Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
is in intented/preventable that vegetarian meals cooked with meatlike condiments become containing meat?
sure, its easy to forbid the usage of thise condiments, but paired with an expertise that gives a random chance to add a random condiment, there is always a small chance that i'm forced to manually destroy some of the meals every now and then for containing meat (a gene that let pawns vomit when eating meat containing meals).
not asking for any quick fix, just asking if it is even possible / a mid-long term suggestion
@Jet: Same answer
Again, might be a different mod causing the issue.
Now it seems to be using a bill based system, rather than the old "insert milk, then target quality" buttons.
I seem to be unable to change the target quality from normal on most cheese presses.
I imagine it COULD be some funky mod conflict, but I just want to make sure it wasn't an intentional change.