Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
why do strike handgun laws increase general crime? this runs counter to international evidence
Great mod overall though! I like the increased challenge.
After a brief period of playing around with this mod I think that it is, in fact, mostly very very very good, makes it so I can actually finish 25 years straight in office without achieving a perfect utopia however, I think you need to implement some way of getting the Job Segregation thing down, I haven't a clue how.
Also in regards to the work shortage, immigration and stuff I think you need to do a little refining as well as a couple of variables e.g. Manual Labour Jobs, Educated Jobs etc... it could do with significant improvement (however you've already done a great job on it).
9/10 would reccomend this mod.
Also is the mod compatible with the DLC / other mods?
low unemployment
complete control of the votes
stable economy
guaranteed income
great foreign relations
no crime
a green country
healthy people
high productivity
and...wait for it, high reserves.
thank you for trying and i hope to see your next attempt at the challenge of defeating the socialist player
Kind of the same with the guns. If guns are outlawed, people will still obtain guns somehow, but because of the strict laws it will be considered illegal and criminal.
Yes, and I agree that free school meals should have an impact on poverty. But not as much as in the base game, both because of realism and because of game balance. It's a very cheap policy economically. Maybe I can make it improve education slightly? I also find it a bit weird that it increases the number of parents in the country. People don't decide to have children because their local school has free school meals...
Why do strict handgun laws increase crime? that seems nonsensical.
Regarding the free school meals I believe it is because studies show they disproportionately improve learning ability as well as general well being which has massive effects on social mobility
It's like managing a gunpowder warehouse. Dangerous, delicate and impredictible.
There are other ways than simply think about the whole thing in terms of repression/liberalization. Perhaps hunting regulation (patriots/farmers vs environmentalists), gun advertising regulations (capitalists vs parents), shooting sport regulation and collection weapons regulation (you can ban them or allow them if rendered unusable). The other way around, there are other policies such as the mandatory gun in Switzerland due to conscription (all able bodies must maintain a gun in their home) or gun industry-related policies (nationalization, controls, subsidies, prohibition). Belgium bans guns but is the only actionnary of the FN Herstal.
Banning guns in a high-crime situation and gun culture will cause problems. Banning guns in a country where gun usage isn't important to start with won't fall into frantic illegal gun usage. It's the case in Belgium.
I have also noticed that I promote a very liberal path. Legal gun usage is far superior to illegal, so there's not really any reason not to legalize all guns. I'm not sure how, but I need to do some changes so penalize legalization. Maybe a crisis that dramatically increases different types of crime and reduces life expectancy will occur if the total number of guns circulating in your country is too high.
Illegal gun usage does increase violent crime though.
Again, if you have any suggestions, please let me know :)
@ExTrAhOtNaChOs (best name ever): Worker Shortage occurs when you have basically no unemployment. To not trigger this event you need to balance the unemployment level. Immigration is one of many ways to tweak unemployment. But Worker Shortage isn't really that much of a problem. That has been one of the goals of this mod - to make it more difficult to get rid of all problems. Some problems, such as General Strike and Street Gangs, can be quite damaging and are crises you need to get rid of as soon as possible. Other problems, such as Worker Shortage and Pollution, are problems you can live with. In reality, no country is entirely without crises and political issues.
how do I deal with that?
do I accept more immigrants? but then ill get ''Job Market Segregation'' and way to many immigrants and problems that come with them(I usually play a ''no immigration'' policy)
plus I dont think that it even affects the shortage
can any one help? thanks.