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версию 1.5 не найти нигде '^'
Will push a fix later today.
Also, their immunity gain is set at 9500%
Not sure if these are on my end, but it's kinda weird.
I found a solution now though. Since I don't usually use Genies anyway, and have thin characters turned off in body boss, I just deleted the female thin textures out of the body mod folder.
That sucks, but i cannot account for 100% compatibility. I've already put a lot of work into keeping bodies as vanilla as possible and making sure all body addons behave themselves correctly with apparel. If some mod messes with a mechanic of body types themselves, well duh. Too bad.
For some reason i have zero issues with my races even when running 300+ modpacks.
You literally have to avoid only two things. Pawn overhaul mods and CE (even CE is under a question because i might make a proper patch till winter).
Just tested it out and it's indeed Erin's Body retexture again. - And it apparently only affects females too. (Babies and Males seem fine for some reason). Really a frustrating one, since changing Load order doesn't fix it. - Must be a bug on erin's part there.
I suspected Body Master for a second, but removing it did nothing.
If something OVERHAULS pawn appearance system, then it might be a problem.
A simple retexture of vanilla pawns doesn't affect HAR races at all.
I nuked old backstories and made new ones. That's why they get randomized when you load old saves. A new game is required.
"-Balanced stats of all races. Rebalance submod is now obsolete and is a hidden workshop item"
Neat.
"This is not the web page you are looking for"
Опечатался, исправлю)
There's literally a link to Github with 1.4 and 1.5 archives
I will look for old 1.6 version today
Checking the github only has the 1.4 update from a year ago sadly;
I had over 200 hours on this colony,and was really enjoying it,is there any chance that you or someone have the 12th July update somewhere?
While I'm thankful for you creating this wonderful great free mod and the continued update and support,an update this disruptive where the defs are renamed destructively,I'd suggest to do what some good practice mod authors have been doing and set the mod as "deprecated"(rename it to deprecated and make clone with the new changes)so it doesn't break current playthroughs;Either that,or keep the old defs but create new ones,and set the old ones as deprecated,so new paws would be created with the new defs but old paws would still be kept;
Thank you for any help;
Biotech compatible means that my races support Biotech features - Gene engineering and children. But my races still require HAR.
@cursedbun I need the 1.5 version too, I dont see a github when I tried googling for it. The github link, linked here on the mod is 404
List of additions/changes:
-Vulpoids 512x retexture https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2174717519
-Lifted gene restrictions except for cosmetic ones
-All races now have psychic bonding gene by default if biotech is enabled
-around 80 glitterworld themed backstories. I will work further on common lore for all races and tying it all together. The next major change would probably be completely new pawnkinds and a custom, non-intrusive faction.
-All races now share a single fleshType def. Patches and injuries are visible again.
-Added a minor glitterlink implants. All my races with glittertech childhood have this implant.
-Balanced stats of all races. Rebalance submod is now obsolete and is a hidden workshop item
-Icephox are merged into Braixen & Delphox. Separate mod has been hidden.
These look so cute, I can't wait to try it!
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My second issue is that I think their research speed is far too high. I understand that they are fragile, but scanning for underground resources happens at like 1500% normal speed. I personally think this and their learning aptitude should be greatly nerfed. They already move fast, do well with plants and animals and have good social, some of these traits should be toned down. I tweaked the values a bit, and it feels better.
Otherwise, LOVE this mod. I've had this mod since like 1.3, so thank you for updating it!