A Hat in Time

A Hat in Time

The Mod Jam Parable
57 kommentarer
DualFreezor  [skapare] 17 maj @ 1:19 
based
C00LKID fan superdee 14 maj @ 7:10 
I prefer the number 2763.
DualFreezor  [skapare] 10 maj @ 6:05 
yes, peak mod, it's sequel too!
bartb6 6 maj @ 7:33 
"omnipresent conductor"
HAT KID STEALS THE DECLARATION OF INDEPENDENCE REFERENCE???
Strider 15 feb @ 0:48 
Danganronpa jumpscare with no warning, why?
DualFreezor  [skapare] 4 okt, 2024 @ 2:41 
Of course! All that hard work can't be for nothing!
Nanashi 3 okt, 2024 @ 18:21 
Just beat Act 1, great to see that you're rewarded for doing things the hard way.
ParadoxX 3 mar, 2024 @ 6:52 
Did you guys get the button ending? The button ending was MY favorite!
(My friends find this concerning)
Hoshungen 5 dec, 2023 @ 2:23 
You're welcome! Any time. BTW I dont know if your mod use 'TimeRift_Water_Amusement_Park' string, you might wanna check it out
DualFreezor  [skapare] 5 dec, 2023 @ 1:44 
Typical me having no idea what I'm doing. Thanks for letting me know!
Hoshungen 1 dec, 2023 @ 1:09 
Hey, your mod use entire base HatinTimeGame.int file that may cause conflict with other translation mods. You dont need to remove localization file, just keep lines 85 to 88 it'll be fine. I assume those lines includes in your mod: Act_8_1+2+3, TimeRift_Water_Amusement_Park. Just heads up
DrBrains 18 mar, 2022 @ 4:58 
ok thanks :)
DualFreezor  [skapare] 18 mar, 2022 @ 0:03 
Thank you, I'll make more if I can come up with good ideas. No promises though.
DrBrains 17 mar, 2022 @ 11:35 
make more Stanley Parable like staff!!!
DualFreezor  [skapare] 24 dec, 2021 @ 17:24 
Yeah that's just me not really knowing what I'm doing, if I update this mod at any point I'll probably remove the localization file.
Shararamosh 24 dec, 2021 @ 12:50 
Why is there a whole HatinTimeGame.int localization file inside the mod's Localization folder?
It does not even contain edited vanilla lines.
slitherwing 22 dec, 2021 @ 17:40 
button
The16bitpizza 14 dec, 2021 @ 9:00 
THIS IS A MASTER PICE THIS SHOULD GET A PART 2
Spudley 17 mar, 2021 @ 17:10 
Ah alright, thanks!
DualFreezor  [skapare] 17 mar, 2021 @ 15:52 
Oh, that was a joke at the time the mod is released, at the time modding scene comes to a standstill because the number of mods exceeded 32 bit limit so the modding tools couldn't upload any more mods.

It's fixed later, but a lot of modders put "32" into their level to commemorate. So the number isn't actually relevant to the level.
Spudley 17 mar, 2021 @ 14:17 
Finally got around to playing this chapter mod. gotta say i loved every part of it! when i was ghosting around for secrets i Spotted a room behind the glorious button with the number 32. Without giving too much away, is there more to this number? i attempted inputting it into the code room but nothing happened.
Dahs+62 18 dec, 2020 @ 8:28 
How dare you insult my button pressing addiction?
sauceboss 12 dec, 2020 @ 6:04 
welp
DualFreezor  [skapare] 12 dec, 2020 @ 5:50 
Oh, sorry about that. The easiest way would be to enable console and use "fly" or "ghost" to bypass what you got stuck on in the secret level.
sauceboss 12 dec, 2020 @ 3:43 
very fun but Im stuck in the """"fun""" level is there a way to reset the mod?
Ropiel 18 nov, 2020 @ 8:40 
Funniest mod i played,a couple parts i didn't like tho especially the boss,still pretty cool That button was hilarious
DualFreezor  [skapare] 12 nov, 2020 @ 5:28 
Crosscode is a beautiful game, one of the best I've played!
Jimmy John Joe 11 nov, 2020 @ 23:53 
Crosscode music, 10/10 mod
DualFreezor  [skapare] 21 sep, 2020 @ 1:34 
Glad you still enjoy it, yeah subtle signposting is something I should improve on.
Duckboycool 20 sep, 2020 @ 20:19 
That indeed was the one I was missing, although the trigger for it seems pretty small. I ran through the stand a few times and assumed there was nothing there when I couldn't interact with it. I also didn't realize what it meant by helper hat, so I didn't see it that way. Still really fun though.
DualFreezor  [skapare] 20 sep, 2020 @ 17:06 
I think you missed the pon in the minigame stand , it's pretty easy to miss, but your helper hat should point to it.
Duckboycool 20 sep, 2020 @ 10:31 
Really fun mod, I loved it, and that Time Rift was great. I just had one issue where I absolutely could not find the last Power Pon at the beginning of Act 2. There were 2 on the wheel, 2 next to the well, 2 in the puzzle room, and 3 on the coaster. I flew around the map in ghost after searching for a while and couldn't find any more, so I'm not sure what happened, and I had to summon one in to continue. Otherwise, really liked it.
Hootowl  [skapare] 14 sep, 2020 @ 19:52 
Don't you dare speak his name
BennyBlocker 13 sep, 2020 @ 7:25 
Ah, yes. The origin of Maxwell, everyone's favourite #modding-general character!
Grey Mauser 21 aug, 2020 @ 21:52 
Well, can't surely say how long i spent, but if mind the fact that i am kinda dumb and didn't see the exit before watching a playthrough, i spent somewhere about a hour. This isn't actually your problem that i did not find the exit, the map overall was done very well. It's just me. Wait something just appeared in next room i'll go check
DualFreezor  [skapare] 21 aug, 2020 @ 3:44 
I've added a link to a crude map of the maze. The map however looks very convoluted, so the way I memorized it myself is to go left->left->left->right->look behind you from the maze entrance (the room with the cardboard cutout).

Now I fully admit there are quite a few troll moves in the design of the maze, I was hoping with all the NPCs giving you hints in the maze it'll be quite manageable. Evidently that's not the case.

Just for my future design reference, can I ask how long have you spent in the maze, and how much about the maze have you figured out in that time?
Grey Mauser 21 aug, 2020 @ 0:56 
Can i have a map of the door maze? I am really sick and tired of this bullshit.
Ikea Display Toilet Arsonist 19 aug, 2020 @ 15:53 
oh fuck you :)
DualFreezor  [skapare] 19 aug, 2020 @ 7:25 
Oh yeah, I intentionally made the third mushroom not have hitbox, just as a troll. ;)
Ikea Display Toilet Arsonist 18 aug, 2020 @ 7:29 
Yup 0 hit box
Ikea Display Toilet Arsonist 18 aug, 2020 @ 7:29 
also the third mushroom seems to not have any hit box
Ikea Display Toilet Arsonist 18 aug, 2020 @ 7:27 
... I fucking hate you for the punishment rift
DualFreezor  [skapare] 14 aug, 2020 @ 19:33 
Thank you! Glad you enjoyed it.
Red Moon 14 aug, 2020 @ 13:46 
this mode was rly good i enjoyed playing it
a23845525 14 aug, 2020 @ 7:31 
No offense here, but you really still have huge room for improvement in terms of optimization, especially while eating the foods.
DualFreezor  [skapare] 9 aug, 2020 @ 7:31 
Huh... there seems to be quite a lot of people who just kept pressing the button well after all dialogue have been exhausted, maybe I should have given clearer indication there's no more dialogue after laundry .

Slanted room is indeed a big difficulty spike, even after I tried to nerf it. Sounds like I might need to nerf it further.
base4 9 aug, 2020 @ 6:13 
When I got to the part with the pointless button, I kept pressing the button after the narrator left to do laundry. 6 minutes later, no additional dialogue. Then again, it takes more than 6 minutes to do laundry.

Slanted room was a pain in the ass. Then again, I only realized AFTER completing it at full speed that I could have used time stop...
DualFreezor  [skapare] 9 aug, 2020 @ 2:47 
@PrincessInfluenza Forgot to respond but thank you for your kind words, means a lot to me!
Modderkin64 8 aug, 2020 @ 14:43 
Welp. that was a JOURNEY. 4/5 Not enough Seel Speen
DualFreezor  [skapare] 8 aug, 2020 @ 14:27 
The time rift? You push 2 mafia into the water in the amusement park act, you'll get sent there automatically. It's something special I've prepared, hope you enjoy it!