RimWorld

RimWorld

Rescuee Joiner Plus
75 Comments
Ogliss  [author] 30 Aug @ 3:34pm 
should be fixed now anyways!
Ravayen 30 Aug @ 3:21pm 
thnx :)
Ogliss  [author] 30 Aug @ 3:19pm 
yeah, its fine to delete, its just update info
Ravayen 30 Aug @ 3:17pm 
But it IS safe to delete it if you don't have hugslib right? it didn't seem to cause any issues my end and the mod doesn't require it but guess i should check...
Ogliss  [author] 30 Aug @ 3:08pm 
@Ravayen
its not actually redundant, just in 1.6 it throws an error about defs that arent recognised now that it used to happily ignore, im not sure its actually causing any problem per say, - im so used to using hugslib that i cant imagine Not having it loaded, so i tent not to test things without it
Ogliss  [author] 30 Aug @ 3:00pm 
updated to 1.6
Kiharu 30 Aug @ 7:50am 
o7
Ravayen 27 Jul @ 3:32am 
for anyone else that gets my error, there's a redundant hugslib update file included in the mod in the defs folder you can safely delete that gets rid of the error infact it's the only file in there so just delete the defs folder :)
Luneyl 27 Jul @ 1:46am 
Looks like this is working in 1.6
Ravayen 26 Jul @ 8:58pm 
does this require hugslib (it's not listed) because loading it throws a hugslib error...

Type HugsLib.UpdateFeatureDef is not a Def type or could not be found, in file UpdateFeatures.xml. Context: <HugsLib.UpdateFeatureDef ParentName="TIJoinsPlus"><defName>v1</defName><assemblyVersion>1.0.0</assemblyVersion><content>Provide the ability to accept or deny people joining the colony, instead of having them forced upon you!</content></HugsLib.UpdateFeatureDef>
Mlie 22 Jul @ 1:34am 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2599504692
ferny 21 Jul @ 6:39am 
Works great in 1.6, just throws an error.
Reeday 18 Jul @ 11:29am 
I forgot how annoying is that people just join in to your colony without asking. How is this not a vanilla feature?
Iirly 18 Jul @ 8:50am 
This is currently working fine in 1.6
BaiChuanXia 13 Jul @ 1:21pm 
1.6pls
SanguinarcAQL 12 Jul @ 8:31am 
Seem like the mod work as it is right now, i THINK it can be used safely in 1.6
fireflyinthdark 11 Jul @ 9:24pm 
Any chance of 1.6?
ephemeraltoast 11 Jul @ 12:22pm 
I am also craving 1.6, this mod has saved my computer from being thrown out the window so many times
lydocia 11 Jul @ 8:13am 
Seconding that this is one of those mods that I would love to have in 1.6 because I can't play without them!
2ScoopsPlz 10 Jul @ 2:47pm 
NEED this mod for 1.6, it's so annoying having people invite themselves into my colony.
莫名某某 6 May @ 2:56am 
When I refused the rescued person to join, he/she was regarded as an enemy by my colonists and attacked. Although the released prisoners were just wandering around. This seems abnormal because I rescued the prisoner from the pirates not to kill him.
Tench Froast 8 Feb @ 4:57pm 
Super necessary mod, thanks for this. Would be great if it was compatible with VFE Event's Expanded mod "Wanderer joins" events. While there is an option to approve/reject, you can't see any information about them...
Jippy 31 Oct, 2024 @ 3:06pm 
Good mod! :steamthumbsup:
Thels 17 Aug, 2024 @ 2:57am 
The dialogue popup seems to have a grammatical spelling error and a fixed gender reference.

"that you saved HIM and would LIKE JOIN the colony".

"Him" is always used to refer to the pawn, even if the pawn is female.

"Like join" is incorrect grammar. "Like to join" should be more accurate.

Like the mod, though! Thanks for making it.
SimplePhysics 5 Aug, 2024 @ 7:40am 
Invaluable mod, thank you so much!
钓不到星鲸不改名 8 May, 2024 @ 4:28pm 
:twopointcured:
Issaka 14 Apr, 2024 @ 6:37am 
Any chance this will be updated for 1.5? :)
LadyStoic 1 Apr, 2024 @ 8:40am 
Doesn't work :(
Wintermist 4 Dec, 2023 @ 8:53am 
Jesus, I should have looked for this mod sooner!
konakona 9 Feb, 2023 @ 9:29am 
god, thank you it soooo annoying to have debuff while you did a good deed
Ogliss  [author] 28 Nov, 2022 @ 9:19am 
@Yoann
i can try to look into it when i have a moment, ive really not messed with quests much in general, as they are a Horribly convoluted system that i havent wrapped my melon around yet
Yoann 28 Nov, 2022 @ 6:10am 
Do you think you could add a third choice, between the Accept and Reject, Accept them as refugee (as in Hospitality_Refugee quest)?
Reject to join the colony, but accept to stay some days.
Komissar Rudinov 30 Oct, 2022 @ 4:01am 
Could not reproduce the crash as I loaded the wrong mod list and I wasn't about to go through that horrendous load time again.
Did, however, discover something about the second issue with the recruited colonist not showing up - it's not caused by this mod, as it still happens even after it was removed.
Komissar Rudinov 30 Oct, 2022 @ 3:42am 
The log from before was already overwritten. I'll try and reproduce it.
Ogliss  [author] 30 Oct, 2022 @ 3:38am 
just tested and seems to be working fine this end, a log after you accept someone might shed some more light on it
Ogliss  [author] 30 Oct, 2022 @ 3:28am 
@Komissar Rudinov
care to share the crash logs?
Komissar Rudinov 30 Oct, 2022 @ 3:22am 
Also getting some weird issues: colonist I accepted does not show up on the bar, work tab, or caravan formation thing.
Komissar Rudinov 30 Oct, 2022 @ 3:00am 
May or may not have an incompatibility with Pharmacist (1.4 fork) causing a crash - crash log was hard to understand.
Venatos 25 Oct, 2022 @ 10:34pm 
guess ill see when i get another one of those, i realy hope it works, i had to leave children being chased by neanderthals begging for help to fend for themselfs because i couldnt get any stats for them.....
Ogliss  [author] 25 Oct, 2022 @ 11:59am 
im not sure, not something i tested it with, its more when you recover a downed neutral pawn, and tend to em, when they get up again theres a chance they will join the colony, this just allows you to refuse em
Venatos 25 Oct, 2022 @ 11:22am 
does this work for quest pawns too? like the people being chased by something or imprisoned or paralyzed or whathaveyou.
ASMR gaming 24 Oct, 2022 @ 3:39am 
thanks ogliss, 1.4 version of htis working as intended
Ogliss  [author] 24 Oct, 2022 @ 3:14am 
initial 1.4 update pushed, lemme know if there are any problems
Ogliss  [author] 23 Oct, 2022 @ 7:16pm 
i intend to update all my mods, it just takes time
ASMR gaming 23 Oct, 2022 @ 6:07pm 
1.4 ?
Doomchibi 22 Oct, 2022 @ 10:01am 
Could this get an update for 1.4? Thank you!
LookAtMeNow777 3 Aug, 2022 @ 3:40pm 
thank you!
Xalkyrr 13 Mar, 2022 @ 3:43pm 
Would there be a mod or a way to turn the person into a guest instead of join? For hospitality mod?
Ogliss  [author] 2 Oct, 2021 @ 12:52am 
@Angrysquirrel
indeed it is, the compatible versions are listed automatically in the top right corner, by the title image

@Rayven Feather & @atleastsmile
Glad your enjoying it!
Angrysquirrel 1 Oct, 2021 @ 12:55am 
Hot jam. I just subbed this. Assuming it's for 1.3. I hate when I just leave a pawn to die on my lawn because I'm afraid of them joining me. Thanks!