Team Fortress 2

Team Fortress 2

Australium Standard
7 Comments
vortexis 2 Mar @ 11:58am 
secondary texture could definitely be darker imo
ShowtimeFox123 6 Aug, 2020 @ 10:03pm 
Needs more s h i n e-
unusually large rat 8 Jul, 2020 @ 7:47pm 
My fat ass thought this was mac n cheese.
Mcfighter2 8 Jul, 2020 @ 3:59pm 
I love it but it would probably look too much like australium, especially from afar
unmodeled hair 8 Jul, 2020 @ 9:55am 
Ah gotcha. 👍
Overlord Lettuce  [author] 8 Jul, 2020 @ 2:32am 
1) Who doesn't love some mf spaghetters . 2) Most of my contrast is in the specular map, it shows a little bit better in the ingame shots. 3) This paint was supposed to be just solid gold, I could admittedly pull that of a whole lot better if Valve gave us some actual tools to do fancy stuff like albedo tints.
unmodeled hair 7 Jul, 2020 @ 11:05pm 
TBH it looks like spaghetti.

Is it possible to increase the contrast between the designs (shadows and background) as well as make the secondary texture contrast as well (darker, wood)