Arma 3
Warlords 16 - Weferlingen
5 Comments
Yo Gabba Gabba! 21 Nov, 2020 @ 2:02pm 
It's an excellent mod. I'm sure someone will eventually make GM FIA
Moкsy  [author] 21 Nov, 2020 @ 9:55am 
@Frosted Vert Each non-occupied slot can be set to AI, just like regular Warlords.

As for the looters, I don't think there's anything I can do about them. The system spawns enemies according to the faction I set them, so I don't know how you would restrict their weapon usage without changing the whole faction. However, I agree that they should not be running around with modern weapons. xd
Yo Gabba Gabba! 20 Nov, 2020 @ 10:50am 
Is there AI for this?

Also, if there's a way to have looters with Global Mobilization appropriate weapons, that'd be great. It'd be strange if criminals had FN minimis when they were just being introduced to Nato!
Moкsy  [author] 27 Jun, 2020 @ 1:26pm 
@bottle You don't. Unless you change the occupation settings during mission setup so that independent sectors appear.
seashell 27 Jun, 2020 @ 8:59am 
why do we even need independent forces in this scenario