sun light coming through wall in the loft safe zone
• Fixed the bugged bailey wall near the loft safe zone
• Added the missing mini-map portal marker for one of the loft entrances
• Made safe zone signage larger
• Added mini-map icons to the safe zone medical stations
• Optimized the red and white road blocks (replaced with the default Dying Light ones)
• Optimized t-walls
• Added occlude boxes to the market
• Compressing the script to improve compiling times
• Fixed missing SFX and VFX for the island outpost fire barrels
• Started fixing errors after compressing the script (hostage missions/dice roll)
• Made the Market occluders transparent
• Corrected survivor found electrician information
• Removed all DLC craft plans from Corlina
AGENT AHMET  [author] 26 Jun, 2023 @ 2:52pm 
Here's some of the upcoming changes (AS OF 26/06/2023):

MEDICAL/ HEALING CHANGES
• Stopped players from using weaker medical items to heal a teammate with 100HP
• Prevented players from accidentally using the wrong medical item
• Added more emphasise to inventory management (having to equip medical items in your equipment slots)
• Updated text entries to better represent the healing qualities of medical items and food
• Added breathing SFX to medical stations
JakeyTurkey 18 Jun, 2023 @ 6:21am 
Yesss that would be amazing, could i ask what is actually in the update?
AGENT AHMET  [author] 14 Jun, 2023 @ 12:42pm 
@JakeyTurkey I've had so much love from these comments!

It's hard for me to imagine how many people actually play Corlina now. Could be loads of people, could be just you.

Either way - if you want the update - I will put some time into getting the update done!
JakeyTurkey 13 Jun, 2023 @ 2:18am 
Is that update you've mentioned a few times still coming, because this is my fav custom map :)
AGENT AHMET  [author] 28 May, 2023 @ 12:28pm 
@BlakieCluckCluck no unfortunately they don't
BlackieCluckCluck 25 May, 2023 @ 12:14pm 
Saves dont exist in custom dont they?:(
AGENT AHMET  [author] 1 May, 2023 @ 2:03pm 
@DonDarioPL thanks!
DonDarioPL 1 May, 2023 @ 4:58am 
Nice I like you work mate ;)