A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Bran Mac Born Thrones of Britannia Campaign AI
73 Comments
BRAN MAC BORN  [author] 17 May @ 6:08pm 
yes
Vojislav 17 May @ 1:30pm 
still work ?
BRAN MAC BORN  [author] 25 Dec, 2022 @ 9:45pm 
OK that is now fixed.
Valdor 25 Dec, 2022 @ 1:18pm 
what on earth is going on with the moral system?! Units break super easily, run off for a a minute, and come back again, even elite units. The battle is either a shield wall vs shield wall fight that can last hours, or it becomes a ridiculous game of wack a mole all over the place with units breaking after 5 losses out of 120 and running off and regrouping to do the same all over again!.
BRAN MAC BORN  [author] 23 Dec, 2022 @ 11:22pm 
no.
Valdor 22 Dec, 2022 @ 11:36am 
so this mod wont work with radious then?
BRAN MAC BORN  [author] 9 Jul, 2022 @ 8:11pm 
never tested on legendary..but legendary is kinda broke in TW games is it not?
gordon_55 8 Jul, 2022 @ 1:25pm 
does this mod work with legendery level
Buzz Cagney 25 Jun, 2022 @ 1:33pm 
Great Mod but sea battles take hours to beat. I was even playing on hard battle difficulty.
mihalispap 26 Dec, 2021 @ 1:40am 
many thanks Bran!
BRAN MAC BORN  [author] 25 Dec, 2021 @ 9:37pm 
sure.
mihalispap 25 Dec, 2021 @ 9:12am 
merry Christmas - any reply please ? is it ok to use with minor towns garrisons ?
mihalispap 24 Dec, 2021 @ 2:15pm 
dear Bran , is it compatible with mod that adds garrisons to villages ?
BRAN MAC BORN  [author] 9 Dec, 2021 @ 6:16pm 
well there you have it.
ulricliechtenstein 9 Dec, 2021 @ 2:42pm 
Crashes with 1066 mod.
Jon 28 Nov, 2021 @ 5:56pm 
Thx! :steamthumbsup:
BRAN MAC BORN  [author] 28 Nov, 2021 @ 12:55pm 
yes it should.
Jon 28 Nov, 2021 @ 12:08pm 
Hello, will this work along (Campaign 1066) overhaul mod?
BRAN MAC BORN  [author] 26 Nov, 2021 @ 1:07am 
fixed again.
pizzaman6 25 Nov, 2021 @ 9:39pm 
It got un-fixed somehow. I tested it, and it's definitely coming from this mod again.
BRAN MAC BORN  [author] 25 Nov, 2021 @ 9:16pm 
how is that it was fixed.
pizzaman6 25 Nov, 2021 @ 8:46pm 
The weird upgrade tier for buildings is back.

1 < 2 < 4 < 4 < 1
BRAN MAC BORN  [author] 7 Nov, 2021 @ 1:54pm 
Legendary breaks balance. Very HArd well you can but...it will be brutal.
MixedCanadian1 7 Nov, 2021 @ 1:50pm 
i dont know how long it will take to get a reply but .. why do i want to play on hard and not say legendary or very hard? Is the game easier or harder on hard vs legendary?
GreedoSh0tFirst 1 Nov, 2021 @ 2:00pm 
yea i am testing now, i am @ turn 51 so far so good with those mods. It even works with diplomatic and occupation options mod which i thought wouldnt work or maybe it just loaded the mods but not working properly idk lol.
BRAN MAC BORN  [author] 1 Nov, 2021 @ 1:08pm 
I mean mods that change campaign ai behaviors battle ai settings. You can use it with UI mods units mods visual mods. Test and see.
GreedoSh0tFirst 1 Nov, 2021 @ 1:26am 
when you say campaign mods do you mean stuff like better campaign camera and minor town garrisons and unlimited governors? your mod looks damn good and im just trying to get the most out of it with some other good mods.
cperreault22 19 Sep, 2021 @ 5:08am 
Awesome mod, we need more BRAN MAC mods for sure. Ist simple i can't play this game without this mod it change so much in game. Thanks Bran:)
BRAN MAC BORN  [author] 9 Sep, 2021 @ 12:40pm 
Ai will attack player more. Supplies effects improved.
♠ FallenSoul [O.S.S] 4 Aug, 2021 @ 6:27pm 
Thanks for the answer!!
BRAN MAC BORN  [author] 4 Aug, 2021 @ 12:51pm 
yes.
♠ FallenSoul [O.S.S] 3 Aug, 2021 @ 8:35pm 
Does this mod make them create more armies, that my only problem with this game it seems I only see the other factions have one army.
BRAN MAC BORN  [author] 9 Jul, 2021 @ 1:44am 
Diplomacy better chances of diplomatic marriages, trade, defensive and military alliances, vassalage, treaties with neighbors, allies of allied forces.
NoMalarkey 22 Jun, 2021 @ 9:43am 
Personally I've found on Hard that diplomacy is near impossible. Playing as Mide I couldn't vassalize people that absolutely adored me.
BRAN MAC BORN  [author] 22 Jun, 2021 @ 2:42am 
Fixed.
pizzaman6 22 Jun, 2021 @ 2:21am 
I don't know if you are aware of this issue, but the buildings in this mod have a upgrade tier of:

1 < 2 < 4 < 4 < 1

I disabled all my mods except this one, to verify that it was this mod causing it. It's probably inconsequential, and if it's just showing the wrong number next to the building, that's not gamebreaking, but I thought I would bring it to your attention.
NoMalarkey 16 Jun, 2021 @ 10:09pm 
Hey dude, just wanted to say that this mod absolutely revolutionizes the ToB campaign. It's actually hard even when you get your steamroller going. The battles are delicious. Gave you a well deserved shoutout in my new mod that aims to fix the recruitment system. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2517998459
BRAN MAC BORN  [author] 27 Apr, 2021 @ 4:59pm 
AI will be WAY MORE aggressive. Fear the Gods.
BRAN MAC BORN  [author] 24 Apr, 2021 @ 3:00am 
yes that was an update- that is why there are change notes.
Bishop-Six 24 Apr, 2021 @ 2:13am 
I see an update from 13th April.

BRAN MAC BORN  [author] 24 Apr, 2021 @ 2:09am 
why has anything been changed?
Bishop-Six 24 Apr, 2021 @ 1:42am 
Bran you are still updating for ToB? Awesome & Thank you!
BRAN MAC BORN  [author] 13 Apr, 2021 @ 1:49am 
AI will be more aggressive toward the player. Reduced the starting recruitment strength to 50% instead of 100%.
BRAN MAC BORN  [author] 20 Mar, 2021 @ 5:35pm 
Raised starting recruitment strength to 100%. Larger campaign movement penalties through different terrain. Better chance of having children and finding wives. Fatigue levels raised 10%. Matched combat raised 10%. Raised zone of control and reinforcement ranges by 50%.
Cold Stoned Steven 10 Feb, 2021 @ 2:57pm 
When you say battles are longer, what does this mean exactly?

Did you increase morale? health? etc. I'm interested in your mod for the campaign AI but I don't want damage sponges or enemies with unbreakable resolve because I use lots of shock and ambush tactics when I play total war (dense focus fire with ranged from forest, + rear charges, etc) which allow me to take on stronger and weaker ranged doesn't sound appealing when i'm playing a longbow faction and love to use ranged.

Any chance you could put out a version of your mod without the combat balance changes?
BRAN MAC BORN  [author] 28 Jan, 2021 @ 3:59am 
Your answer is the ai will attack you. well duh.
Malagor 28 Jan, 2021 @ 3:41am 
Bran, does your mod address the issue of AI factions rarely(almost never) directly declaring war on player? My main issue with the game was the fact that AI only kept declaring war on another AI factions, completely ignoring player unless player was dragged into war because of alliance/vassal.
BRAN MAC BORN  [author] 12 Jan, 2021 @ 1:41pm 
If you want to speed up the battles-flank and get behind the enemy -they will be destroyed.
MYMN 12 Jan, 2021 @ 12:22pm 
Well its individiual. Battles are sometimes too long for me :) Aynway wish this was optional, i liked features of this mod.
BRAN MAC BORN  [author] 12 Jan, 2021 @ 11:28am 
because battles are way too fast?