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you can always jump drive emerngey FTL out of combat but you cant use that same tech to move around the system till you unlock it seems to me that emergency ftl should be part of jump drive system and should not be option till you get the tech for it..
and why allow jump drives anyways if you take out warp drives due to fact that you dont like how warp drives breack hyper lanes game balance I mean jump drives are same thing breacking game hyperlane system.. why keep one tech that breacks that game system but remove anther tech becuase you dont like how it breacks that same system it makes no sense at all ?
that got nerfed around 2.0
What is your mod btw?
but I have tried .JPG .PNG and resize imaging from min of 400x400 up to 900in thumb size and even looked at other people download workshop files have not been able to seem to get an image to upload any longer sense they did mod tool update ?
origin_phased_existence = {
is_origin = yes
icon = "gfx/interface/icons/origins/origins_shroud_touched.dds"
picture = GFX_holofrixit_origin_phased_existence
#starting_planet = "zessi"
initializers = { holofrixit_system_initializer }
max_once_global = yes
preferred_planet_class_neighbor = no
playable = {
}
possible = {
ethics = { NOR { value = ethic_gestalt_consciousness value = ethic_hive_mind } }
}
modifier = {
country_engineering_research_produces_mult = 0.10
country_megastructure_build_cap_add = 1
megastructure_build_speed_mult = 0.25
planet_pops_robotics_upkeep_mult = -0.05
job_roboticist_per_pop = 0.01
}
description = "origin_tooltip_phased_existence_effects"
flags = { custom_start_screen }
traits = {
trait = trait_holofrixit
trait = trait_past_obsessed
trait = trait_phased
}
random_wieght = {
base = 0
}
advanced_start = yes
}
Checking: https://parablevisions.com/gallery/
Yup, it's the piece "Awake Could Be So Beautiful". You can credit the artist! :)
is_robotic_species = {
species = {
is_archetype = HOLOARCH
}
}