The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Fyr Manor: Hearthfire Addon
32 Comments
SV 21 Sep, 2016 @ 4:07am 
I can't bless this home
Cat-Lunatic 18 Jan, 2016 @ 3:32am 
Hmm, It doesn't seem to want to work with Multiple Adoptions, says I cannot bless this home.
despacito 15 Sep, 2015 @ 1:49am 
i r8 8/8 m8
Trainwiz  [author] 1 Mar, 2015 @ 4:06pm 
No.
DarkMadness33 1 Mar, 2015 @ 11:26am 
please tell me where all location are please please please
DragonGamer2 16 Dec, 2014 @ 4:49pm 
The Netch on the childs room is so cute
SocietalMenace 28 Sep, 2014 @ 6:16am 
i love fyr manor but it would be cool if when you have all of the modules plugged in it becomes one big house
Katz 12 Sep, 2014 @ 7:41am 
Same issue as Gnome: planters and server on the greenhouse doesn't work :/
That Guy 31 Aug, 2014 @ 5:30pm 
Yeah, well, trainwiz makes his mods in weeks, don't think that because he is so successful means every mod will be perfect. He is still a man like us, which means he is also lazy.
Trainwiz  [author] 19 Aug, 2014 @ 6:15pm 
Transitions are to a) Keep things optimized and b) To pay homage to the original Fyr Manor.
There's plenty of room for a family, the bedroom module supports a spouse, and of course, there's the nursery for children. Not really sure what you're going on about with the spelling stuff, so please be more specific, as I do correct those.
And finally, what do you look for in a house mod then? I'm struggling to think of anything that has more raw features than Fyr Manor.
bylaw 19 Aug, 2014 @ 5:43pm 
Interesting concept and pretty well done. Don't like that there are transitions between each module and no place for family. Also, you really should learn how to spell. "I" before "E" except after "C"...learned it in grade school (receive, not recieve). Not a terribly useful mod if you want a really good player house. Original, though.
Gnome Rampager 25 Jun, 2014 @ 11:46pm 
The planters in the greenhouse module don't seem to be working, whatever version of this mod I try installing. The comments in the Nexus version confirm that these are broken; any word on when they'll get fixed?
Sam Suphit 16 May, 2014 @ 1:41am 
great job,thanks!
Sixes 25 Mar, 2014 @ 9:42pm 
and SHIT i dont have nexus :/
Sixes 25 Mar, 2014 @ 9:41pm 
oh never mind
Sixes 25 Mar, 2014 @ 9:41pm 
or do you need that mod from the nexus?
Sixes 25 Mar, 2014 @ 9:41pm 
children can live in fyr manor?
Sixes 25 Mar, 2014 @ 9:40pm 
ssoooo..
Trainwiz  [author] 23 Feb, 2014 @ 3:57pm 
The hearthfire module list is in the bedroom
Alveus 23 Feb, 2014 @ 3:47pm 
is there a module location walk through also where is the hearthfire list of modules?
Sample Text 17 Feb, 2014 @ 12:50am 
I found it thanks.
Trainwiz  [author] 17 Feb, 2014 @ 12:42am 
Try looking again.
Sample Text 17 Feb, 2014 @ 12:40am 
I mean there.
Sample Text 17 Feb, 2014 @ 12:40am 
I don't get the instructions for the greenhous module location. I thought the module was in Arcadia's shop but it's not htere.
Davems 16 Feb, 2014 @ 1:31pm 
thank you for making awesome mods
Davems 16 Feb, 2014 @ 1:29pm 
trainwiz i hope you did not make this all redy but you should make a wepon like the blood skial blade but use a powerfull train, just an idea.
brendano1999 14 Feb, 2014 @ 8:50pm 
?*
brendano1999 14 Feb, 2014 @ 8:50pm 
Train, do you still have a god-crush on Sotha-Sil
Ragnaman 9 Feb, 2014 @ 7:49am 
Mr Trainwiz, do you have any plans for adapting these marvelous Dwemer house modules for the regular (inferior in design no doubt) Hearthfire houses ? Or just leave these available only to the Fyr Manor ?

The colourful soda business would achieve stellar speeds with the Steam powered Greenhouses.
Trainwiz  [author] 30 Jan, 2014 @ 8:07am 
Again, you need the multiple adoptions mod if you want adoption support.
Slomsk 30 Jan, 2014 @ 7:44am 
not working
Fantasy System 25 Jan, 2014 @ 2:24am 
i kNow your secrit you are sotha sil