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the ending was amazing
The vab would be awesome if i can include it in my briefing but i don't know if it's possible
@ Vladimir
спасибо !
Nikit is like Rainbow six they have acess to all weapons they want, they are not restricted to the Russian arsenal
I thought i only get maybe 10 downloads
@ Vegatry thanks for your tips, will try to improve this in my next scenario
"try to make your tasks and stuff via scripts"
headache incoming ! ^^, yep you're right i must learn that way
And for the framerate you're lucky because in the alpha it was supposed to rain on the airfield, 15 fps youhouu
Thanks again everyone !
wot
Bud.
I don't even, you just, oh my god.
pls die, bud.
I found my situation awarness highly compromised (died a lot), as I did not have a clue what my AI team were saying (single player play through), please make it in english or russian, I don't speak persian/farsi (??).
No problems with frame rate for me, though those odd civilians just standing or running around kind of aimlessly seem somewhat unnecessary and distracting.
This is the 1st scenario I found, where initial kit fit out closely matched the task requirements (no pointless flares, colored smoke etc).
Cool.
1. Add the magazines first, then add the weapon via script, so you wouldn't have to manually reload your weapon.
2. Its fine to create a cool end of fighting sence (I use to did that alot, and screwed up my framerates) and with huge amount of enemy infantry and civilians, but performance issue is significant because of : AI and even static object took tons of frame from you computer and there's no Headless Cilent help you to take off those weight.
When I saw your object placement in editor...there's way TOO MUCH of objects...
Either try to delete any unnecessary objects or spawn those AI manually will solve this issue.
3. Not major issue but try to make your tasks and stuff via scripts, I'm not saying you must, but its really not pleasent (or pain in arses) to watch all the waypoints, modules and synchronizing lines everywhere in the editor.
Still, Your mission is pretty cool, I like the music part after commencing the assualt on airfield.
--
Just remember the last Russian war was 60 years ago
=> - 2008 South Ossetia War in georgia
and I know Russian are very friendly people
and i have a lot of respect for them
For the bloodlust just go on the airfield and count the body, it's just a mission feature, sound's funny for me and it's also a nerd reference to Quake 3 arena, so chill
@ Hop, i totaly agree with you thanks for your feedback