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Playing the JotL IRL nowadays with three friends, this would be super fun to play solo as well!
1) I am aware of this issue but have not been able to figure out what's causing it.
2) I assume you are referencing Twirling Stabs. This should be a fairly easy fix, in fact it should be posted by the time you see this response.
3) This is a known issue that I don't know how to fix, it seems to be related to the Augment I stole from the Mind Thief. As you suspected I went with a +2 to all ranged attacks to simplify things, there just isn't a way to track your character token, and yes, this does make Retrieval a whole lot useful than intended. As is I have kept the Attack 2e and added Loot 1. Please let me know if this makes it too powerful. I have considered the top being loot one hex but we will see how it plays.
4) Voidwarden was the first character I started on and this is the second major issue I've heard of on her. I will look into it and try to figure out what's happening.
1) Demolitionist's name does not show correctly in the "end Demolitionist's turn" dialogue.
2) Red guard's throwing stars [/b] doesn't have a range listed, but works as a ranged attack correctly.
3) Hatchet's favorite[/b] is listed as a melee augment but it works correctly on throws. Did we go for the +2 to throws (instead of the +3 when you have it and not when you don't) for simplicity? If so, what does the recover card do?
4) Voidmistress's Suggestion[/b] died midcard. I was able to target the cultist and move him, but then was unable to attack with him. The card was still glowing active, but he was no longer selected after the move and I couldn't go on with the game. I couldn't choose another card nor skip the attack.