Torchlight II

Torchlight II

Patient X v2.0
58 Comments
1™ 14 Sep, 2017 @ 3:37pm 
Gr8 mod would love an update.
Raden 17 Mar, 2016 @ 8:10am 
It's too bad this isn't updated anymore. I would love to be able to use Rapid Fire on it.
Raden 14 Feb, 2016 @ 12:56am 
Man, finally, a class for me. Something that just blows sh*t the f*ck up and says "to hell with balance, just go nuts with this". I am going to enjoy this, I think. :D
Crying Gods (21)  [author] 5 Feb, 2015 @ 7:01am 
Updates are most likely complete. About the only thing I’d do is re-adjust the enemy hp curve lvl 70 plus if I ever got a complaint that things couldn’t be killed. To be honest though I’m afraid to touch anything in the editor since it has been so long.

I stoped mod'ing around when I was getting overly ambitious trying to get more custom kaboom looking spells when my computer couldn't really handle it and figured it wasn’t wise to continue down that path. Furthermore, I'm not sure where I put my notes of what I thought was missing from the char. It'd be hard to pick up where I left off at this point.

Most of what I sought after I managed to complete so I can feel good about that.
Gaevonn 5 Feb, 2015 @ 4:17am 
Thank you for the input. I am very impressed with this character class. my daughter keeps finding new things this class can do after every 4 or so levels. while mine does something completely different. quite fun. after your earlier comments, I see now that you are correct and that was why I could not create a config. the "extra" skill tree and variables are too difficult. are the updates complete to this character, or would there be more in the future? thanks for responding to my questions.
Crying Gods (21)  [author] 4 Feb, 2015 @ 2:04am 
@Gaevonn Continued Part 1. I took a second look at what is required to make the config file for custom chars for Rapid Respec and I still think it just isn't possible. Other issues I saw is the program wanted to know the max skill level cap, while Patient X has variable skill level caps along with variable Hp per Lvl . Also, the naming convention used in the GUTS editor also isn't the same as what's seen in game (Outlander is actually called a "Wanderer" which raises confusion).

On that note, in game the class is called Patient X while within the GUTS editor I called the class originally patient zero - so one of the data class files most likely should contain

Hum_Patient_Zero_M
Patient X
MaleOutlander.png
Hum_Patient_Zero_F
Patient X
FemaleOutlander.png
outlanderbackground.png
Outlander.txt

"I believe" but that's all a guess. Who knows what it's suppost to be >.>. I'd have to see an example of another mod'ed character.
Crying Gods (21)  [author] 4 Feb, 2015 @ 1:52am 
@Gaevonn Continued Part 2
It's possible a config file could be made that ignore the issues (a few not listed), and the editor would be limited by you the user knowing the correct inputs (ex: not entering values over skill caps), but I'm unsure if it would work and that config file would take a while to set up. I really don't want to invest a few hours trying to get it to work when I'm fairly certain it wouldn't.

Furthermore, even if it is possible to make these config files I know my limits and I’m certain I’d goof something up and never notice what I did wrong making the effort futile. It has been like a year since I've done anything with the mod file / Guts editor. It took me like 5 min just to figure out how to load up Patient X into it >.>.

Sorry,
could be worse though right :D.
Crying Gods (21)  [author] 4 Feb, 2015 @ 12:51am 
@Gaevonn First of all glad you and your daughter is enjoying the mod.

I wasn't familiar with the Rapid Respec program so I checked it out >.<. My best guess is that my patient x mod alters the user interface in game so much that isn't recognized by Rapid R tool. For instance my Patient X characters have 4 skill tabs not 3 and those skills were massively edited.

With that said, I think I used the mod called SynergiesMod for respec'ing skills (by purchasing a potion). Other mods are out there for attribute stat points (again by purchasing a potion). Unfortunately I’m unaware of any mod to modify the aesthetics to Patient X mod characters, but I haven't exactly looked either.
Gaevonn 2 Feb, 2015 @ 5:06am 
I know this thread is a bit old, but do you know how to make a Torchlight 2 Rapid Respec config for this character? My daughter and I love playing with this character and would like to try a few things with the TL2RR but i have been unable to build a mod compatibility file for it. Thanks.
Crying Gods (21)  [author] 10 Nov, 2014 @ 1:11am 
@Chris.aeddan Futuristicnesss I think was some default stat within the program useed to create the mod. I believe it has no affect on anything.

@Isuebin Bummer to hear about the crashes. I went at great lenghs to get the mod friendly to other classes and other mods (re-wrote a metric shit ton of the original mod the best I could because the new hero class corrupted like every other hero class). It's possible I missed a thing or two along the way. :( To find the mistake it'd probably take a very long time especially being I haven't used "guts" (the mod program) in like a year.
Soybean 5 Nov, 2014 @ 7:46pm 
I love this class! :) it's just that it crashes sometimes when I try to go into other areas, but it's still awesome! (it's probably my comp. IDK) It would be great if you looked into it since I really don't know anything about modding. Thank you for this amazing class <3
freyja 4 Nov, 2014 @ 10:56pm 
This is insane, totally over the top, and I love it!. One question: what does "Futuristicness" on an item do?
dgamefather™ 29 Sep, 2014 @ 10:35am 
it's not taxing my comp, although steam is having issues with more than 50 mods being subscribed to download onto your comp, it's not yours that is a problem.
Crying Gods (21)  [author] 28 Sep, 2014 @ 5:15am 
@FNG_ZFG
gasp, been forever since i checked back here :D.
Not too sure what the gear is. It has been forver since I played it.

Glad you enjoy the mod. Hope it isn't too taxing on your comp, there's so much going on and really drives my fps down. That's really the one issue I had with it. I was curious at the time if reducing all the dmg and health of enemies by a factor of 1,000 would help at all (make it less cpu intensive). Wasn't sure though and it'd takea long tiem to rebalance everything.
dgamefather™ 17 Sep, 2014 @ 11:27am 
Love your class! Just got one question, what gear are you wearing with the screen shots?
xKROGOTHx 16 Feb, 2014 @ 7:55am 
I use this mod for the godzilla potion. it's freaking incredible :o lol
maurice.cormier 10 Feb, 2014 @ 1:51pm 
@Crying Gods... Thank You for your amazing work! Love the class!! your hard work is well appreciated..!!
Japonoya 8 Feb, 2014 @ 12:13pm 
Thanks i did it and worked
Crying Gods (21)  [author] 8 Feb, 2014 @ 12:12pm 
@Luckiestchief4
As far as I know, you click green subscribe button. Moments later it'll say subscribed. Start TL2 through steam. When the first loading screen pops up click the play button with the cog wheel ( > + * not just the >).

This will bring you to the mod launcher screen. Put the check mark on patient x v2.0 located off to the left side of the launcher window. On the right side of the screen you should see a list of mods that will be used during this session(same ones you put a check mark on). Make sure Patient X v2.0 is on top of the list unless you're sure you want it "lower priority" for whatever reason.
Japonoya 8 Feb, 2014 @ 9:05am 
How can I use?
KK 7 Feb, 2014 @ 10:57am 
nice
Crying Gods (21)  [author] 6 Feb, 2014 @ 7:39pm 
@Elias
All of the skills provided at level one I'd say are the core. Buff yourself with healbot and flame aura. Shadow shot as the left click to generate mana/hp while blast cannon and/or arc beam for right click used as the primary damage skill. Savage rush is used for travel mostly but it does apply a significant armor debuff on enemies. Shadow burst for quick hp while storm burst for quick mana plus a physical damage reduction.

Personally my go to skill from there is tremor on cd (ofcourse only after obtaining 100%'ish crit from using arcbeam/shadowsot if I'm trying to maximize it) and also onslaught mostly as an opener into combat but can be fun to spam time to time on a big brute.

I tried to make all the skills viable/useful at any level. However, spider mines do loose their usefulness at higher levels. I couldnt' figure out how to properly clone all the steps.
Crying Gods (21)  [author] 6 Feb, 2014 @ 7:38pm 
Personally I stay away from forcefield but it's always an option if you want to be truely OP.

TLDR: At lower level, Shadowshot + anything else you enjoy using. With the right gear at higher level, anythig you enjoy using >.>.
HorMumrik 6 Feb, 2014 @ 1:58pm 
how do you use this class ?
Crying Gods (21)  [author] 2 Feb, 2014 @ 9:00pm 
@SlushieDee When I first made the pots I was less familiar with Guts editor and I set the drop rate really high to make sure people saw it. To prevent them from bugging people later on I made it stop droping/selling after level 10 or something.

I now added slightly different Godzilla pots for levels 11-105 that you can buy from a vender (hopefully if I did it right). It also has a really low drop chance-hopefully.

Tested in game and Godzilla potions did show up in a ng+1 act 3 lvl 70 vender. Let me know if it doesn't show up for you.
SlushieDee 2 Feb, 2014 @ 2:33pm 
Is there a way to get Godzillas after finishing "Protect The Guardian!", or do you just have to go binge-shopping before killing Grell?
Crypton 1 Feb, 2014 @ 7:06am 
nice
Tiwih3 31 Jan, 2014 @ 4:43am 
it works
Crying Gods (21)  [author] 30 Jan, 2014 @ 2:12pm 
@ Espenell - Does this help? Let me know which step isn't clear.

As far as I know, you click green subscribe button. Moments later it'll say subscribed. Start TL2 through steam. When the first loading screen pops up click the play button with the cog wheel ( > + * not just the >).

This will bring you to the mod launcher screen. Put the check mark on patient x v2.0 located off to the left side of the launcher window. On the right side of the screen you should see a list of mods that will be used during this session(same ones you put a check mark on). Make sure Patient X v2.0 is on top of the list unless you're sure you want it "lower priority" for whatever reason.
Tiwih3 30 Jan, 2014 @ 11:36am 
I cant get mods to work
TIGGRAIN 29 Jan, 2014 @ 3:40am 
When I get back on in a couple hours I'll let you know. Level 30 is a great idea. With the way I play I shouldn't have a problem hitting that today. Thank you for fixing the problem and getting back with me about it. >^,,^< Really I am enjoying this new character very much.
Crying Gods (21)  [author] 28 Jan, 2014 @ 10:59pm 
@DEEP FIST cuz spending significantly more time clicking at the same few pixels makes it more fun right? It's not a good game unless it takes 300+ hours to level up just one time right? It's all opinions man. Different people find different aspects more enjoyable.

I respect your opinion. Some games I don't want to progress too quickly or too easily. From what I see there's a number of new chars to choose from in the workshop plus the originals. That's a lot of content to play through. I basically allowed players to get the most out of the class for the time they play.
DEEP FIST 28 Jan, 2014 @ 9:58pm 
Maybe just write "I win" on a piece of paper instead? Would take less time...
Crying Gods (21)  [author] 28 Jan, 2014 @ 6:42pm 
@TIGGRAIN After poking around a while trying to get it to work as intended, I gave up and just reduced the level requirement to 30 and removed the focus requirement. It appeared in order to duel weild you had to pass the level requirement. Thus, the focus requirement really didn't mater if you wanted to use both.

Was/is the level requirement of 30 enough for you to use them? Really don't want to go much lower than that :D.
Crying Gods (21)  [author] 28 Jan, 2014 @ 4:10pm 
@TIGGRAIN That's really odd. I'll look into right now and see what's happening.
TIGGRAIN 28 Jan, 2014 @ 1:08pm 
Have a question about the two legendary wands you start off with. The Focus stat requirement is 364 which is fine. I got that between gear and pumping major points into Focus stats. I can't get them to equipe even though between gear and points its says I can now equipe them because the requirement info turned from red to white. Do I have to have the base Focus stat be 364 without Focus gear for the wands to let me equipe them. Please let me know. Other then that I'm enjoying the class I discovered last night.
norbicsonti 28 Jan, 2014 @ 10:00am 
It's crazy :D
i love this mod :)
anjeka 28 Jan, 2014 @ 7:47am 
!
Crying Gods (21)  [author] 27 Jan, 2014 @ 5:41pm 
@JUGGERNAUT1114 Indeed :D
JUGGERNAUT1114 27 Jan, 2014 @ 8:30am 
So Powerful it's stupid!! But it's definitley great fun to clear a room with one attack. I really like this. It makes solo on elite enjoyable. God mode without *technically* cheating.
xFishy 27 Jan, 2014 @ 3:12am 
So, pretty much op ez mode class for those who want flashy skill effects. No hate, if that's what people want.
Crying Gods (21)  [author] 26 Jan, 2014 @ 8:31pm 
@Bingo First I want to say thanks for the feed back. And yeah, the char starts off really easy until atleast the third act (assuming you're not too hard core/knowledgable to the game mechanics). Act 1 should definately be easy mode. It's the act I allow you start to figure out how the char is played. Act 2 things don't die quite as fast.

With that said, toning down the character would defeat the purpose :D. If you like I can make a mod that increases the hp of everything by 300x and hits 100x harder. It'd only take a few min to make >.>. But that'd defeat the whole point of a casual epic experience I was going for. Not everyone wants to grind out hacking away at the same mob for hours. IMO TL2 doesn't have enough depth in the combat system to make that enjoyable. Boss fights it's okay though if it takes a while.
Crying Gods (21)  [author] 26 Jan, 2014 @ 8:31pm 
@Bingo Continued

But yeah, semi goofy trees. I will agree to that. They are structured a little bit though(notice the names above). I group simluar behaving skills near eachother the best I could and than certain spells got replaced or modified a lot.

I could reorganize the trees more like the original chars where there's more flow to how things unlock. However, once you hit level 50 it's pretty much the same anyway; stuff seems to unlock all over the place at random times.

If I were to do something to the skll trees I would adress the fact so many things unlock at the same time. But than again, is that really such a big deal? I just wana f' shit up.
masterbingo1 26 Jan, 2014 @ 4:29pm 
This class needs alot of toning down, ive playing a bit with it and its just too easy. Try to make the skill tress a little structured
Angreal 26 Jan, 2014 @ 6:56am 
hadi bakalım
Unknown 26 Jan, 2014 @ 3:06am 
looks ok
Amor et Hilaritas 26 Jan, 2014 @ 2:07am 
way too op
gil_the_fox 25 Jan, 2014 @ 3:18pm 
bom
Crying Gods (21)  [author] 25 Jan, 2014 @ 11:01am 
Also just a tip, may have to turn off some of the graphics such as particles and shadows to get this to run smoother. I've been trying to slim the spell effects down without compromise but I don't know everything there is to know about the guts mod editor. Only watched part of a tutorial of how to create a character and how to get the UI to use my spells that I've created.
Crying Gods (21)  [author] 25 Jan, 2014 @ 10:55am 
As far as I know, you click green subscribe button. Moments later it'll say subscribed. Start TL2 through steam. When the first loading screen pops up click the play button with the wheel cog ( > + * not just the >).

This will bring you to the mod launcher screen. Put the check mark on patient x v2.0 located off to the left side of the launcher window. On the right side of the screen you should see a list of mods that will be used during this session(same ones you put a check mark on). Make sure Patient X v2.0 is on top of the list unless you're sure you want it "lower priority" for whatever reason.

*** It is also highly recommended for proper experience to subscribe to "Synergies" since that's what I play with and balanced things to be casual without being a complete push over on "elite" difficulty. Other difficulties may seem extremely easy but still fun to play if you just want to pummel evil.

Place Synergies just below Patient X v2.0 unless you know of reasons not to >.<.