RimWorld

RimWorld

SRTS Original [1.2]
15 Comments
PoofyGummy 25 Jul, 2021 @ 4:07pm 
1.3 mabbe? pls
Rabblerouser 15 Apr, 2021 @ 7:48pm 
Which of your SRTS mods are updated to 1.2?
MrDylanScoot 12 Mar, 2021 @ 1:09am 
Thanks for the Info :steamthumbsup:
TechnoFox  [author] 11 Mar, 2021 @ 8:31pm 
Hey Lilscoot, to answer your questions...

1: This is just a personal mod, but feel free to build or use code off the mod

2: It does not use SRTSE framework

3: Like all my mods i want to give back to the community and inspire other hobby modders like myself so all textures and code (unless specified) can be used by anyone for any mod. That being said all I ask is that I am credited in the description and not to carbon copy the exact same mod and release it.
MrDylanScoot 11 Mar, 2021 @ 7:47am 
Last thing if it is a Framework can other Modders use it with giving you Credit in the Description
MrDylanScoot 11 Mar, 2021 @ 6:52am 
Or does it just use SRTS Expanded Framework
MrDylanScoot 11 Mar, 2021 @ 6:49am 
Is this like a framework for other mods to build off as well or is this just for you either way great Mod :steamthumbsup:
TechnoFox  [author] 18 Sep, 2020 @ 11:08am 
Hey Barbarosa, Yes it is.
kingbarb 17 Sep, 2020 @ 6:45pm 
Awesome mod btw
kingbarb 17 Sep, 2020 @ 6:45pm 
IS this existing save game compatible?
NECEROS 31 Aug, 2020 @ 4:22am 
This is great, man.
TechnoFox  [author] 28 Aug, 2020 @ 8:37am 
if so, then it goes: SRTSE, SRTS Combat N Cargo, Then SRTS Original

for your other question, yes this ship uses the original mod made by akreedz where as SRTSE uses its own variation. Because of this, ships in SRTSE can only take prisoners if they have they have a cell prehand where as this does not. As for treatment, the rest and recovery on the vehicle is 2 (mid air) so it is more 2x effective than a bed with the same treatment. As for operatabiliy they function the same, but this version can not be equipped with weapons. Finally, yes injured pawns can be picked up and loaded onto shuttles so long as some one is there and is not drafted to load them (keep in mind colonists are pre wired to load everything else before pawns so it is a good idea to load them first) hope this helps
Kradas 28 Aug, 2020 @ 7:16am 
That's correct, yeah, i mean SRTSE, another question, when you mention than this mod allow for a "Medical Ship" because "it uses the old SRTS system that allows for prisoner capture and easy in air treatment." What do you mean by that?

What is the difference between that and, for instance, SRTSE?

And also, any chance that vehicule can be used to rescue allys from the battlefield?
TechnoFox  [author] 27 Aug, 2020 @ 12:46pm 
Hey johnen, I don't understand what you mean by the normal SRTS, if your talking about 1.1 version then this is just 1.1 transfered over. If your looking for the old texture, follow the instructions above. (if in the off chance your talking about Combat and Cargo version, then this mod should be placed below both Combat and Cargo as well as SRTSE) hope this helps
Kradas 27 Aug, 2020 @ 8:20am 
Is this compatible with normal SRTS? and if so, what would be the order?