Half-Life: Alyx

Half-Life: Alyx

Porto, Portugal (Walkthrough by night)
20 Comments
WESAM 28 Dec, 2021 @ 9:31am 
can i use it in s2fm?
kcayos 2 Oct, 2021 @ 8:25am 
Dude, you have to make more of these environments, they are so relaxing (kind of eerie as well though).
thesixers 13 Aug, 2021 @ 7:50am 
this might just be my favorite HL:A custom map
Skummeh 20 Apr, 2021 @ 8:32pm 
Made a playthru for you to add to my previous feedback: https://youtu.be/mbYgmfhxQrg
Freezorg 14 Mar, 2021 @ 7:14pm 
I love it so much. Wish you made more.
Status:Headcrabbed 23 Feb, 2021 @ 6:54pm 
It seems that this map's cubemap is broken in vulkan. I found this solution: https://gtm.steamproxy.vip/app/546560/discussions/0/2242175653304504922/
[HP]  [author] 7 Dec, 2020 @ 2:28pm 
@HappyHarlan Yeap, sure. Nearly every prop should be pickable.
Dumpsterfireee 3 Nov, 2020 @ 1:59pm 
Does it have objects to pick up and throw around atleast?
[HP]  [author] 18 Sep, 2020 @ 8:44pm 
@Skummeh that's feasible. I'll do it when I have some free time. Thanks so much.
Skummeh 18 Sep, 2020 @ 2:02pm 
How low-res the sybox texture feels is what I'm referring to. Maybe if you get a chance to update it, I think it would really improve the immersion factor. The rest of the map is beautiful!
[HP]  [author] 18 Sep, 2020 @ 1:49pm 
@Skummeh are you talking about how low res the skybox texture feels? Because indeed I kinda rushed that and used a free non-hdr sky off of the web, which explains the lower quality. I just added those stars manually in PS.

Or, you're talking about the 3D skybox geometry/lighting?
Skummeh 17 Sep, 2020 @ 6:01am 
Really nice experience, although I think you could greatly improve the skybox which isn't at the same quality level as the rest of the map.
LionTuga 6 Sep, 2020 @ 3:19am 
It's really beautiful. The mood is perfect, so peaceful. I can't decide which addon I like best, this one or the day time one.
[HP]  [author] 4 Sep, 2020 @ 12:18pm 
@doodle I thought about doing that, but I decided to scope this and just get it done asap. Maybe for the next one.

@Timmy Boi The bridge was one of the few assets in the scene modeled in Maya. It's actually a really simple assets, I've mapped the beams to a trim texture.
doodle 2 Sep, 2020 @ 7:26pm 
This is absolutely gorgeous! Would love to see more maps like this, maybe even with an enterable house with a cool balcony overlooking the rest of the city? :D Good Job!
Timmy Boi 31 Aug, 2020 @ 9:55pm 
@[HP] so i was wondering cuz i really need this for my map but how did you make the bridge overhead, i really need to know how to make the beams.
Be Blue ! 👌 31 Aug, 2020 @ 3:44pm 
Interesting stuff dude def gonna check it out
-Skyguy- 31 Aug, 2020 @ 8:36am 
woah
IMDRINKINGCOCA 30 Aug, 2020 @ 9:34am 
Very nice!
SashaDudeRUS 28 Aug, 2020 @ 2:11am 
I see what are u testing right now :)))