Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Thanks for the info David. I can play around a little and see what happens!
I think that this will be of benefit for many other mods where the hp output is either too little or too much,,,
I've noticed a few extra parameters in some config files and had wondered how they influence the game. How do the numbers work in the *enginetorquemod* work? Is it a multiplier with *1* being the base scale?
On this mod it's enginetorquemod=4 and enginetorquemod=3.04. This is a prime example of how useful it is with the tiny engine allowing a fantastic engine cover and still producing realistic HP. :)
Sorry, and thank you for the excellent mod!
Can you tell me the hex values for the color you are using? I would like to add that to the config file (I'm sick of the baby pink that keeps popping up as a color)