A Hat in Time

A Hat in Time

The Mod Jam Parable
57 Yorum
DualFreezor  [yaratıcı] 17 May @ 1:19 
based
C00LKID fan superdee 14 May @ 7:10 
I prefer the number 2763.
DualFreezor  [yaratıcı] 10 May @ 6:05 
yes, peak mod, it's sequel too!
bartb6 6 May @ 7:33 
"omnipresent conductor"
HAT KID STEALS THE DECLARATION OF INDEPENDENCE REFERENCE???
Strider 15 Şub @ 0:48 
Danganronpa jumpscare with no warning, why?
DualFreezor  [yaratıcı] 4 Eki 2024 @ 2:41 
Of course! All that hard work can't be for nothing!
Nanashi 3 Eki 2024 @ 18:21 
Just beat Act 1, great to see that you're rewarded for doing things the hard way.
ParadoxX 3 Mar 2024 @ 6:52 
Did you guys get the button ending? The button ending was MY favorite!
(My friends find this concerning)
Hoshungen 5 Ara 2023 @ 2:23 
You're welcome! Any time. BTW I dont know if your mod use 'TimeRift_Water_Amusement_Park' string, you might wanna check it out
DualFreezor  [yaratıcı] 5 Ara 2023 @ 1:44 
Typical me having no idea what I'm doing. Thanks for letting me know!
Hoshungen 1 Ara 2023 @ 1:09 
Hey, your mod use entire base HatinTimeGame.int file that may cause conflict with other translation mods. You dont need to remove localization file, just keep lines 85 to 88 it'll be fine. I assume those lines includes in your mod: Act_8_1+2+3, TimeRift_Water_Amusement_Park. Just heads up
DrBrains 18 Mar 2022 @ 4:58 
ok thanks :)
DualFreezor  [yaratıcı] 18 Mar 2022 @ 0:03 
Thank you, I'll make more if I can come up with good ideas. No promises though.
DrBrains 17 Mar 2022 @ 11:35 
make more Stanley Parable like staff!!!
DualFreezor  [yaratıcı] 24 Ara 2021 @ 17:24 
Yeah that's just me not really knowing what I'm doing, if I update this mod at any point I'll probably remove the localization file.
Shararamosh 24 Ara 2021 @ 12:50 
Why is there a whole HatinTimeGame.int localization file inside the mod's Localization folder?
It does not even contain edited vanilla lines.
slitherwing 22 Ara 2021 @ 17:40 
button
The16bitpizza 14 Ara 2021 @ 9:00 
THIS IS A MASTER PICE THIS SHOULD GET A PART 2
Spudley 17 Mar 2021 @ 17:10 
Ah alright, thanks!
DualFreezor  [yaratıcı] 17 Mar 2021 @ 15:52 
Oh, that was a joke at the time the mod is released, at the time modding scene comes to a standstill because the number of mods exceeded 32 bit limit so the modding tools couldn't upload any more mods.

It's fixed later, but a lot of modders put "32" into their level to commemorate. So the number isn't actually relevant to the level.
Spudley 17 Mar 2021 @ 14:17 
Finally got around to playing this chapter mod. gotta say i loved every part of it! when i was ghosting around for secrets i Spotted a room behind the glorious button with the number 32. Without giving too much away, is there more to this number? i attempted inputting it into the code room but nothing happened.
Dahs+62 18 Ara 2020 @ 8:28 
How dare you insult my button pressing addiction?
sauceboss 12 Ara 2020 @ 6:04 
welp
DualFreezor  [yaratıcı] 12 Ara 2020 @ 5:50 
Oh, sorry about that. The easiest way would be to enable console and use "fly" or "ghost" to bypass what you got stuck on in the secret level.
sauceboss 12 Ara 2020 @ 3:43 
very fun but Im stuck in the """"fun""" level is there a way to reset the mod?
Ropiel 18 Kas 2020 @ 8:40 
Funniest mod i played,a couple parts i didn't like tho especially the boss,still pretty cool That button was hilarious
DualFreezor  [yaratıcı] 12 Kas 2020 @ 5:28 
Crosscode is a beautiful game, one of the best I've played!
Jimmy John Joe 11 Kas 2020 @ 23:53 
Crosscode music, 10/10 mod
DualFreezor  [yaratıcı] 21 Eyl 2020 @ 1:34 
Glad you still enjoy it, yeah subtle signposting is something I should improve on.
Duckboycool 20 Eyl 2020 @ 20:19 
That indeed was the one I was missing, although the trigger for it seems pretty small. I ran through the stand a few times and assumed there was nothing there when I couldn't interact with it. I also didn't realize what it meant by helper hat, so I didn't see it that way. Still really fun though.
DualFreezor  [yaratıcı] 20 Eyl 2020 @ 17:06 
I think you missed the pon in the minigame stand , it's pretty easy to miss, but your helper hat should point to it.
Duckboycool 20 Eyl 2020 @ 10:31 
Really fun mod, I loved it, and that Time Rift was great. I just had one issue where I absolutely could not find the last Power Pon at the beginning of Act 2. There were 2 on the wheel, 2 next to the well, 2 in the puzzle room, and 3 on the coaster. I flew around the map in ghost after searching for a while and couldn't find any more, so I'm not sure what happened, and I had to summon one in to continue. Otherwise, really liked it.
Hootowl  [yaratıcı] 14 Eyl 2020 @ 19:52 
Don't you dare speak his name
BennyBlocker 13 Eyl 2020 @ 7:25 
Ah, yes. The origin of Maxwell, everyone's favourite #modding-general character!
Grey Mauser 21 Ağu 2020 @ 21:52 
Well, can't surely say how long i spent, but if mind the fact that i am kinda dumb and didn't see the exit before watching a playthrough, i spent somewhere about a hour. This isn't actually your problem that i did not find the exit, the map overall was done very well. It's just me. Wait something just appeared in next room i'll go check
DualFreezor  [yaratıcı] 21 Ağu 2020 @ 3:44 
I've added a link to a crude map of the maze. The map however looks very convoluted, so the way I memorized it myself is to go left->left->left->right->look behind you from the maze entrance (the room with the cardboard cutout).

Now I fully admit there are quite a few troll moves in the design of the maze, I was hoping with all the NPCs giving you hints in the maze it'll be quite manageable. Evidently that's not the case.

Just for my future design reference, can I ask how long have you spent in the maze, and how much about the maze have you figured out in that time?
Grey Mauser 21 Ağu 2020 @ 0:56 
Can i have a map of the door maze? I am really sick and tired of this bullshit.
Ikea Display Toilet Arsonist 19 Ağu 2020 @ 15:53 
oh fuck you :)
DualFreezor  [yaratıcı] 19 Ağu 2020 @ 7:25 
Oh yeah, I intentionally made the third mushroom not have hitbox, just as a troll. ;)
Ikea Display Toilet Arsonist 18 Ağu 2020 @ 7:29 
Yup 0 hit box
Ikea Display Toilet Arsonist 18 Ağu 2020 @ 7:29 
also the third mushroom seems to not have any hit box
Ikea Display Toilet Arsonist 18 Ağu 2020 @ 7:27 
... I fucking hate you for the punishment rift
DualFreezor  [yaratıcı] 14 Ağu 2020 @ 19:33 
Thank you! Glad you enjoyed it.
Red Moon 14 Ağu 2020 @ 13:46 
this mode was rly good i enjoyed playing it
a23845525 14 Ağu 2020 @ 7:31 
No offense here, but you really still have huge room for improvement in terms of optimization, especially while eating the foods.
DualFreezor  [yaratıcı] 9 Ağu 2020 @ 7:31 
Huh... there seems to be quite a lot of people who just kept pressing the button well after all dialogue have been exhausted, maybe I should have given clearer indication there's no more dialogue after laundry .

Slanted room is indeed a big difficulty spike, even after I tried to nerf it. Sounds like I might need to nerf it further.
base4 9 Ağu 2020 @ 6:13 
When I got to the part with the pointless button, I kept pressing the button after the narrator left to do laundry. 6 minutes later, no additional dialogue. Then again, it takes more than 6 minutes to do laundry.

Slanted room was a pain in the ass. Then again, I only realized AFTER completing it at full speed that I could have used time stop...
DualFreezor  [yaratıcı] 9 Ağu 2020 @ 2:47 
@PrincessInfluenza Forgot to respond but thank you for your kind words, means a lot to me!
Modderkin64 8 Ağu 2020 @ 14:43 
Welp. that was a JOURNEY. 4/5 Not enough Seel Speen
DualFreezor  [yaratıcı] 8 Ağu 2020 @ 14:27 
The time rift? You push 2 mafia into the water in the amusement park act, you'll get sent there automatically. It's something special I've prepared, hope you enjoy it!