From The Depths

From The Depths

Admiral Gamings secret arsenal and odd trinkets
46 Comments
Gaming 19  [author] 30 Dec, 2021 @ 3:21pm 
and what would you suggest I do to update this? cause I'm not sure if the updates have broken anything
Midnight 12 Dec, 2021 @ 5:49pm 
Hey could you update this to fit with the new update
Gaming 19  [author] 6 May, 2021 @ 11:11am 
yes, give me a week witha further 2 weeks incase I forget
LazerHax 5 May, 2021 @ 5:59am 
I have a request: A scatter WMG. Would operate similarly to the 2000mm WMG, except it would shoot a bunch of less powerful shots, 1/10 the explosion radius and power, with a high inaccuracy (around 100-200 shots, maybe 30 degrees of inaccuracy.) The model would be two 2000mm WMGs side-by-side. Incredibly busted, but hilarious. Would have double the reload time.
OGDINO416 19 Mar, 2021 @ 8:12am 
is it possible to add laser targetters to make massive flak guns?
Mr Noseybonk 6 Dec, 2020 @ 2:22pm 
Probably that's it, simple weapon calibre is arbitary, and is just "in the title" AFAIK
Gaming 19  [author] 5 Dec, 2020 @ 3:42pm 
I did not know, but oh well, and they are simple weapons
Mr Noseybonk 5 Dec, 2020 @ 7:25am 
PS/ How did you do a 3000mm cannon? I thought >2000mm was not poss!
Mr Noseybonk 5 Dec, 2020 @ 7:23am 
Have you noticed the Steam Workshop page crops your title to "Admiral Gamings secret arse"?!
Gaming 19  [author] 8 Nov, 2020 @ 3:42am 
I'll have a look at it but I can't promise anything
Armored_Dragoon 8 Nov, 2020 @ 12:58am 
I think 51cm shock cannon has some accuracy problem. Its shot always miss on target.
R1tzo 31 Oct, 2020 @ 3:44pm 
Well, it shoots, it creates an ear-tearing "iiiiiiiiiiiiiii~!" sound, but it doesn't obliterate the target, only inflicting like 10-ish k of kinetic damage instead.
Gaming 19  [author] 31 Oct, 2020 @ 2:32pm 
right, I'll look at the 540 and 600mm guns, and no I can't create an ammo controller without the part limit. If I knew how to, don't you think I would make better looking guns. And what is wrong with the nuke cannon???
R1tzo 30 Oct, 2020 @ 12:27am 
New 540 and 600 mm guns miss their barrels and the nuke cannon is... Is it supposed to be mounted as a bomb launcher on planes?
Also, can you create an ammo controller without the ammo customization modules limit - otherwise your guns lose a bit of funzies.
R1tzo 19 Oct, 2020 @ 1:40pm 
I use them as AAA so...
Gaming 19  [author] 18 Oct, 2020 @ 7:08am 
okay, I've found a fix, but don't go expecting to broadside at close range with wither the 150 or 155mm
R1tzo 18 Oct, 2020 @ 5:49am 
I have encountered an issue when multiple stacked 150 mm guns damage themselves due to odd collision model.
For example, turreted quad 155 mm guns constantly destroy themselves if their elevation is around 5-10 degrees.
Gaming 19  [author] 16 Oct, 2020 @ 9:34am 
aye, don't worry, I'll get it to work eventually
LazerHax 16 Oct, 2020 @ 8:44am 
That's understandable. Can't give a mod an update that breaks the game, right?
Gaming 19  [author] 16 Oct, 2020 @ 8:05am 
Okay, LazerHax, your 650mm gun is on hold cause it caused a few problems along with breaking my game for some reason
Gaming 19  [author] 16 Oct, 2020 @ 6:37am 
aye, I'll update the mod in the next few hours, once I'm done fixing sounds
LazerHax 16 Oct, 2020 @ 6:25am 
Aight, gotcha. Can't wait to make some new monstrous battleship turrets!
Gaming 19  [author] 16 Oct, 2020 @ 4:56am 
and the gun I'm gonna make as 7.5m long, but I'll make a version with 15m length
Gaming 19  [author] 16 Oct, 2020 @ 4:55am 
Okay, so LazerHax, for your 2 requested guns, their barrels are 72*3.3*3.2 and 32.5*1.3*1.3 cause I make them look like how they would in game
LazerHax 23 Sep, 2020 @ 5:54am 
Alright, thanks!
Gaming 19  [author] 23 Sep, 2020 @ 5:36am 
all good I'll have these out when beta-test goes stable
LazerHax 22 Sep, 2020 @ 5:43am 
I have another request: a 650mm/50 cannon with a 32.5m*1.5m*1.5m normal barrel mesh and a 10m*1.5m*1.5m large gearbox mesh as the back part, with a 15m*1m*1m collision box, no mantlet mesh, a maximum elevation of 45 degrees and depression of 10 degrees, using custom shells, with a max shell length of 32.5. Sorry for the wall of text, I just don't want to be vague.
LazerHax 16 Sep, 2020 @ 3:03pm 
Alright.
Gaming 19  [author] 16 Sep, 2020 @ 2:51pm 
I can, but you'll either have to wait for beta-test to go stable or I would have to hop over to stable myself to avoid the mod having errors or breaking
LazerHax 16 Sep, 2020 @ 7:13am 
Can you add a 1600mm/45 cannon with a 72m*2m*2m (72m long, 2m wide, 2m tall) barrel (as in normal barrel, not heavy barrel end) mesh and a 12m*3m*3m (12m long, 2m wide, 2m tall) large gearbox mesh as the back bit, a 20x1x1 (20m long, 1m wide, 1m tall) collision box, that can elevate to 45* and depress to 10*, and using custom shells, with a max shell length double that of the 800mm cannon? Sorry if that's asking for a little much.
R1tzo 27 Jul, 2020 @ 2:41am 
You already have a 150mm cannon, so why bother? Go for the intermediate sizes, e.g. 1500 and 1000mm.
Gaming 19  [author] 25 Jul, 2020 @ 9:04am 
GIVE THE STATS AND I WON'T THROW YOU INTO THE GULAG
stavosyaoimpreg 25 Jul, 2020 @ 7:49am 
ADD A 127MM CANNON COWARD
R1tzo 24 Jul, 2020 @ 2:36pm 
Good, good.
Also, replace the medium gearbox used for the gun breach with an upscaled small gearbox mesh, it looks much more like an actual breach.
Gaming 19  [author] 24 Jul, 2020 @ 2:03pm 
Right, I've checked and the guns are 3x3, their mesh is like 4.5x4.5 cause to get a 2000mm gun, I scaled up the aps heavy barrel end(4m). Secondly, I fixed the jittering, so it should aim better
R1tzo 24 Jul, 2020 @ 9:14am 
There is an issue with the 2000mm guns. First and foremost they are 5 x 5, not 3 x 3. and second, for no reason they start to jitter when i train them at the enemy.
R1tzo 24 Jul, 2020 @ 8:43am 
Thank you very much
Gaming 19  [author] 24 Jul, 2020 @ 4:32am 
okay weapon added
R1tzo 24 Jul, 2020 @ 4:31am 
It's okay. Godspeed.
Gaming 19  [author] 24 Jul, 2020 @ 3:52am 
I can make it custom shell, but the speed will be shell based
R1tzo 24 Jul, 2020 @ 3:40am 
3 blocks width, three blocks height, 50 blocks length.
Can it be custom shell weapon as the original ones?
Gaming 19  [author] 24 Jul, 2020 @ 2:54am 
Right, I can do everything, but explain what you mean by 3x3x50, and since you want a speed of 900m/s, do you want HE, kinetic or both and how much?
R1tzo 24 Jul, 2020 @ 1:04am 
R1tzo 24 Jul, 2020 @ 1:00am 
Right.
SIze 3x3x50 meters.
cost 30000 material (Cause it's a big one, aye)
Caliber 2000mm.
Initial shell velocity... let's say 900 m\s.
Gaming 19  [author] 23 Jul, 2020 @ 6:23pm 
Erwin, give me the stats and I'll see what I can do
R1tzo 23 Jul, 2020 @ 12:34pm 
Good job.
Can I... uhm... Can we have a 2000mm long-barelled variant please? Like, really long-barelled. I need that for my battlecruiser...