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On another note, could we get an ACE patch that removes the MicroDAGR? (Since they already have one)
From Better CAS Environment (BCE)
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/2853828143
👇(Why cTab Maps would drop huge FPS)
💀Because base game Marker rendering
* Vanilla Map with ACE "(40fps ↓)"
* Map from Zeus "(20fps ↓)"
* cTab ATAK with BCE "(10~20fps ↓)"
_teamColor = cTabColorTeam select (["MAIN","RED","GREEN","BLUE","YE>
22:39:53 Error position: <select (["MAIN","RED","GREEN","BLUE","YE>
22:39:53 Error Zero divisor
22:39:53 File cTab\functions\fn_drawBftMarkers.sqf..., line 123
22:39:53 Error in expression <ht"];
if (_drawText) then {
_ctrlScreen drawIcon ["\A3\ui_f\data\map\Markers\Sys>
22:39:53 Error position: <drawIcon ["\A3\ui_f\data\map\Markers\Sys>
22:39:53 Error Type Any, expected Array
22:39:53 File cTab\functions\fn_drawBftMarkers.sqf..., line 155
22:39:53 Error in expression <itWith {};
"ADS" means "Aiming down the sight"
Think we have any change of implementing my idea?
Tnks for the reply, still!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2262006564&searchtext=ctab
"--------
added settings (in CBA Mods Settings)
- Blue Force Tracking : Disabled, Real time (default) or at each synchronisation
- Synchronisation rate : 30 seconds by default
- Helmet Cam : Disabled or Enabled (default)
- UAV feeds : Disabled or Enabled (default)
- Use mils or degrees for heading (degrees by default)
Added ACE integration
- cTab devices are available from self-interaction menu (Ctrl + Windows by defaut)
- ACE MicroDAGR as Blue Force Tracking device (can be disabled). It provides a great replacement for cTab MicroDAGR as it provides more features.
Change group name in-game with ACE Menu
-------"
Recently I found out another version which add CBA settings and ACE3(not requirement) functions to the CTAB, sounds interesting. Would you please consider adding similar features in your edition?
PS: ADS shoud be aim down sight
Thanks for the updated mod, man!
But do we have any change of making the devices go off the screen when ADS?
That's a simple (and reallistic) feature since Ace Microdagger, that has never been implemented in earlier cTabs rewrites... I've been hoping for it in times...
Also, the way it is now, it prevents Scopes to be zoom adjusted when ADS, as the zoom binds works primary on the Tabs...
You are not reading carefully, I wrote that I created the mission using only Ctab_DE, when I'm going to start the mission on server, there are no slots showing and console shows error message mentioning Ctab (normal Ctab, that was uploaded by TF Ghost) is not present and the mission is dependable on it, so I uploaded Ghost's Ctab and mission works normally. The mission has dependency on normal Ctab, even tho it wasn't even present when the mission was created. Also Ctab_DE blueforce tracker is not working when normal Ctab is not present on the server.