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Some feedback however if I may? You have the Artillery range set to 250, until late game there are no artillery weapons that can hit that far out, The kinetic weapons line goes to 120 for example.
This makes the Titan completely useless beyond it's perdition beam. All those lovely artillery cannons remain silent as it sits 250 out firing the odd perdition shot. Even adding a closer range option for the Titan would be something
I do rekon this is intentional but I would like to know if I am overlooking something? or the reasoning behind the ranges?
Anyway hope you have a nice day and keep up the amazing work.