The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Craftable Automaton Companions
108 則留言
ShadowWarrior27 2017 年 7 月 17 日 下午 1:33 
I suggest adding something to the crafting recipe if possible: Soul gems, since you find them on thier corpses. Just a thought. :D
Bellum  [作者] 2017 年 6 月 30 日 下午 4:59 
Thanks, man. I'll update the description with the link. :)
Xenthon 2017 年 6 月 30 日 上午 8:50 
Bellum  [作者] 2017 年 6 月 30 日 上午 5:30 
I'm more or less retired from Skyrim. However, you have my permission to make that change yourself (since it sounds like you know how to do it) and publish it as a patch. I'll even put a link in the description if you do. :)
Bellum  [作者] 2017 年 6 月 30 日 上午 5:14 
Plus there's the thing with the CK not being able to update existing mods after the game is uninstalled.
Bellum  [作者] 2017 年 6 月 30 日 上午 5:13 
I don't think I can. I haven't had Skyrim or the CK installed for the longest time and I don't really want to do that just to make a small change to a mod I published 3 years ago that nobody uses anymore.
Xenthon 2017 年 6 月 30 日 上午 2:44 
if you haven't already fixed it, have you checked the can open doors/ unchecked the can't open doors box? since they normally can't open doors(centurions) i needed to alter the state of that box for one of my mods to get the summons to properly follow me into a dungeon.
Bellum  [作者] 2017 年 6 月 9 日 下午 3:35 
No problem. :)
76561198185058839 2017 年 6 月 9 日 上午 9:10 
thanks for this wonderful mod !
Bellum  [作者] 2016 年 10 月 30 日 下午 3:49 
If I remember correctly, there's a renamer mod on the workshop somewhere.
Demon Dog 2016 年 10 月 30 日 上午 11:56 
it would be cool if u could name them
Bellum  [作者] 2016 年 10 月 1 日 上午 11:07 
I don't have the specific Item ID's because it changes based off your load order. You can probably find it by typing "help minion" in the command window.
BATYA 2016 年 10 月 1 日 上午 11:03 
items's ID
Bellum  [作者] 2016 年 10 月 1 日 上午 10:42 
What?
BATYA 2016 年 10 月 1 日 上午 9:57 
Say IDitem please
Bellum  [作者] 2016 年 9 月 26 日 下午 5:46 
I'm kinda done with skyrim and have been for quite a while.
Bellum  [作者] 2016 年 9 月 26 日 下午 5:45 
I doubt it.
Pritcher 2016 年 9 月 25 日 下午 4:16 
ok, will it ever be fixed?
Bellum  [作者] 2016 年 9 月 25 日 上午 11:21 
I was having problems getting him through doors too, and I could never get it figured out. Probably something to do with that he's big (Even though I lowered his size)
Pritcher 2016 年 9 月 25 日 上午 5:14 
Just a question, why is the centurian not able to go through doors like the sphere and spider? Or is that juast a glitchin my game.
Bellum  [作者] 2016 年 4 月 5 日 下午 9:39 
When you launch the game there's a window and one of the options says "data files". Click that.
Bellum  [作者] 2016 年 4 月 5 日 下午 9:39 
...
kittenAX 2016 年 4 月 5 日 下午 9:25 
um how do i do that?
Bellum  [作者] 2016 年 4 月 5 日 下午 9:24 
...Did you check the box in the data files?
kittenAX 2016 年 4 月 5 日 下午 9:23 
i got it and items but nothing
Bellum  [作者] 2016 年 4 月 5 日 下午 8:44 
In the forge it's under the misc tab. It needs dwarven smithing to unlock.
kittenAX 2016 年 4 月 5 日 下午 8:13 
u mean under the skill tree or in the forge?
Bellum  [作者] 2016 年 4 月 5 日 下午 8:04 
It's under the misc tab. And you gotta have a lot of dwarven metal. The exact recipes are in the description.
kittenAX 2016 年 4 月 5 日 下午 3:00 
how can i make one? i do not find it, and i`m around lv 80 in smith
Bellum  [作者] 2015 年 10 月 1 日 上午 6:14 
I don't know what that means, but thank you?
PapiwA 2015 年 9 月 29 日 上午 9:24 
at 4 thousanths of a megabyte this mod just found a spot in Skyrim 2.0
zw98 2015 年 8 月 15 日 上午 11:20 
Just add a spell tome to summon whatever dwemer follower u have. That way if any bugs like with the centurion occurs, u can just summon him.
Bellum  [作者] 2015 年 5 月 3 日 下午 3:32 
You can probably type "help minion" in the console and it'll show up
Bellum  [作者] 2015 年 5 月 3 日 下午 3:32 
Nope
•●●• 2015 年 5 月 3 日 下午 3:27 
do you know the id of all your compagnions ?
anotherparfait 2015 年 5 月 1 日 上午 1:26 
One more, when I fast travel to paarthunax' place, my centurion is still with me, but after I used the elder scroll, it's gone.
I also encountered the same issue, centurions apparently don't go through doors, but they always there when I fast travel.
anotherparfait 2015 年 4 月 30 日 下午 11:23 
my sphere dissapeared in a dungeon. Might be dead, I suggest you to increase their health. But I love this mod, thank you so much, and keep up the good work!~
Bellum  [作者] 2015 年 4 月 25 日 上午 10:02 
What
Mewtwo 2015 年 4 月 25 日 上午 7:14 
cam skyrim be mutuplayer?
G20 2014 年 11 月 3 日 上午 8:54 
Brilliant!!!
I've added this to a little collection.
I thought you might like to know :)
with respect.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=329889868
Hoping it brings you some more deserved attention. you might like to lend your thumb too ;)
rudel1469 2014 年 10 月 1 日 上午 9:33 
Very coooool mod. I like!!!!
Bellum  [作者] 2014 年 9 月 9 日 下午 7:53 
A different one.
Travis Apex 2014 年 9 月 9 日 下午 7:32 
I saw someone have a Centurian as a follower named Captain Plaques i think so is this your mod or a diferent mod
Bellum  [作者] 2014 年 7 月 15 日 下午 12:20 
@DaTerminator: They can die, but you can also dismiss them by casting another conjuration spell with a short duration. However, if you want to summon them again, you'll have to gather all the materials again.
xcel 2014 年 7 月 15 日 下午 12:11 
So i may sound dumb but can they die?
like I sometimes dont like to have followers arounds solike can they be dismissed?
Bellum  [作者] 2014 年 7 月 9 日 下午 8:33 
@supergenericnameguy: No, I can't. Mostly because I don't know how, but I wouldn't even if I did. I like to do as little as I can other than what the mod is intended to.
Ironic 2014 年 7 月 9 日 下午 1:31 
Do you think you could remove the NPC's dialogue concerning the "spell" and the "magic"? Besides that, it's a great mod.
Bellum  [作者] 2014 年 2 月 22 日 下午 2:31 
I'm not planning on adding any DLC bots or changing the Conjuration slots. The Forgemaster is really just a high level Centurion with a different texture, and the Ballistae aren't really good at moving. If you ask me, they should be considered a turret rather than a creature. And as for adding more slots to Conjuration, I'm not adding it because it isn't required for the mod to work. I don't like adding things that people didn't specifically come here for.
Armorguy1 2014 年 2 月 22 日 下午 12:54 
hmm, ok thanks. I hope you could make an end to the limit of only having two conjurations at a time (atleast for the dwemer machines). you know like they did in dwemer certified. I also hope you are going to include some more devices like the ballista and foge master from the dlc's.
Bellum  [作者] 2014 年 2 月 21 日 下午 12:00 
This doesn't use any scripts at all. Just a custom spell that conjures dwarven robots.