Oxygen Not Included

Oxygen Not Included

[DEPRECATED]
91 kommentarer
Aki  [ophavsmand] 9. nov. 2021 kl. 8:24 
I have returned, and after talking with Romen we decided the development of this mod to be permanently given to him. He has better ideas and more motivation to work on this mod, and I trust him as a great developer, this mod is in good hands now.

I'm dropping maintanence for this mod, thank you everyone who subscribed. <3

Please go subscribe to his version instead: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2556517152
Romen  [ophavsmand] 25. juli 2021 kl. 11:02 
@Swoop I can't re-upload other people's mods without permission. Skyrunner is still actively modding and I think they already updated that mod anyways.
Swoop 25. juli 2021 kl. 10:44 
Oh ! thx for the door of course !! :D
Swoop 25. juli 2021 kl. 10:44 
hey romen any chances that you put time on the diseases mod of skyrunner if I remember right he did give his permission in the comment of the mod
that would be incredible but of course if you don't have time or are not interested no prob at all.
It's no easy task either I think at least for me.. i decompiled it to check it out it is object-oriented code I think its called I'm not at this chapter of code learning hehe
Romen  [ophavsmand] 24. juli 2021 kl. 19:22 
The author of the mod has given me permission to fix it and upload it to the workshop. Everyone waiting for an update can use this new version until Aki returns.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2556517152
HexWarrior6 23. juli 2021 kl. 20:58 
请更新
Swoop 22. juli 2021 kl. 16:42 
this one would be very nice to have updated !!! the author gave his ok ?
Varrgas 2.0 21. juli 2021 kl. 21:58 
Still nobody found the way to update this mod even with credit to the author ?
V$ynC 20. juli 2021 kl. 10:17 
pls update
Chronos_bot 6. juni 2021 kl. 11:29 
pls update this
r3kt 28. maj 2021 kl. 3:56 
DLC update? thank you if do do :)
Ciizel 23. mar. 2021 kl. 15:24 
Please support DLC, thank you:happy_creep:
kondziodd 15. mar. 2021 kl. 23:27 
funny wait meme and thx for this plastic door
胡真菱 10. mar. 2021 kl. 18:15 
Please update and support DLC, thank you!
endycj 3. feb. 2021 kl. 7:16 
Is it just me or does decor not pass through this door like the in game description says?
Aki  [ophavsmand] 17. jan. 2021 kl. 20:51 
@SupersonicShark: definitely yes. I do not have time to mod right now at the moment and i apologize for that, but i will be updating my mods when i can
Shark 17. jan. 2021 kl. 12:44 
Will this get an update for the expansion?
spoiledtill2026 20. dec. 2020 kl. 19:36 
You rely out can update mods here right?
Aki  [ophavsmand] 27. nov. 2020 kl. 8:32 
Unfortunately that works very rarely.
I do have a local download for this mod however to manually update https://github.com/aki-art/ONI-Mods/releases/tag/plastic-door-v1.3.1
Sky 27. nov. 2020 kl. 6:47 
Mod Updater is out of date right now. For everyone else who's game still crashes i suggest you to delete the Plastic Door mod folder and let Steam redownload it on startup. That just worked fine for me.
Kiara Morgan 26. nov. 2020 kl. 7:41 
@Aki thank you for fixing it so fast! =D I really appreciate it
Aki  [ophavsmand] 25. nov. 2020 kl. 21:15 
Update 1.3.1 is out, it should work now.
If Steam doesn't want to update it, try using Mod Updater.
Aki  [ophavsmand] 25. nov. 2020 kl. 20:39 
working on it, will update soon
时钟倒转 25. nov. 2020 kl. 19:01 
After the update, the mod crashed
Kiara Morgan 25. nov. 2020 kl. 18:00 
I really enjoy this mod! Sadly, the new update made it so that the mod crashes my game :/
mrcoolize 22. nov. 2020 kl. 13:21 
Note for everyone : Don't use those one ranches
robot house 7. nov. 2020 kl. 17:03 
I don't know if this is intended or not but it seems like critters can pass through this door. In my slickster ranch I have occasionally seen slicksters moving around in places they shouldn't be (i.e. on the other side of plastic door on 'auto' mode). I think it's happening when a dupe passes through the door. It seems like there's a brief window when a critter also can pass through simultaneously with the dupe.
Trigger 14. okt. 2020 kl. 23:03 
Thanks for the mod
Aki  [ophavsmand] 14. okt. 2020 kl. 9:25 
All bugs reported below should be fixed in version 1.3 as of today
Please make sure you have the latest version if you experience crashes or bugs still (Mod Updater is super useful to force updates)
LS_Naix 8. okt. 2020 kl. 20:39 
@RoME this happens if you destruct it while someone is crossing the plastic door.
Aki  [ophavsmand] 19. sep. 2020 kl. 14:09 
@RoME please send the game log, not the stack trace the game shows.
you can find the actual log in C:\Users\<username>\AppData\LocalLow\Klei\Oxygen Not Included\output_log.txt, and you can use https://pastebin.com/ to share it.
RoME 19. sep. 2020 kl. 12:24 
Hello, there is this bug when i deconstruct a plastic door:

Curtain.Curtain.ByPassTemp (System.Boolean bypass) (at <30adf637462c4a41bd7bfa08cb5400fd>:0)
Curtain.Curtain.OnSimDoorClosed () (at <30adf637462c4a41bd7bfa08cb5400fd>:0)
Klei.CallbackInfo.Release () (at <47301079f48644b6b6d2a70f0cc3df51>:0)
World.UpdateCellInfo (System.Collections.Generic.List`1[T] solidInfo, System.Collections.Generic.List`1[T] callbackInfo, System.Int32 num_solid_substance_change_info, Sim+SolidSubstanceChangeInfo* solid_substance_change_info, System.Int32 num_liquid_change_info, Sim+LiquidChangeInfo* liquid_change_info) (at <47301079f48644b6b6d2a70f0cc3df51>:0)
Game.UnsafeSim200ms (System.Single dt) (at <47301079f48644b6b6d2a70f0cc3df51>:0)
Game.SimEveryTick (System.Single dt) (at <47301079f48644b6b6d2a70f0cc3df51>:0)
Game.Update () (at <47301079f48644b6b6d2a70f0cc3df51>:0)


My game stop crashing when i untick this mod.

Thx for the good mod anyway :o)
Aki  [ophavsmand] 11. sep. 2020 kl. 1:15 
no, it would be very overpowered. it took lots of effort to make it work this way.
You can use visco-gel, or Airlock mod by Stephen .
途安 10. sep. 2020 kl. 16:28 
Wouldn't it be better to isolate the gas when the replicator goes through the door
Aki  [ophavsmand] 10. sep. 2020 kl. 8:58 
yes, it works identical to a regular door: when a duplicant passes through the door will open for a short time, and let gases through.
途安 10. sep. 2020 kl. 2:59 
This door can not isolate the gas, similar to the ordinary mechanical door, when there is a pressure difference between the two sides of the door, the villain will exchange gas
Aki  [ophavsmand] 5. sep. 2020 kl. 23:23 
@xiaofei: the bug will be fixed soon.
as for gas isolation, i do not understand the request. if you want gas to pass, just open the door.
xiaofei 2. sep. 2020 kl. 10:53 
1. When the door is removed, build a wall in place, and the wall can be passed through. Can you fix this BUG?2. This door will leak when it is opened again. Do you have a gas isolation setting for this door?If not, can you add it?Thanks ♪ (, omega,) ノ:steamhappy:
Aki  [ophavsmand] 1. sep. 2020 kl. 22:15 
Yes I'm aware, I'm working on it.
leonlx126 1. sep. 2020 kl. 19:47 
“Build a plastic door. Deconstruct it. Place a wall instead. Dupes can pass trough, as if the door is still there.”
This is same to me.
Peloli 19. aug. 2020 kl. 5:41 
i think i found something
i paused the game and while paused i changed the door setting to locked, but before resume i changed mind and put it back to auto.... but still it has the icon of a switch, meaning some dupe need to activate it
i feel strange and selected [auto] multiple times then [open] and [lock] but the icon still there so i tried resume to see what happens, some dupe come to the door and smashed the button like crazy until it disapear... i think it was for every click i did on those settings buttons
nothing to game brake but it was funny
Aki  [ophavsmand] 18. aug. 2020 kl. 20:55 
Thank you for reporting that, I will look into it
SharraShimada 18. aug. 2020 kl. 20:35 
Seems i found another bug... Do the following: Build a plastic door. Deconstruct it. Place a wall instead. Dupes can pass trough, as if the door is still there. Blocks everything else though. Holds until save and load. After load it becomes a solid wall.
ᶻᵉᵘˢ 18. aug. 2020 kl. 17:34 
but it would let critters walk through
Aki  [ophavsmand] 18. aug. 2020 kl. 11:05 
That's any door when left opened?
ᶻᵉᵘˢ 18. aug. 2020 kl. 11:02 
i feel like if you need to insulate stuff you are already using a double liquid lock because you need to keep the gasses from moving around at all.

either way, would it be possible to make an instant door that lets gasses through?
Aki  [ophavsmand] 18. aug. 2020 kl. 0:00 
@ᶻᵉᵘˢ If it allowed gases through then it could not insulate thermally, it would just be like a pneumatic door
ᶻᵉᵘˢ 17. aug. 2020 kl. 23:32 
i want to use it at my main door in my base but it will eventually make the carbon dioxide fill up in the rooms
ᶻᵉᵘˢ 17. aug. 2020 kl. 23:31 
since the doors' main use isnt to block gasses, could you make it so the doors allow gasses to pass when not in use?
SharraShimada 16. aug. 2020 kl. 22:43 
Thanks, it was 1.2.0 indeed...