Total War: ATTILA

Total War: ATTILA

Dark Ages - Reskin Overhaul
77 Comments
rcorse 28 Apr, 2024 @ 9:53am 
@Anisvara, should i subscribe to all reskin submod?
Anisvara 27 Apr, 2024 @ 1:21am 
@rcorse - most of the factions, but the mod is not longer supported.
rcorse 21 Apr, 2024 @ 3:02pm 
hi does this reskin all faction please? i am quite lost with all reskin submod
tater_99 9 Mar, 2024 @ 1:53pm 
ok ill give that a try thank you
Anisvara 5 Mar, 2024 @ 8:42am 
@tater_99 / if yoy play 634 put the reskin below the main mod. Then you maybe get my uniform colours. But I forgot what I did exactly.
tater_99 27 Feb, 2024 @ 10:47am 
Does anyone know of a mod almost exactly like this one but it maintains the faction colors on the uniforms?
Anisvara 24 Mar, 2023 @ 7:06pm 
@Watchdog505 - the mod is not longer supported as I remember correct. Try to put position in launcher below main mod!
Watchdog505 24 Mar, 2023 @ 5:28pm 
Anyone else getting a bunch of bright purple or white units with this reskin?
Avomallow 6 Dec, 2022 @ 7:52pm 
Does this have to be in a certain load order? The reskin doesn't seem to be working for me
Merveon 28 Jun, 2022 @ 11:27am 
Based Turban Helmets :griefer:
RoyalSupergamer 18 Jun, 2022 @ 8:37am 
Why are the Byzantines using the turban helmet?
Ligma Bababooey 11 Oct, 2021 @ 1:15am 
also Baltiskai Karjausnikkai are missing shirts near the neck under the chain mail Athanasios' Attila Ultimate Fixes also fixes that :D you could use some of those fixes for your reskin
Ligma Bababooey 11 Oct, 2021 @ 1:12am 
steppe spearman- some of the shields are missing bosses (its that metal thing in the middle of the shield )its a vanilla bug Athanasios' Attila Ultimate Fixes deal with it but i really doubt its compatible with 634 fire & swords
BoeJiden 21 Jul, 2021 @ 11:29pm 
Magnificent reskin but Roman factions late unit got a bit Medievaly with the kite shield haha
GG01 7 May, 2021 @ 5:27pm 
some shield patorns in some units of the german factions change patorns and colors. Can you fix it?
(Im peruvian, sorry for the crapy inglish)
[Army of Two] AXIS 5 May, 2021 @ 6:07am 
There is a arab unit, with big shields and light armor, sorry dont know their name, but their shields have high tech screens or something because they switch design all the time(The art on the shield).
Its only for one specific unit.
Anisvara 9 Apr, 2021 @ 12:41pm 
I am the maker of 642 and I loaded 642 + Reskin and I had effect. I tested 3 factions. Arabs, Bulgars and Franks.
Ma-Wan  [author] 9 Apr, 2021 @ 12:41pm 
Weird... Just checked it works
SKIBIDI_RIZZLER123 9 Apr, 2021 @ 11:03am 
yeah me too not working
Espigademaiz 7 Apr, 2021 @ 5:41am 
Yes, and same issue. No change at all.
Ma-Wan  [author] 3 Apr, 2021 @ 8:42pm 
Did you try it without the base mod to see if it's working alone ?
Espigademaiz 3 Apr, 2021 @ 6:26pm 
I think its not working I only have the base mod and the reskin
xelagold 8 Mar, 2021 @ 4:35am 
Thanks Ma-Wan for this great overhaul !!
Ma-Wan  [author] 6 Feb, 2021 @ 2:20am 
Thanks ☺️
Arbiter Thel 5 Feb, 2021 @ 8:42pm 
this is great. really nails the look of 7th century Romans, and what they would have looked like in this transition period
sam.pidgeon 3 Feb, 2021 @ 11:54am 
That's what I found so using different armour and removed certain skins used for the units so I could keep some of the armours trying to make units different to each other
Ma-Wan  [author] 3 Feb, 2021 @ 11:30am 
If there is clipping, it means that the parts that you're trying to assemble aren't meant to fit together
Ma-Wan  [author] 3 Feb, 2021 @ 11:28am 
Oh! Maybe try using another "skin" type in the assembly kit, it usually does the trick
sam.pidgeon 3 Feb, 2021 @ 11:15am 
similar error to rebellion militi u tried reskinning
sam.pidgeon 3 Feb, 2021 @ 11:15am 
fixing some errors in my unit packs some meshes are not right like armour does not fit the unit well
Ma-Wan  [author] 3 Feb, 2021 @ 11:08am 
Sorry I still don't understand what you need help with...
sam.pidgeon 2 Feb, 2021 @ 6:22am 
I also kept same sword and shield but have them eastern cloak as it looked a little better and they are called desert fanatics they have berserk attributes
sam.pidgeon 2 Feb, 2021 @ 6:20am 
I don't know about any other wrong meshes at this stage but did notice this one I do not know which ones you could use for them I tried to use rebellion militia unit and add light clothing to them to create new unit for my submod pack and kept getting errors in the end I used desert tribesmen unit and gave them Islamic tunic and kept original clothing
Ma-Wan  [author] 2 Feb, 2021 @ 3:22am 
Thanks for the heads up, I'll fix it as soon as I can:)
sam.pidgeon 2 Feb, 2021 @ 2:40am 
Looks like the clothing you chosen for them doest fit the mesh when in battles zoom in you see what I mean
Ma-Wan  [author] 1 Feb, 2021 @ 8:47pm 
@sam I don't understand the problem with the rebellion militia ; what kind of help do you need ?
sam.pidgeon 1 Feb, 2021 @ 6:23pm 
here the pack i like someone to help me reskin at somepoint
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2205503606
sam.pidgeon 1 Feb, 2021 @ 6:12pm 
here on of the error i spotted
sam.pidgeon 1 Feb, 2021 @ 6:08pm 
i wonder if people can help me reskin some of my own units from unit submod pack
sam.pidgeon 1 Feb, 2021 @ 6:08pm 
just to let you know rebellion militia mesh is not right parts of the clothing you picked for them dont go with the mesh
Anisvara 16 Jan, 2021 @ 8:03am 
@Flavius Ibrahimus Altaeeanus - helmets for germanic units are historical inaccurate for Rome2 and mods. Please take a look at Trajan´s coloumn. I was aware that most muslim units have no muslim emblems. But to fix it the release would have been two weaks later on. And after release I had other things to fix and now I am working on a new project. I have no team as DEI modders have (so I cannot do some details).
PS: many units of Vanilla and 642 (and Rome2) are also historical nonsense. But who wants to play with accurate units and roosters?
Ma-Wan  [author] 15 Jan, 2021 @ 11:06am 
Or as our friend Flavius Ibrahimum said : "sad" ;)
Anisvara 15 Jan, 2021 @ 4:45am 
@Flavius Ibrahimus Altaeeanus & @Ma-Wan - the standard bearer is linked to the infantry officer and the infantry officer is linked to the land units. Most land units are also used by non muslim factions, so I gave the muslim officer only to the muslim only infantry units.
The only possibility would be to dublicate all infantry units the muslims are using. But this would be necessary also for the startposition units (units on map after start). And any new unit needs many links, f.g. hundreds in the garrison tables if garrison unit.
In other words, it is a basic problem and not directly stuff of a reskin. And it has nothing to do with research.
Ma-Wan  [author] 14 Jan, 2021 @ 1:29pm 
standard bearers and officers are going to be in the next update, and the isn't supposed to be100% historical ;)
qaswar250 13 Jan, 2021 @ 3:40am 
cool thanks
Jason Wolf 9 Jan, 2021 @ 10:43am 
Cool thanks.
Ma-Wan  [author] 9 Jan, 2021 @ 9:49am 
Steppe, Langobard/Burgandians, Alans, Vikings reskin; new color patterns; shiny weapons
Jason Wolf 9 Jan, 2021 @ 9:25am 
What was updated?