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Out of respect for your work DontCryJustDie this is the best option at this time!
If you haven't made any edits the warning comes from a third party mod, ask the author to fix it.
If you haven't made any edits and don't use a third party mod then the warning is from my mod then please post your log so I can fix it.
Thanks for the tips, as always they're greatly appreciated and as of now I'm making a record of them and implementing them into my mod.ini files as per your directions
Do all the parachute parameters that are used in the Red Alert rules.ini work in the TD version of your mod?
(So that I only have to add them to my .ini file)
I have a lot of ideas about things that could be parachuted.
As I said nuke had wrong scaling in v40 (fixed in v41) maybe your pc couldn't handle that, idk I don't have crashes when I fire the nuke.
The problem with the turrets should be fixed with v41, which was reported/discussed in said bug report thread.
Also from what I found during getting my platinum:
- Sometimes Helicopters with Veterancy level hover above landing zone and freeze there.
- Sometimes while building turrets there is just a gray placeholder which doesn't react in any way. Got it while building Turret / Obelisk in Covert OPS. You can't sell it but you can fix / attack it as it has HP bar.
Thanks for the reply i tried to download the os big editor from the website it doesnt seen to be downloading. I will try again later.
Can someone point me to a rule I can change?
Maybe i missed.
As such, anyone trying to do that final dino mission should turn this mod temporarily off so that the mission doesn't become impossible to beat.
Could you please tell me how to change the tib growth rate then? I'd greatly appreciate it.
Also, how do you activate the "bounty system"? I would really like to use it after all.
This mod has a highly customizable tib growth algorithm since Version 36.