Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Reduced Garrison for DEI
26 Comments
Karl Franz 17 Sep @ 1:37am 
Insanely useful mod. The default garrison amounts, combined with how the AI just loves to park it's armies in a single settlement and do nothing for multiple turns on end has always been one of the worst aspects of total war rome 2
Phobos 20 Mar @ 1:50pm 
Yangbang, I just started the greatest noble migration ever seen. Full stacks of first class tier infantry recruited for 40 gold by stacking all the recruitment bonus. Disband them all in a small village with first class growth boost buildings like temples and colonia, give it two turns and you'll get 2000 new nobles per day. Redistribute these nobles to the newly conquered territories and you'll never have to deal with a shortage of nobles ever again. ;)
Yangbang 2 Mar @ 9:56pm 
honestly the best submod right now. The garrison grinding mixed with the population system has been soul crushing. thank you for the mod.
baz7984 15 Feb @ 7:52pm 
Thank you, this works great. I placed above the 3 x DEI mods.
Imperator_Romanorum 18 Apr, 2023 @ 11:14am 
Yeah maybe you can add a +1 for minor settlemnts and +2 for provincial capitals (and to balance out remove the extra units from agora and upgrades). Also, major cities and ports like Roma, Athens, Carthago can have +2
Private Bill 8 Dec, 2022 @ 9:48pm 
I like this mod but now the Pirates are brutal. They will sail up and down Italy taking settlements at will
MollyScully 25 Apr, 2022 @ 1:24pm 
This works without any problem on the Grand Campaign for me. This mod needs to be placed above DeI 3 main parts.

Also I think that yes, on the first turn only, the settlements are not yet updated, but after the second turn verything correct itself.
RedSteelGunslinger 21 Apr, 2022 @ 5:33am 
Unfortunately it is not working with DeI 1.3. I am encountering small settlements with 11 garrison units on the first turn.
Caos 26 Feb, 2022 @ 1:35am 
Hi, does it compatible with DeI 1.3 ?
damianvincent 8 Jan, 2022 @ 1:27am 
you really need to pay attention to increased garrisons from various buildings with this mod, as well as ensure you have frontier legions that can respond locally to any need for increased troops, mainly these can be cheaper auxiliaries and local troops who only need to hold the line long enough for the main legions to move in from their forward bases. I really love how challenging this mod makes the game, if you're really worried about having a large garrison you can build up your city to ensure that, but like all other strategy its this or that...
Jeebus Juice 18 Dec, 2021 @ 9:28pm 
Is there a way to adjust this mod so it is a 25% or so reduction like others are saying. Definitely agree with the concept though.
hektor95 12 Dec, 2021 @ 10:37pm 
Seems not to work with the DEI Realism submod. Would be great if you could make it compatible.
butr1nt 17 Nov, 2021 @ 3:03pm 
there seems to be an extreme to the other side now with this mod - cities going from 18/20 unit garrisons to 4/5 even with military barracks? It seems more than a 50% reduction
damianvincent 7 Jun, 2021 @ 3:11pm 
Great concept and mod, thank you for sharing your creativity with us.
Caos 22 Apr, 2021 @ 1:20am 
Hi, TY for your mod. I can play with DEI now. Early attack is pretty impossible with 20 stack garnisson and army in the city .
There is a way to tweak your submod ?

50 -> 25 % reduction
Reduction only for city ?
Vladdy Daddy 20 Apr, 2021 @ 6:36pm 
Great mod, but the barracks should provide more garrison units just like the shipyards and the military wharfs, because ii is expected that a settlement with military barracks would be better defended.
PhelipSpec 19 Apr, 2021 @ 8:14am 
can you make a 25% reduction version of this mod ??? 12 to 4 for me its a too big of a diferrence xD
DT-1593 6 Apr, 2021 @ 12:38am 
Is this mod compatible with the latest version of DEI?
Moriarty 3 Apr, 2021 @ 1:19am 
this is a good mod, helps a lot taking into account DEI`s mechanics, because you meet a lot of enemy armies and you replenish slower than in vanilla and in the opposite side your garrisons even large can`t help in defence
yaxl3y  [author] 28 Mar, 2021 @ 10:02am 
Still works with 1.2.7

As I've mentioned in the description, if you use it with an existing campaign, you have to end the current turn before the changes effect.
O. W. Holmes 17 Dec, 2020 @ 11:00am 
This needs an update--doesn't work.
yuriverfaillie 2 Dec, 2020 @ 3:10am 
doesnt work
Ragnar 31 Aug, 2020 @ 6:17pm 
Hello Yaxl3y, I was just wondering if you would please make a mod increasing the garrison by double the amount from the original default, reason for that id because I play with 41 unit stack armies rather then the original 20, so 41 units vs 4 garrisoned units is just way OP, please let me know if you would be able to help.
Absence 21 Aug, 2020 @ 6:34am 
good mod for dei!!
Powerslave 20 Jul, 2020 @ 5:11am 
With this simple mod, you just made Rome 2 DEI enjoyable again. I love you dude. <3
Pvt._Baldrick 19 Jun, 2020 @ 4:22am 
Great job, works flawlessly. Does just what it says on the tin, which is a welcome change, making field armies more important. Having to fight the same garrison full stacks over and over again was a bit of a grind tbh.